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authorJanne Karhu <jhkarh@gmail.com>2009-09-06 00:12:08 +0400
committerJanne Karhu <jhkarh@gmail.com>2009-09-06 00:12:08 +0400
commit08b8fc34cfc082d73e657d1c2941662c36bc3514 (patch)
tree221eb2513a3830e8bd51e61ccbb44529afca5f58 /source/blender/editors/space_buttons
parent05c44056dc48bf718475a1e98c9abbd6cc00a535 (diff)
Disconnect/connect hair:
- Moves hair from face-space to global space and back. - Allows for editing of emitter mesh after hair combing. - Disconnect hair before doing topology changing changes in mesh edit mode, connect after changes. - Notes: * The closest location on emitter surface to the hair root is used to connect the hair. * Emitter deflection, sticky roots and add brush don't apply for disconnect hair in particle mode. - Todo for future: * Copy disconnected hair from object to another (when 2.5 has proper copy operators again). * Possible automatic disconnect/connect with topology changing operations in mesh edit mode. Other changes/fixes: - Proper subtypes for some particle mode notifiers. - Particle mode selections didn't draw correctly because of using lighting for the paths.
Diffstat (limited to 'source/blender/editors/space_buttons')
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h2
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c218
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c2
3 files changed, 222 insertions, 0 deletions
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index 8ed17ab1fa8..0a5a5714a06 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -85,6 +85,8 @@ void PARTICLE_OT_new_target(struct wmOperatorType *ot);
void PARTICLE_OT_remove_target(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_up(struct wmOperatorType *ot);
void PARTICLE_OT_target_move_down(struct wmOperatorType *ot);
+void PARTICLE_OT_connect_hair(struct wmOperatorType *ot);
+void PARTICLE_OT_disconnect_hair(struct wmOperatorType *ot);
void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index 8cdc6b0cd2b..60480a9f165 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -35,6 +35,8 @@
#include "DNA_group_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
#include "DNA_node_types.h"
#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
@@ -42,8 +44,11 @@
#include "DNA_space_types.h"
#include "DNA_world_types.h"
+#include "BKE_bvhutils.h"
+#include "BKE_cdderivedmesh.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_group.h"
#include "BKE_font.h"
#include "BKE_library.h"
@@ -51,11 +56,13 @@
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_world.h"
+#include "BLI_arithb.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
@@ -838,6 +845,217 @@ void PARTICLE_OT_target_move_down(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/************************ connect/disconnect hair operators *********************/
+
+static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleData *pa = psys->particles;
+ PTCacheEdit *edit = psys->edit;
+ PTCacheEditPoint *point = edit ? edit->points : NULL;
+ PTCacheEditKey *ekey = NULL;
+ HairKey *key;
+ int i, k;
+ float hairmat[4][4];
+
+ if(!ob || !psys || psys->flag & PSYS_GLOBAL_HAIR)
+ return;
+
+ if(!psys->part || psys->part->type != PART_HAIR)
+ return;
+
+ for(i=0; i<psys->totpart; i++,pa++) {
+ if(point) {
+ ekey = point->keys;
+ point++;
+ }
+
+ psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
+
+ for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
+ Mat4MulVecfl(hairmat,key->co);
+
+ if(ekey) {
+ ekey->flag &= ~PEK_USE_WCO;
+ ekey++;
+ }
+ }
+ }
+
+ psys_free_path_cache(psys, psys->edit);
+
+ psys->flag |= PSYS_GLOBAL_HAIR;
+
+ PE_update_object(scene, ob, 0);
+}
+
+static int disconnect_hair_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= NULL;
+ int all = RNA_boolean_get(op->ptr, "all");
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ if(all) {
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ disconnect_hair(scene, ob, psys);
+ }
+ }
+ else {
