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authorCampbell Barton <ideasman42@gmail.com>2012-03-24 06:51:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-24 06:51:46 +0400
commit2f348d8b5d7d897ad44d192a2fd5f2b99b906c76 (patch)
tree1b2612031fd1cb0e521c2e0e444e7b0bd2b77646 /source/blender/editors/space_buttons/buttons_context.c
parentd6fd5266d0514e6d31fd0e11aab5322846d78589 (diff)
style cleanup: mainly for mesh code, also some WM function use.
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_context.c')
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 2b63e455e11..440c3c66a4b 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -994,7 +994,7 @@ void buttons_context_draw(const bContext *C, uiLayout *layout)
block= uiLayoutGetBlock(row);
uiBlockSetEmboss(block, UI_EMBOSSN);
- but= uiDefIconButBitC(block, ICONTOG, SB_PIN_CONTEXT, 0, ICON_UNPINNED, 0, 0, UI_UNIT_X, UI_UNIT_Y, &sbuts->flag, 0, 0, 0, 0, "Follow context or keep fixed datablock displayed");
+ but = uiDefIconButBitC(block, ICONTOG, SB_PIN_CONTEXT, 0, ICON_UNPINNED, 0, 0, UI_UNIT_X, UI_UNIT_Y, &sbuts->flag, 0, 0, 0, 0, "Follow context or keep fixed datablock displayed");
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
uiButSetFunc(but, pin_cb, NULL, NULL);