diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2009-07-21 00:28:29 +0400 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2009-07-21 00:28:29 +0400 |
commit | 9a9d118bbf7786b1c5c412bef651885e33709553 (patch) | |
tree | 55f15ebe16824610b6209e3507e4698ce54c03ac /source/blender/editors/space_buttons/space_buttons.c | |
parent | 1b7f1bc72dbbf2051eb015d219f2c89d43439cad (diff) |
BGE panels: wip
Logic Panel:
- world settings (moved from world)
... that includes physic engine selection + gravity
- game player (from gamesettings, it wasn't wrapped)
- stereo/dome (from gamesettings, it wasn't wrapped)
... separated stereom into stereoflag and stereomode
- properties
... (didn't touch it)
Buttons Game Panel:
(wip panel)
- Physics (moved from Logic Panel)
... it will be a datablock in the future (right Campbell ?)
- Material Physics (not currently implemented)
... a datablock link to the materials of an object + the dynamic physic variables
* NOTE:
in readfile.c::do_version I couldn't do if(scene->world). There is something wrong with scenes with an unlinked world. So so far we are ignoring the old values....
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r-- | source/blender/editors/space_buttons/space_buttons.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index 4a741f85d85..0c1f735451a 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -172,6 +172,8 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar) ED_region_panels(C, ar, vertical, "modifier"); else if (sbuts->mainb == BCONTEXT_CONSTRAINT) ED_region_panels(C, ar, vertical, "constraint"); + else if (sbuts->mainb == BCONTEXT_GAME) + ED_region_panels(C, ar, vertical, "game"); sbuts->re_align= 0; sbuts->mainbo= sbuts->mainb; |