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authorMatt Ebb <matt@mke3.net>2010-04-06 11:02:16 +0400
committerMatt Ebb <matt@mke3.net>2010-04-06 11:02:16 +0400
commit5304a65b50103c405cc5130a479a36833ec7f9bd (patch)
tree9cb6c9928f475a1963bd0fe52a73841db6479ee2 /source/blender/editors/space_buttons/space_buttons.c
parentb9d60f20102b4bf621a9bca244f627177af1cd99 (diff)
Fix [#21516] UI artifacts in array modifier
Modify the glClearColor used to draw disabled buttons, when creating a ROUNDBOX ui element. Made a convenience function and rippled it though, too.
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c10
1 files changed, 2 insertions, 8 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 66068a4f23c..352f5131903 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -208,15 +208,9 @@ static void buttons_header_area_draw(const bContext *C, ARegion *ar)
ED_region_header(C, ar);
#else
- float col[3];
-
+
/* clear */
- if(ED_screen_area_active(C))
- UI_GetThemeColor3fv(TH_HEADER, col);
- else
- UI_GetThemeColor3fv(TH_HEADERDESEL, col);
-
- glClearColor(col[0], col[1], col[2], 0.0);
+ UI_ThemeClearColor(ED_screen_area_active(C)?TH_HEADER:TH_HEADERDESEL);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */