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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-08 07:59:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-09 03:33:06 +0300
commit3064da1200a97e4fba08be33dd271b09d65a2fde (patch)
treedc040c83de9ec8a828c9733e04dbb398cd174465 /source/blender/editors/space_buttons/space_buttons.c
parentb43ce7908fbb4be7ed2d230579c836aa7045d2c7 (diff)
Keymap: move builtin keymaps from C to Python
This should be purely an implementation change, for end users there should be no functional difference. The entire key configuration is in one file with ~5000 lines of code. Mostly avoiding code duplication and preserve comments and utility functions from the C code. It's a bit long but for searching and editing it's also convenient to have it all in one file. Notes: - Actual keymap is shared by blender / blender_legacy and stored in `keymap_data/blender_default.py` This only generates JSON-like data to be passed into `keyconfig_import_from_data`, allowing other presets to load and manipulate the default keymap. - Each preset defines 'keyconfig_data' which can be shared between presets. - Some of the utility functions for generating keymap items still need to be ported over to Python. - Some keymap items can be made into loops (marked as TODO). See: D3907
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c10
1 files changed, 1 insertions, 9 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index a4fc8fbdcc2..1f1f238daf6 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -353,15 +353,7 @@ static void buttons_operatortypes(void)
static void buttons_keymap(struct wmKeyConfig *keyconf)
{
- wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Property Editor", SPACE_BUTS, 0);
- wmKeyMapItem *kmi;
-
- WM_keymap_add_item(keymap, "BUTTONS_OT_context_menu", RIGHTMOUSE, KM_PRESS, 0, 0);
-
- kmi = WM_keymap_add_item(keymap, "SCREEN_OT_space_context_cycle", WHEELUPMOUSE, KM_PRESS, KM_CTRL, 0);
- RNA_enum_set(kmi->ptr, "direction", SPACE_CONTEXT_CYCLE_PREV);
- kmi = WM_keymap_add_item(keymap, "SCREEN_OT_space_context_cycle", WHEELDOWNMOUSE, KM_PRESS, KM_CTRL, 0);
- RNA_enum_set(kmi->ptr, "direction", SPACE_CONTEXT_CYCLE_NEXT);
+ WM_keymap_ensure(keyconf, "Property Editor", SPACE_BUTS, 0);
}
/* add handlers, stuff you only do once or on area/region changes */