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authorCampbell Barton <ideasman42@gmail.com>2012-05-08 19:30:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-08 19:30:00 +0400
commitf9d07ff3ee312a9ea7d93ef53bfebe327fa058ee (patch)
tree99487b11a3d53d3758d7d438266ebda44b34973c /source/blender/editors/space_buttons
parent817d308803dc1234e9e7b4cab782c0f52a4ebaca (diff)
style cleanup: animation + buttons
Diffstat (limited to 'source/blender/editors/space_buttons')
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c305
-rw-r--r--source/blender/editors/space_buttons/buttons_header.c30
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h22
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c44
-rw-r--r--source/blender/editors/space_buttons/buttons_texture.c132
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c118
6 files changed, 326 insertions, 325 deletions
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index ff466c23953..d1c2c1e092f 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -63,15 +63,15 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "buttons_intern.h" // own include
+#include "buttons_intern.h" // own include
static int set_pointer_type(ButsContextPath *path, bContextDataResult *result, StructRNA *type)
{
PointerRNA *ptr;
int a;
- for (a=0; a<path->len; a++) {
- ptr= &path->ptr[a];
+ for (a = 0; a < path->len; a++) {
+ ptr = &path->ptr[a];
if (RNA_struct_is_a(ptr->type, type)) {
CTX_data_pointer_set(result, ptr->id.data, ptr->type, ptr->data);
@@ -87,8 +87,8 @@ static PointerRNA *get_pointer_type(ButsContextPath *path, StructRNA *type)
PointerRNA *ptr;
int a;
- for (a=0; a<path->len; a++) {
- ptr= &path->ptr[a];
+ for (a = 0; a < path->len; a++) {
+ ptr = &path->ptr[a];
if (RNA_struct_is_a(ptr->type, type))
return ptr;
@@ -101,7 +101,7 @@ static PointerRNA *get_pointer_type(ButsContextPath *path, StructRNA *type)
static int buttons_context_path_scene(ButsContextPath *path)
{
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
/* this one just verifies */
return RNA_struct_is_a(ptr->type, &RNA_Scene);
@@ -113,7 +113,7 @@ static int buttons_context_path_world(ButsContextPath *path)
{
Scene *scene;
World *world;
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) world, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_World)) {
@@ -121,8 +121,8 @@ static int buttons_context_path_world(ButsContextPath *path)
}
/* if we have a scene, use the scene's world */
else if (buttons_context_path_scene(path)) {
- scene= path->ptr[path->len-1].data;
- world= scene->world;
+ scene = path->ptr[path->len - 1].data;
+ world = scene->world;
if (world) {
RNA_id_pointer_create(&scene->world->id, &path->ptr[path->len]);
@@ -143,7 +143,7 @@ static int buttons_context_path_object(ButsContextPath *path)
{
Scene *scene;
Object *ob;
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) object, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Object)) {
@@ -151,8 +151,8 @@ static int buttons_context_path_object(ButsContextPath *path)
}
/* if we have a scene, use the scene's active object */
else if (buttons_context_path_scene(path)) {
- scene= path->ptr[path->len-1].data;
- ob= (scene->basact)? scene->basact->object: NULL;
+ scene = path->ptr[path->len - 1].data;
+ ob = (scene->basact) ? scene->basact->object : NULL;
if (ob) {
RNA_id_pointer_create(&ob->id, &path->ptr[path->len]);
@@ -169,7 +169,7 @@ static int buttons_context_path_object(ButsContextPath *path)
static int buttons_context_path_data(ButsContextPath *path, int type)
{
Object *ob;
