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authorCampbell Barton <ideasman42@gmail.com>2014-11-09 23:20:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-11 01:06:54 +0300
commit5c6e3337801b493926210e96237be2b495fc5d1b (patch)
tree5ca4bd778c2d552a7eaf0645c3c1bc6be86d9e5d /source/blender/editors/space_buttons/buttons_texture.c
parent2b107beffd9b408ac1464288d07ee96214c09a30 (diff)
UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_texture.c')
-rw-r--r--source/blender/editors/space_buttons/buttons_texture.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index 020d477fc39..cfdb5b0f8ba 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -576,9 +576,9 @@ static void template_texture_user_menu(bContext *C, uiLayout *layout, void *UNUS
else
BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
- but = uiDefIconTextBut(block, BUT, 0, user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
+ but = uiDefIconTextBut(block, UI_BTYPE_BUT, 0, user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, "");
- uiButSetNFunc(but, template_texture_select, MEM_dupallocN(user), NULL);
+ UI_but_funcN_set(but, template_texture_select, MEM_dupallocN(user), NULL);
last_category = user->category;
}
@@ -620,9 +620,9 @@ void uiTemplateTextureUser(uiLayout *layout, bContext *C)
}
/* some cosmetic tweaks */
- uiButSetMenuFromPulldown(but);
+ UI_but_type_set_menu_from_pulldown(but);
- but->flag &= ~UI_ICON_SUBMENU;
+ but->flag &= ~UI_BUT_ICON_SUBMENU;
}
/************************* Texture Show **************************/
@@ -675,9 +675,9 @@ void uiTemplateTextureShow(uiLayout *layout, bContext *C, PointerRNA *ptr, Prope
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but;
- but = uiDefIconBut(block, BUT, 0, ICON_BUTS, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_BUTS, 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, "Show texture in texture tab");
- uiButSetFunc(but, template_texture_show, user->ptr.data, user->prop);
+ UI_but_func_set(but, template_texture_show, user->ptr.data, user->prop);
}
}