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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-30 16:15:16 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-30 16:15:16 +0400
commit71446eea573db3ac6bac5f297c0655acbeada67c (patch)
tree6bac99531e7c4ce7cc9d8b512920a037e444be32 /source/blender/editors/space_buttons/buttons_intern.h
parent253de0ed86f273d0032acbbd0b8237a358b35cbd (diff)
* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been. * Spelling: wich --> which * Copy and initialize uv modifier scale, remove unneeded enum. * Ability to pin any object into the context. * Update uv window while transforming (useful when used with UVProject modifier) * Patch by Wahooney, so new template's are internal text and dont get saved over by mistake. * Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186 Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process /usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted by Jochen Schmitt. * [#21816] bpy.data.add_image has stopped working on Windows. moved to bpy.data.images.load(), missed this call. (commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_intern.h')
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index f28d77159a5..9478168f35a 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -35,6 +35,7 @@ struct bContextDataResult;
struct SpaceButs;
struct uiLayout;
struct wmOperatorType;
+struct ID;
/* buts->scaflag */
#define BUTS_SENS_SEL 1
@@ -62,6 +63,7 @@ void buttons_context_compute(const struct bContext *C, struct SpaceButs *sbuts);
int buttons_context(const struct bContext *C, const char *member, struct bContextDataResult *result);
void buttons_context_draw(const struct bContext *C, struct uiLayout *layout);
void buttons_context_register(struct ARegionType *art);
+struct ID *buttons_context_id_path(const struct bContext *C);
/* buttons_ops.c */
void BUTTONS_OT_file_browse(struct wmOperatorType *ot);