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authorMatt Ebb <matt@mke3.net>2010-01-07 14:09:29 +0300
committerMatt Ebb <matt@mke3.net>2010-01-07 14:09:29 +0300
commit50305dfd6530fb08454f5d67f200b40601cdfa48 (patch)
treef81e4e8ef8b03e57ade8eae6b80fee9d4ad9a77f /source/blender/editors/space_buttons/space_buttons.c
parent3d8b5860d9e24a22d44d5dc464eb2a534868f6a5 (diff)
Fix [#19820] linking material nodes in node editor doesn't update the material preview
Diffstat (limited to 'source/blender/editors/space_buttons/space_buttons.c')
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index f13cbcc80ab..8d35e6ed69e 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -322,6 +322,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
switch(wmn->data) {
case ND_SHADING:
case ND_SHADING_DRAW:
+ case ND_NODES:
/* currently works by redraws... if preview is set, it (re)starts job */
sbuts->preview= 1;
break;