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authorTon Roosendaal <ton@blender.org>2009-01-23 17:43:25 +0300
committerTon Roosendaal <ton@blender.org>2009-01-23 17:43:25 +0300
commit66437a62a73966de8ccb673473ba69d6c1ed66a3 (patch)
tree6b200663643b67dea804e8b9805abf128a010493 /source/blender/editors/space_buttons/space_buttons.c
parentf4133b730c93f6db985b6751d18b72ea7f429c34 (diff)
2.5
Font object + editing back. Was quite some work due to a myriad of globals all over! Works nicely 100% local now. To enable a single textedit operator, I've added a new keymap entry KM_TEXTEDIT, which gives all keyboard events to the handler. Also had to add a new keymap-add function to force a keymap handler in beginning of region handlers. In future this can be used to prioritize handlers. Also: split off the arrow keys (frame change) to a separate region level handler. Can be set with default flag in regiontype->keymapflag ED_KEYMAP_FRAMES
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 1b6e134ca96..f2134af7424 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -266,7 +266,7 @@ void ED_spacetype_buttons(void)
art->init= buttons_main_area_init;
art->draw= buttons_main_area_draw;
art->listener= buttons_area_listener;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
@@ -274,7 +274,7 @@ void ED_spacetype_buttons(void)
art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
art->init= buttons_header_area_init;
art->draw= buttons_header_area_draw;