diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-08-11 12:39:59 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-08-11 13:02:26 +0400 |
commit | 028fd29eeb092b6ed0625ed4d59b8100ae69596f (patch) | |
tree | 0cb15b15f17e6d9f16fef74631e3838e8962fafe /source/blender/editors/space_api | |
parent | 5d1d23d5bdb0e5937520f16063f8d16fb049850c (diff) |
Pie Menus C code backend.
This commit merges the code in the pie-menu branch.
As per decisions taken the last few days, there are no pie menus
included and there will be an official add-on including overrides of
some keys with pie menus. However, people will now be able to use the
new code in python.
Full Documentation is in http://wiki.blender.org/index.php/Dev:Ref/
Thanks:
Campbell Barton, Dalai Felinto and Ton Roosendaal for the code review
and design comments
Jonathan Williamson, Pawel Lyczkowski, Pablo Vazquez among others for
suggestions during the development.
Special Thanks to Sean Olson, for his support, suggestions, testing and
merciless bugging so that I would finish the pie menu code. Without him
we wouldn't be here. Also to the rest of the developers of the original
python add-on, Patrick Moore and Dan Eicher and finally to Matt Ebb, who
did the research and first implementation and whose code I used to get
started.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r-- | source/blender/editors/space_api/spacetypes.c | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index b171e7a5f88..c8431d58bf5 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -61,6 +61,7 @@ #include "ED_space_api.h" #include "ED_sound.h" #include "ED_uvedit.h" +#include "ED_view3d.h" #include "ED_mball.h" #include "ED_logic.h" #include "ED_clip.h" @@ -130,8 +131,17 @@ void ED_spacetypes_init(void) type->operatortypes(); } - /* Macros's must go last since they reference other operators - * maybe we'll need to have them go after python operators too? */ + /* register internal render callbacks */ + ED_render_internal_init(); +} + +void ED_spacemacros_init(void) +{ + const ListBase *spacetypes; + SpaceType *type; + + /* Macros's must go last since they reference other operators. + * We need to have them go after python operators too */ ED_operatormacros_armature(); ED_operatormacros_mesh(); ED_operatormacros_metaball(); @@ -152,9 +162,6 @@ void ED_spacetypes_init(void) if (type->dropboxes) type->dropboxes(); } - - /* register internal render callbacks */ - ED_render_internal_init(); } /* called in wm.c */ |