diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-23 17:43:25 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-01-23 17:43:25 +0300 |
commit | 66437a62a73966de8ccb673473ba69d6c1ed66a3 (patch) | |
tree | 6b200663643b67dea804e8b9805abf128a010493 /source/blender/editors/space_buttons/space_buttons.c | |
parent | f4133b730c93f6db985b6751d18b72ea7f429c34 (diff) |
2.5
Font object + editing back.
Was quite some work due to a myriad of globals all over!
Works nicely 100% local now.
To enable a single textedit operator, I've added a new
keymap entry KM_TEXTEDIT, which gives all keyboard events
to the handler. Also had to add a new keymap-add function
to force a keymap handler in beginning of region handlers.
In future this can be used to prioritize handlers.
Also: split off the arrow keys (frame change) to a separate
region level handler. Can be set with default flag in
regiontype->keymapflag ED_KEYMAP_FRAMES
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r-- | source/blender/editors/space_buttons/space_buttons.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index 1b6e134ca96..f2134af7424 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -266,7 +266,7 @@ void ED_spacetype_buttons(void) art->init= buttons_main_area_init; art->draw= buttons_main_area_draw; art->listener= buttons_area_listener; - art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; + art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES; BLI_addhead(&st->regiontypes, art); @@ -274,7 +274,7 @@ void ED_spacetype_buttons(void) art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region"); art->regionid = RGN_TYPE_HEADER; art->minsizey= HEADERY; - art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; + art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES; art->init= buttons_header_area_init; art->draw= buttons_header_area_draw; |