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a data, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Mesh) && (type == -1 || type == OB_MESH)) return 1;
@@ -182,7 +182,7 @@ static int buttons_context_path_data(ButsContextPath *path, int type)
else if (RNA_struct_is_a(ptr->type, &RNA_Speaker) && (type == -1 || type == OB_SPEAKER)) return 1;
/* try to get an object in the path, no pinning supported here */
else if (buttons_context_path_object(path)) {
- ob= path->ptr[path->len-1].data;
+ ob = path->ptr[path->len - 1].data;
if (ob && (type == -1 || type == ob->type)) {
RNA_id_pointer_create(ob->data, &path->ptr[path->len]);
@@ -201,7 +201,7 @@ static int buttons_context_path_modifier(ButsContextPath *path)
Object *ob;
if (buttons_context_path_object(path)) {
- ob= path->ptr[path->len-1].data;
+ ob = path->ptr[path->len - 1].data;
if (ob && ELEM5(ob->type, OB_MESH, OB_CURVE, OB_FONT, OB_SURF, OB_LATTICE))
return 1;
@@ -213,7 +213,7 @@ static int buttons_context_path_modifier(ButsContextPath *path)
static int buttons_context_path_material(ButsContextPath *path, int for_texture)
{
Object *ob;
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
Material *ma;
/* if we already have a (pinned) material, we're done */
@@ -222,17 +222,17 @@ static int buttons_context_path_material(ButsContextPath *path, int for_texture)
}
/* if we have an object, use the object material slot */
else if (buttons_context_path_object(path)) {
- ob= path->ptr[path->len-1].data;
+ ob = path->ptr[path->len - 1].data;
if (ob && OB_TYPE_SUPPORT_MATERIAL(ob->type)) {
- ma= give_current_material(ob, ob->actcol);
+ ma = give_current_material(ob, ob->actcol);
RNA_id_pointer_create(&ma->id, &path->ptr[path->len]);
path->len++;
if (for_texture && give_current_material_texture_node(ma))
return 1;
- ma= give_node_material(ma);
+ ma = give_node_material(ma);
if (ma) {
RNA_id_pointer_create(&ma->id, &path->ptr[path->len]);
path->len++;
@@ -252,11 +252,11 @@ static int buttons_context_path_bone(ButsContextPath *path)
/* if we have an armature, get the active bone */
if (buttons_context_path_data(path, OB_ARMATURE)) {
- arm= path->ptr[path->len-1].data;
+ arm = path->ptr[path->len - 1].data;
if (arm->edbo) {
if (arm->act_edbone) {
- edbo= arm->act_edbone;
+ edbo = arm->act_edbone;
RNA_pointer_create(&arm->id, &RNA_EditBone, edbo, &path->ptr[path->len]);
path->len++;
return 1;
@@ -277,7 +277,7 @@ static int buttons_context_path_bone(ButsContextPath *path)
static int buttons_context_path_pose_bone(ButsContextPath *path)
{
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) PoseBone, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_PoseBone)) {
@@ -286,15 +286,15 @@ static int buttons_context_path_pose_bone(ButsContextPath *path)
/* if we have an armature, get the active bone */
if (buttons_context_path_object(path)) {
- Object *ob= path->ptr[path->len-1].data;
- bArmature *arm= ob->data; /* path->ptr[path->len-1].data - works too */
+ Object *ob = path->ptr[path->len - 1].data;
+ bArmature *arm = ob->data; /* path->ptr[path->len-1].data - works too */
if (ob->type != OB_ARMATURE || arm->edbo) {
return 0;
}
else {
if (arm->act_bone) {
- bPoseChannel *pchan= BKE_pose_channel_find_name(ob->pose, arm->act_bone->name);
+ bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, arm->act_bone->name);
if (pchan) {
RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &path->ptr[path->len]);
path->len++;
@@ -313,7 +313,7 @@ static int buttons_context_path_particle(ButsContextPath *path)
{
Object *ob;
ParticleSystem *psys;
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have (pinned) particle settings, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_ParticleSettings)) {
