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authorCampbell Barton <ideasman42@gmail.com>2009-06-08 20:48:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-08 20:48:12 +0400
commit62160cef8accc4b1d4a908043990db15d48c6960 (patch)
treeb3a22a4045b2b9dde8d4807527d62c2f50fe24be /source/blender/editors/space_buttons/space_buttons.c
parentddbd871567911a5243de23de3c7ec8fa1ef061aa (diff)
Sequencer WIP
- Move buttons into the sequencer Nkey region - Made the header and menu items use the python api, still need to get more buttons working. - Fixed some minor problems
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 291519e9632..38ce88019ed 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -185,8 +185,6 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar)
ED_region_panels(C, ar, vertical, "scene");
else if(sbuts->mainb == BCONTEXT_WORLD)
ED_region_panels(C, ar, vertical, "world");
- else if(sbuts->mainb == BCONTEXT_SEQUENCER)
- ED_region_panels(C, ar, vertical, "sequencer");
else if(sbuts->mainb == BCONTEXT_OBJECT)
ED_region_panels(C, ar, vertical, "object");
else if(sbuts->mainb == BCONTEXT_DATA)