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authorCampbell Barton <ideasman42@gmail.com>2017-08-29 12:15:36 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-29 13:04:31 +0300
commit369cd8521b8782cb009cf583c5e71f9b0da36fc8 (patch)
tree55455e16a0109556c3dfbbbc18825eca13d86e27 /source/blender/editors/space_api
parent83ea224a7fa2261ded92b5a341c9237855148963 (diff)
Manipulator: new cage2d manipulator
Adding alongside the existing one for now, but it should eventually replace it. Uses a matrix instead of (position + scale), written so rotation can be done more easily. Currently has a primitive handle for rotation, supports corner scaling.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r--source/blender/editors/space_api/spacetypes.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index e64e9841139..c3a8333d378 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -133,6 +133,7 @@ void ED_spacetypes_init(void)
ED_manipulatortypes_arrow_3d();
ED_manipulatortypes_primitive_3d();
ED_manipulatortypes_cage_2d();
+ ED_manipulatortypes_cage_2d_rotate();
/* register types for operators and manipulators */
spacetypes = BKE_spacetypes_list();