@@ -321,10 +321,10 @@ static int buttons_context_path_particle(ButsContextPath *path)
}
/* if we have an object, get the active particle system */
if (buttons_context_path_object(path)) {
- ob= path->ptr[path->len-1].data;
+ ob = path->ptr[path->len - 1].data;
if (ob && ob->type == OB_MESH) {
- psys= psys_get_current(ob);
+ psys = psys_get_current(ob);
RNA_pointer_create(&ob->id, &RNA_ParticleSystem, psys, &path->ptr[path->len]);
path->len++;
@@ -339,8 +339,8 @@ static int buttons_context_path_particle(ButsContextPath *path)
static int buttons_context_path_brush(ButsContextPath *path)
{
Scene *scene;
- Brush *br= NULL;
- PointerRNA *ptr= &path->ptr[path->len-1];
+ Brush *br = NULL;
+ PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) brush, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Brush)) {
@@ -348,10 +348,10 @@ static int buttons_context_path_brush(ButsContextPath *path)
}
/* if we have a scene, use the toolsettings brushes */
else if (buttons_context_path_scene(path)) {
- scene= path->ptr[path->len-1].data;
+ scene = path->ptr[path->len - 1].data;
if (scene)
- br= paint_brush(paint_get_active(scene));
+ br = paint_brush(paint_get_active(scene));
if (br) {
RNA_id_pointer_create((ID *)br, &path->ptr[path->len]);
@@ -369,7 +369,7 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
{
if (ct) {
/* new shading system */
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
ID *id;
/* if we already have a (pinned) texture, we're done */
@@ -379,7 +379,7 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
if (!ct->user)
return 0;
- id= ct->user->id;
+ id = ct->user->id;
if (id) {
if (GS(id->name) == ID_BR)
@@ -411,7 +411,7 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
World *wo;
ParticleSystem *psys;
Tex *tex;
- PointerRNA *ptr= &path->ptr[path->len-1];
+ PointerRNA *ptr = &path->ptr[path->len - 1];
int orig_len = path->len;
/* if we already have a (pinned) texture, we're done */
@@ -420,10 +420,10 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
}
/* try brush */
if ((path->tex_ctx == SB_TEXC_BRUSH) && buttons_context_path_brush(path)) {
- br= path->ptr[path->len-1].data;
+ br = path->ptr[path->len - 1].data;
if (br) {
- tex= give_current_brush_texture(br);
+ tex = give_current_brush_texture(br);
RNA_id_pointer_create(&tex->id, &path->ptr[path->len]);
path->len++;
@@ -432,10 +432,10 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
}
/* try world */
if ((path->tex_ctx == SB_TEXC_WORLD) && buttons_context_path_world(path)) {
- wo= path->ptr[path->len-1].data;
+ wo = path->ptr[path->len - 1].data;
- if (wo && GS(wo->id.name)==ID_WO) {
- tex= give_current_world_texture(wo);
+ if (wo && GS(wo->id.name) == ID_WO) {
+ tex = give_current_world_texture(wo);
RNA_id_pointer_create(&tex->id, &path->ptr[path->len]);
path->len++;
@@ -444,19 +444,19 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
}
/* try particles */
if ((path->tex_ctx == SB_TEXC_PARTICLES) && buttons_context_path_particle(path)) {
- if (path->ptr[path->len-1].type == &RNA_ParticleSettings) {
- ParticleSettings *part = path->ptr[path->len-1].data;
+ if (path->ptr[path->len - 1].type == &RNA_ParticleSettings) {
+ ParticleSettings *part = path->ptr[path->len - 1].data;
- tex= give_current_particle_texture(part);
+ tex = give_current_particle_texture(part);
RNA_id_pointer_create(&tex->id, &path->ptr[path->len]);
path->len++;
return 1;
}
else {
- psys= path->ptr[path->len-1].data;
+ psys = path->ptr[path->len - 1].data;
- if (psys && psys->part && GS(psys->part->id.name)==ID_PA) {
