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authorTon Roosendaal <ton@blender.org>2008-12-13 22:00:54 +0300
committerTon Roosendaal <ton@blender.org>2008-12-13 22:00:54 +0300
commit2493644509da284ec55d33af91f52c1e522895bc (patch)
tree8d007f78c973bd84c97ada27af9c01dafee6eccb /source/blender/editors/space_buttons/space_buttons.c
parent04e264a7a22303ad61940a849a93735f06a5893a (diff)
2.5
Added basics for oour precious Buttons Window. The one that will be (OH NO!) vertical one day? ;)
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c273
1 files changed, 273 insertions, 0 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
new file mode 100644
index 00000000000..ccc8f18d983
--- /dev/null
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -0,0 +1,273 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_object_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_colortools.h"
+#include "BKE_global.h"
+#include "BKE_screen.h"
+
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "ED_previewrender.h"
+
+#include "buttons_intern.h" // own include
+
+/* ******************** default callbacks for buttons space ***************** */
+
+static SpaceLink *buttons_new(void)
+{
+ ARegion *ar;
+ SpaceButs *sbuts;
+
+ sbuts= MEM_callocN(sizeof(SpaceButs), "initbuts");
+ sbuts->spacetype= SPACE_BUTS;
+ sbuts->scaflag= BUTS_SENS_LINK|BUTS_SENS_ACT|BUTS_CONT_ACT|BUTS_ACT_ACT|BUTS_ACT_LINK;
+
+ /* header */
+ ar= MEM_callocN(sizeof(ARegion), "header for buts");
+
+ BLI_addtail(&sbuts->regionbase, ar);
+ ar->regiontype= RGN_TYPE_HEADER;
+ ar->alignment= RGN_ALIGN_BOTTOM;
+ UI_view2d_header_default(&ar->v2d);
+
+ /* main area */
+ ar= MEM_callocN(sizeof(ARegion), "main area for buts");
+
+ BLI_addtail(&sbuts->regionbase, ar);
+ ar->regiontype= RGN_TYPE_WINDOW;
+
+ /* buts space goes from (0,0) to (1280, 228) */
+
+ sbuts->v2d.tot.xmin= 0.0f;
+ sbuts->v2d.tot.ymin= 0.0f;
+ sbuts->v2d.tot.xmax= 1279.0f;
+ sbuts->v2d.tot.ymax= 228.0f;
+
+ sbuts->v2d.min[0]= 256.0f;
+ sbuts->v2d.min[1]= 42.0f;
+
+ sbuts->v2d.max[0]= 2048.0f;
+ sbuts->v2d.max[1]= 450.0f;
+
+ sbuts->v2d.minzoom= 0.5f;
+ sbuts->v2d.maxzoom= 1.21f;
+
+ sbuts->v2d.scroll= 0;
+ sbuts->v2d.keepaspect= 1;
+ sbuts->v2d.keepzoom= 1;
+ sbuts->v2d.keeptot= 1;
+ sbuts->v2d.cur= sbuts->v2d.tot;
+
+
+ return (SpaceLink *)sbuts;
+}
+
+/* not spacelink itself */
+static void buttons_free(SpaceLink *sl)
+{
+ SpaceButs *sbuts= (SpaceButs*) sl;
+
+ if(sbuts->ri) {
+ if (sbuts->ri->rect) MEM_freeN(sbuts->ri->rect);
+ MEM_freeN(sbuts->ri);
+ }
+
+}
+
+
+/* spacetype; init callback */
+static void buttons_init(struct wmWindowManager *wm, ScrArea *sa)
+{
+
+}
+
+static SpaceLink *buttons_duplicate(SpaceLink *sl)
+{
+ SpaceButs *sbutsn= MEM_dupallocN(sl);
+
+ /* clear or remove stuff from old */
+ sbutsn->ri= NULL;
+
+ return (SpaceLink *)sbutsn;
+}
+
+
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void buttons_main_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ ListBase *keymap;
+
+ UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy);
+
+ /* own keymap */
+ keymap= WM_keymap_listbase(wm, "Buttons", SPACE_BUTS, 0); /* XXX weak? */
+ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
+}
+
+static void buttons_main_area_draw(const bContext *C, ARegion *ar)
+{
+ /* draw entirely, view changes should be handled here */
+ // SpaceButs *sbuts= C->area->spacedata.first;
+ View2D *v2d= &ar->v2d;
+ float col[3];
+
+ /* clear and setup matrix */
+ UI_GetThemeColor3fv(TH_BACK, col);
+ glClearColor(col[0], col[1], col[2], 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ UI_view2d_view_ortho(C, v2d);
+
+ /* data... */
+
+
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
+
+ /* scrollers? */
+}
+
+void buttons_operatortypes(void)
+{
+
+}
+
+void buttons_keymap(struct wmWindowManager *wm)
+{
+
+}
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void buttons_header_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy);
+}
+
+static void buttons_header_area_draw(const bContext *C, ARegion *ar)
+{
+ float col[3];
+
+ /* clear */
+ if(ED_screen_area_active(C))
+ UI_GetThemeColor3fv(TH_HEADER, col);
+ else
+ UI_GetThemeColor3fv(TH_HEADERDESEL, col);
+
+ glClearColor(col[0], col[1], col[2], 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* set view2d view matrix for scrolling (without scrollers) */
+ UI_view2d_view_ortho(C, &ar->v2d);
+
+ buttons_header_buttons(C, ar);
+
+ /* restore view matrix? */
+ UI_view2d_view_restore(C);
+}
+
+static void buttons_main_area_listener(ARegion *ar, wmNotifier *wmn)
+{
+ /* context changes */
+}
+
+/* only called once, from space/spacetypes.c */
+void ED_spacetype_buttons(void)
+{
+ SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype buttons");
+ ARegionType *art;
+
+ st->spaceid= SPACE_BUTS;
+
+ st->new= buttons_new;
+ st->free= buttons_free;
+ st->init= buttons_init;
+ st->duplicate= buttons_duplicate;
+ st->operatortypes= buttons_operatortypes;
+ st->keymap= buttons_keymap;
+
+ /* regions: main window */
+ art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
+ art->regionid = RGN_TYPE_WINDOW;
+ art->init= buttons_main_area_init;
+ art->draw= buttons_main_area_draw;
+ art->listener= buttons_main_area_listener;
+ art->keymapflag= ED_KEYMAP_VIEW2D;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: header */
+ art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
+ art->regionid = RGN_TYPE_HEADER;
+ art->minsizey= HEADERY;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+
+ art->init= buttons_header_area_init;
+ art->draw= buttons_header_area_draw;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: channels */
+ art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
+ art->regionid = RGN_TYPE_CHANNELS;
+ art->minsizex= 80;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+
+// art->init= buttons_channel_area_init;
+// art->draw= buttons_channel_area_draw;
+
+ BLI_addhead(&st->regiontypes, art);
+
+
+ BKE_spacetype_register(st);
+}
+