+ psys = ptr.data;
+ disconnect_hair(scene, ob, psys);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_disconnect_hair(wmOperatorType *ot)
+{
+ ot->name= "Disconnect Hair";
+ ot->description= "Disconnect hair from the emitter mesh.";
+ ot->idname= "PARTICLE_OT_disconnect_hair";
+
+ ot->exec= disconnect_hair_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "all", 0, "All hair", "Disconnect all hair systems from the emitter mesh");
+}
+
+static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleData *pa = psys->particles;
+ PTCacheEdit *edit = psys->edit;
+ PTCacheEditPoint *point = edit ? edit->points : NULL;
+ PTCacheEditKey *ekey;
+ HairKey *key;
+ BVHTreeFromMesh bvhtree;
+ BVHTreeNearest nearest;
+ MFace *mface;
+ DerivedMesh *dm = CDDM_copy(psmd->dm);
+ int numverts = dm->getNumVerts (dm);
+ int i, k;
+ float hairmat[4][4], imat[4][4];
+ float v[4][3], vec[3];
+
+ if(!psys || !psys->part || psys->part->type != PART_HAIR)
+ return;
+
+ memset( &bvhtree, 0, sizeof(bvhtree) );
+
+ /* convert to global coordinates */
+ for (i=0; i<numverts; i++)
+ Mat4MulVecfl (ob->obmat, CDDM_get_vert(dm, i)->co);
+
+ bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
+
+ for(i=0; i<psys->totpart; i++,pa++) {
+ key = pa->hair;
+
+ nearest.index = -1;
+ nearest.dist = FLT_MAX;
+
+ BLI_bvhtree_find_nearest(bvhtree.tree, key->co, &nearest, bvhtree.nearest_callback, &bvhtree);
+
+ if(nearest.index == -1) {
+ printf("No nearest point found for hair root!");
+ continue;
+ }
+
+ mface = CDDM_get_face(dm,nearest.index);
+
+ VecCopyf(v[0], CDDM_get_vert(dm,mface->v1)->co);
+ VecCopyf(v[1], CDDM_get_vert(dm,mface->v2)->co);
+ VecCopyf(v[2], CDDM_get_vert(dm,mface->v3)->co);
+ if(mface->v4) {
+ VecCopyf(v[3], CDDM_get_vert(dm,mface->v4)->co);
+ MeanValueWeights(v, 4, nearest.co, pa->fuv);
+ }
+ else
+ MeanValueWeights(v, 3, nearest.co, pa->fuv);
+
+ pa->num = nearest.index;
+ pa->num_dmcache = psys_particle_dm_face_lookup(ob,psmd->dm,pa->num,pa->fuv,NULL);
+
+ psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
+ Mat4Invert(imat,hairmat);
+
+ VECSUB(vec, nearest.co, key->co);
+
+ if(point) {
+ ekey = point->keys;
+ point++;
+ }
+
+ for(k=0,key=pa->hair; k<pa->totkey; k++,key++) {
+ VECADD(key->co, key->co, vec);
+ Mat4MulVecfl(imat,key->co);
+
+ if(ekey) {
+ ekey->flag |= PEK_USE_WCO;
+ ekey++;
+ }
+ }
+ }
+
+ free_bvhtree_from_mesh(&bvhtree);
+ dm->release(dm);
+
+ psys_free_path_cache(psys, psys->edit);
+
+ psys->flag &= ~PSYS_GLOBAL_HAIR;
+
+ PE_update_object(scene, ob, 0);
+}
+
+static int connect_hair_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+ PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
+ ParticleSystem *psys= NULL;
+ int all = RNA_boolean_get(op->ptr, "all");
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ if(all) {
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ connect_hair(scene, ob, psys);
+ }
+ }
+ else {
+ psys = ptr.data;
+ connect_hair(scene, ob, psys);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void PARTICLE_OT_connect_hair(wmOperatorType *ot)
+{
+ ot->name= "Connect Hair";
+ ot->description= "Connect hair to the emitter mesh.";
+ ot->idname= "PARTICLE_OT_connect_hair";
+
+ ot->exec= connect_hair_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "all", 0, "All hair", "Connect all hair systems to the emitter mesh");
+}
+
/********************** render layer operators *********************/
static int render_layer_add_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 5d1dbe47345..385f55b71c1 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -204,6 +204,8 @@ void buttons_operatortypes(void)
WM_operatortype_append(PARTICLE_OT_remove_target);
WM_operatortype_append(PARTICLE_OT_target_move_up);
WM_operatortype_append(PARTICLE_OT_target_move_down);
+ WM_operatortype_append(PARTICLE_OT_connect_hair);
+ WM_operatortype_append(PARTICLE_OT_disconnect_hair);
WM_operatortype_append(SCENE_OT_render_layer_add);
WM_operatortype_append(SCENE_OT_render_layer_remove);