- tex= give_current_particle_texture(psys->part);
+ if (psys && psys->part && GS(psys->part->id.name) == ID_PA) {
+ tex = give_current_particle_texture(psys->part);
RNA_id_pointer_create(&tex->id, &path->ptr[path->len]);
path->len++;
@@ -466,10 +466,10 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
}
/* try material */
if (buttons_context_path_material(path, 1)) {
- ma= path->ptr[path->len-1].data;
+ ma = path->ptr[path->len - 1].data;
if (ma) {
- tex= give_current_material_texture(ma);
+ tex = give_current_material_texture(ma);
RNA_id_pointer_create(&tex->id, &path->ptr[path->len]);
path->len++;
@@ -478,10 +478,10 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
}
/* try lamp */
if (buttons_context_path_data(path, OB_LAMP)) {
- la= path->ptr[path->len-1].data;
+ la = path->ptr[path->len - 1].data;
if (la) {
- tex= give_current_lamp_texture(la);
+ tex = give_current_lamp_texture(la);
RNA_id_pointer_create(&tex->id, &path->ptr[path->len]);
path->len++;
@@ -491,10 +491,10 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
/* try brushes again in case of no material, lamp, etc */
path->len = orig_len;
if (buttons_context_path_brush(path)) {
- br= path->ptr[path->len-1].data;
+ br = path->ptr[path->len - 1].data;
if (br) {
- tex= give_current_brush_texture(br);
+ tex = give_current_brush_texture(br);
RNA_id_pointer_create(&tex->id, &path->ptr[path->len]);
path->len++;
@@ -510,17 +510,17 @@ static int buttons_context_path_texture(ButsContextPath *path, ButsContextTextur
static int buttons_context_path(const bContext *C, ButsContextPath *path, int mainb, int flag)
{
- SpaceButs *sbuts= CTX_wm_space_buts(C);
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
ID *id;
int found;
memset(path, 0, sizeof(*path));
- path->flag= flag;
+ path->flag = flag;
path->tex_ctx = sbuts->texture_context;
/* if some ID datablock is pinned, set the root pointer */
if (sbuts->pinid) {
- id= sbuts->pinid;
+ id = sbuts->pinid;
RNA_id_pointer_create(id, &path->ptr[0]);
path->len++;
@@ -528,7 +528,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
/* no pinned root, use scene as root */
if (path->len == 0) {
- id= (ID*)CTX_data_scene(C);
+ id = (ID *)CTX_data_scene(C);
RNA_id_pointer_create(id, &path->ptr[0]);
path->len++;
}
@@ -538,41 +538,41 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
switch (mainb) {
case BCONTEXT_SCENE:
case BCONTEXT_RENDER:
- found= buttons_context_path_scene(path);
+ found = buttons_context_path_scene(path);
break;
case BCONTEXT_WORLD:
- found= buttons_context_path_world(path);
+ found = buttons_context_path_world(path);
break;
case BCONTEXT_OBJECT:
case BCONTEXT_PHYSICS:
case BCONTEXT_CONSTRAINT:
- found= buttons_context_path_object(path);
+ found = buttons_context_path_object(path);
break;
case BCONTEXT_MODIFIER:
- found= buttons_context_path_modifier(path);
+ found = buttons_context_path_modifier(path);
break;
case BCONTEXT_DATA:
- found= buttons_context_path_data(path, -1);
+ found = buttons_context_path_data(path, -1);
break;
case BCONTEXT_PARTICLE:
- found= buttons_context_path_particle(path);
+ found = buttons_context_path_particle(path);
break;
case BCONTEXT_MATERIAL:
- found= buttons_context_path_material(path, 0);
+ found = buttons_context_path_material(path, 0);
break;
case BCONTEXT_TEXTURE:
- found= buttons_context_path_texture(path, sbuts->texuser);
+ found = buttons_context_path_texture(path, sbuts->texuser);
break;
case BCONTEXT_BONE:
- found= buttons_context_path_bone(path);
+ found = buttons_context_path_bone(path);
if (!found)
- found= buttons_context_path_data(path, OB_ARMATURE);
