diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/space_buttons/buttons_texture.c | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_texture.c')
-rw-r--r-- | source/blender/editors/space_buttons/buttons_texture.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c index 8a23c762b8c..036db87e846 100644 --- a/source/blender/editors/space_buttons/buttons_texture.c +++ b/source/blender/editors/space_buttons/buttons_texture.c @@ -109,14 +109,14 @@ bool ED_texture_context_check_linestyle(const bContext *C) { #ifdef WITH_FREESTYLE Scene *scene = CTX_data_scene(C); - SceneLayer *active_render_layer; + ViewLayer *active_view_layer; FreestyleConfig *config; FreestyleLineSet *lineset; FreestyleLineStyle *linestyle; if (scene && (scene->r.mode & R_EDGE_FRS)) { - active_render_layer = BLI_findlink(&scene->render_layers, scene->active_layer); - config = &active_render_layer->freestyle_config; + active_view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer); + config = &active_view_layer->freestyle_config; if (config->mode == FREESTYLE_CONTROL_EDITOR_MODE) { lineset = BKE_freestyle_lineset_get_active(config); if (lineset) { @@ -196,7 +196,7 @@ static void set_texture_context(const bContext *C, SpaceButs *sbuts) else if ((sbuts->mainb == BCONTEXT_PARTICLE) && valid_particles) { sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_PARTICLES; } - else if ((sbuts->mainb == BCONTEXT_RENDER_LAYER) && valid_linestyle) { + else if ((sbuts->mainb == BCONTEXT_VIEW_LAYER) && valid_linestyle) { sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_LINESTYLE; } else if ((ELEM(sbuts->mainb, BCONTEXT_MODIFIER, BCONTEXT_PHYSICS)) && valid_others) { @@ -363,8 +363,8 @@ static void buttons_texture_users_from_context(ListBase *users, const bContext * if (!workspace) { workspace = CTX_wm_workspace(C); } - SceneLayer *scene_layer = BKE_scene_layer_from_workspace_get(scene, workspace); - ob = OBACT(scene_layer); + ViewLayer *view_layer = BKE_view_layer_from_workspace_get(scene, workspace); + ob = OBACT(view_layer); } if (ob && ob->type == OB_LAMP && !la) |