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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-19 21:13:33 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-19 21:13:33 +0400
commit40ae17d2f6e2d5dbbe89321491572035c304872c (patch)
tree7f39fe42977a45878352e34d7bfdc1820ed980ff /source/blender/editors/space_buttons/space_buttons.c
parent861398542f8ba71dd4783886adda21544d939763 (diff)
UI
* Fix buttons jumping around when resizing and zoom. Part of this was adding a tiny a 0.001f offset in UI_view2d_view_ortho, otherwise the rounding is unpredictable (used to be 0.375f, but that was disabled). * Fix various issues with zooming, panning panels. V2D_LOCKOFS_X/Y is now taken into account in more places in the view2d code, to avoid zooming into the center or panning out of the view. * Remove "Free" align mode in buttons window (it's not really useful). * View3D/Graph/Image editors now use the same PanelType system as the buttons window, means some deprecated panel code could be removed. * Some small visual tweaks for panels. * View 2D Reset operator (Home key), to reset zoom and panning for panels. * Added argument to set number buttons as sliders (slider=True for itemR). * Ignore labels for button alignment (doesn't look right). * Fix some use of context.main in py scripts, should get data from active object instead. * Fix autotexspace -> auto_texspace in py script.
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 785f0d0b89b..9f5e0f5974a 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -132,7 +132,7 @@ static void buttons_init(struct wmWindowManager *wm, ScrArea *sa)
SpaceButs *sbuts= sa->spacedata.first;
/* auto-align based on size */
- if(sbuts->align == BUT_AUTO) {
+ if(sbuts->align == BUT_AUTO || !sbuts->align) {
if(sa->winx > sa->winy)
sbuts->align= BUT_HORIZONTAL;
else
@@ -155,8 +155,7 @@ static void buttons_main_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *keymap;
-// ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
+ ED_region_panels_init(wm, ar);
/* own keymap */
keymap= WM_keymap_listbase(wm, "Buttons", SPACE_BUTS, 0); /* XXX weak? */
@@ -280,7 +279,7 @@ void ED_spacetype_buttons(void)
art->init= buttons_main_area_init;
art->draw= buttons_main_area_draw;
art->listener= buttons_area_listener;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
/* regions: header */