+ found = buttons_context_path_data(path, OB_ARMATURE);
break;
case BCONTEXT_BONE_CONSTRAINT:
- found= buttons_context_path_pose_bone(path);
+ found = buttons_context_path_pose_bone(path);
break;
default:
- found= 0;
+ found = 0;
break;
}
@@ -581,7 +581,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
static int buttons_shading_context(const bContext *C, int mainb)
{
- Object *ob= CTX_data_active_object(C);
+ Object *ob = CTX_data_active_object(C);
if (ELEM3(mainb, BCONTEXT_MATERIAL, BCONTEXT_WORLD, BCONTEXT_TEXTURE))
return 1;
@@ -593,7 +593,7 @@ static int buttons_shading_context(const bContext *C, int mainb)
static int buttons_shading_new_context(const bContext *C, int flag)
{
- Object *ob= CTX_data_active_object(C);
+ Object *ob = CTX_data_active_object(C);
if (flag & (1 << BCONTEXT_MATERIAL))
return BCONTEXT_MATERIAL;
@@ -609,29 +609,29 @@ void buttons_context_compute(const bContext *C, SpaceButs *sbuts)
{
ButsContextPath *path;
PointerRNA *ptr;
- int a, pflag= 0, flag= 0;
+ int a, pflag = 0, flag = 0;
buttons_texture_context_compute(C, sbuts);
if (!sbuts->path)
- sbuts->path= MEM_callocN(sizeof(ButsContextPath), "ButsContextPath");
+ sbuts->path = MEM_callocN(sizeof(ButsContextPath), "ButsContextPath");
- path= sbuts->path;
+ path = sbuts->path;
/* for each context, see if we can compute a valid path to it, if
* this is the case, we know we have to display the button */
- for (a=0; a<BCONTEXT_TOT; a++) {
+ for (a = 0; a < BCONTEXT_TOT; a++) {
if (buttons_context_path(C, path, a, pflag)) {
- flag |= (1<<a);
+ flag |= (1 << a);
/* setting icon for data context */
if (a == BCONTEXT_DATA) {
- ptr= &path->ptr[path->len-1];
+ ptr = &path->ptr[path->len - 1];
if (ptr->type)
- sbuts->dataicon= RNA_struct_ui_icon(ptr->type);
+ sbuts->dataicon = RNA_struct_ui_icon(ptr->type);
else
- sbuts->dataicon= ICON_EMPTY_DATA;
+ sbuts->dataicon = ICON_EMPTY_DATA;
}
}
}
@@ -639,21 +639,21 @@ void buttons_context_compute(const bContext *C, SpaceButs *sbuts)
/* always try to use the tab that was explicitly
* set to the user, so that once that context comes
* back, the tab is activated again */
- sbuts->mainb= sbuts->mainbuser;
+ sbuts->mainb = sbuts->mainbuser;
/* in case something becomes invalid, change */
if ((flag & (1 << sbuts->mainb)) == 0) {
if (sbuts->flag & SB_SHADING_CONTEXT) {
/* try to keep showing shading related buttons */
- sbuts->mainb= buttons_shading_new_context(C, flag);
+ sbuts->mainb = buttons_shading_new_context(C, flag);
}
else if (flag & BCONTEXT_OBJECT) {
- sbuts->mainb= BCONTEXT_OBJECT;
+ sbuts->mainb = BCONTEXT_OBJECT;
}
else {
- for (a=0; a<BCONTEXT_TOT; a++) {
+ for (a = 0; a < BCONTEXT_TOT; a++) {
if (flag & (1 << a)) {
- sbuts->mainb= a;
+ sbuts->mainb = a;
break;
}
}
@@ -664,9 +664,9 @@ void buttons_context_compute(const bContext *C, SpaceButs *sbuts)
if (!(flag & (1 << sbuts->mainb))) {
if (flag & (1 << BCONTEXT_OBJECT))
- sbuts->mainb= BCONTEXT_OBJECT;
+ sbuts->mainb = BCONTEXT_OBJECT;
else
- sbuts->mainb= BCONTEXT_SCENE;
+ sbuts->mainb = BCONTEXT_SCENE;
}
if (buttons_shading_context(C, sbuts->mainb))
@@ -674,7 +674,7 @@ void buttons_context_compute(const bContext *C, SpaceButs *sbuts)
else
sbuts->flag &= ~SB_SHADING_CONTEXT;
- sbuts->pathflag= flag;
+ sbuts->pathflag = flag;
}
/************************* Context Callback ************************/
@@ -684,12 +684,13 @@ const char *buttons_context_dir[] = {
"meta_ball", "lamp", "speaker", "camera", "material", "material_slot",
"texture", "texture_slot", "texture_user", "bone", "edit_bone",
"pose_bone", "particle_system", "particle_system_editable",
