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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-16 16:55:52 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-16 16:55:52 +0400
commita0855a95db222e64d84682edff1df21308f51b5c (patch)
treedd8892952a97eeb741fdc34eef0110e50fa4a7ed /source/blender/editors/space_buttons/buttons_texture.c
parent677f519ca5a7a68b8e361487f2c9883e2cdc8861 (diff)
Cycles: add "Textures" panel in particle properties, to make it possble to add
textures when Cycles is selected as render engine.
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_texture.c')
-rw-r--r--source/blender/editors/space_buttons/buttons_texture.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index abfefba02b9..3175c15ccac 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -358,7 +358,17 @@ static void template_texture_user_menu(bContext *C, uiLayout *layout, void *UNUS
}
/* create button */
- BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
+ if (user->prop) {
+ PointerRNA texptr = RNA_property_pointer_get(&user->ptr, user->prop);
+ Tex *tex = texptr.data;
+
+ if (tex)
+ BLI_snprintf(name, UI_MAX_NAME_STR, " %s - %s", user->name, tex->id.name+2);
+ else
+ BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
+ }
+ else
+ BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
but = uiDefIconTextBut(block, BUT, 0, user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, "");