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authorJulian Eisel <eiseljulian@gmail.com>2018-10-30 00:55:54 +0300
committerJulian Eisel <eiseljulian@gmail.com>2018-10-30 00:59:57 +0300
commita0d40c6a8c42c774d9286b5de0d80167c1d55fde (patch)
tree9f5bfb8c74e789a277a0ed1fea031728d9702a4c /source/blender/editors/space_buttons/buttons_intern.h
parent39a1d4527950fe32b9a421ce366b012a5fe1fa79 (diff)
UI: Move Properties editor context path into header
This will probably be a temporary solution to fill empty space, for until we have a search button there. Hence, I made this optional using a compile flag.
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_intern.h')
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index aab7b39484d..65bcf7ef1c8 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -45,6 +45,9 @@ struct bNodeTree;
struct uiLayout;
struct wmOperatorType;
+/* Display the context path in the header instead of the main window */
+#define USE_HEADER_CONTEXT_PATH
+
/* context data */
typedef struct ButsContextPath {