- "cloth", "soft_body", "fluid", "smoke", "collision", "brush", "dynamic_paint", NULL};
+ "cloth", "soft_body", "fluid", "smoke", "collision", "brush", "dynamic_paint", NULL
+};
int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
{
- SpaceButs *sbuts= CTX_wm_space_buts(C);
- ButsContextPath *path= sbuts?sbuts->path:NULL;
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
+ ButsContextPath *path = sbuts ? sbuts->path : NULL;
if (!path)
return 0;
@@ -744,7 +745,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
return 1;
}
else if (CTX_data_equals(member, "texture")) {
- ButsContextTexture *ct= sbuts->texuser;
+ ButsContextTexture *ct = sbuts->texuser;
if (ct) {
/* new shading system */
@@ -758,15 +759,15 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
return 1;
}
else if (CTX_data_equals(member, "material_slot")) {
- PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+ PointerRNA *ptr = get_pointer_type(path, &RNA_Object);
if (ptr) {
- Object *ob= ptr->data;
+ Object *ob = ptr->data;
if (ob && OB_TYPE_SUPPORT_MATERIAL(ob->type) && ob->totcol) {
/* a valid actcol isn't ensured [#27526] */
- int matnr= ob->actcol-1;
- if (matnr < 0) matnr= 0;
+ int matnr = ob->actcol - 1;
+ if (matnr < 0) matnr = 0;
CTX_data_pointer_set(result, &ob->id, &RNA_MaterialSlot, &ob->mat[matnr]);
}
}
@@ -774,20 +775,20 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
return 1;
}
else if (CTX_data_equals(member, "texture_user")) {
- ButsContextTexture *ct= sbuts->texuser;
+ ButsContextTexture *ct = sbuts->texuser;
if (!ct)
- return -1; /* old shading system (found but not available) */
+ return -1; /* old shading system (found but not available) */
if (ct->user && ct->user->ptr.data) {
- ButsTextureUser *user= ct->user;
+ ButsTextureUser *user = ct->user;
CTX_data_pointer_set(result, user->ptr.id.data, user->ptr.type, user->ptr.data);
}
return 1;
}
else if (CTX_data_equals(member, "texture_node")) {
- ButsContextTexture *ct= sbuts->texuser;
+ ButsContextTexture *ct = sbuts->texuser;
if (ct) {
/* new shading system */
@@ -800,11 +801,11 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
/* old shading system */
PointerRNA *ptr;
- if ((ptr=get_pointer_type(path, &RNA_Material))) {
- Material *ma= ptr->data;
+ if ((ptr = get_pointer_type(path, &RNA_Material))) {
+ Material *ma = ptr->data;
if (ma) {
- bNode *node= give_current_material_texture_node(ma);
+ bNode *node = give_current_material_texture_node(ma);
CTX_data_pointer_set(result, &ma->nodetree->id, &RNA_Node, node);
}
}
@@ -813,14 +814,14 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
}
}
else if (CTX_data_equals(member, "texture_slot")) {
- ButsContextTexture *ct= sbuts->texuser;
+ ButsContextTexture *ct = sbuts->texuser;
PointerRNA *ptr;
if (ct)
- return 0; /* new shading system */
+ return 0; /* new shading system */
- if ((ptr=get_pointer_type(path, &RNA_Material))) {
- Material *ma= ptr->data;
+ if ((ptr = get_pointer_type(path, &RNA_Material))) {
+ Material *ma = ptr->data;
/* if we have a node material, get slot from material in material node */
if (ma && ma->use_nodes && ma->nodetree) {
@@ -829,7 +830,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (give_current_material_texture_node(ma))
return 0;
- ma= give_node_material(ma);
+ ma = give_node_material(ma);
if (ma)
CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
else
@@ -839,26 +840,26 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
CTX_data_pointer_set(result, &ma->id, &RNA_MaterialTextureSlot, ma->mtex[(int)ma->texact]);
}
}
- else if ((ptr=get_pointer_type(path, &RNA_Lamp))) {
- Lamp *la= ptr->data;
+ else if ((ptr = get_pointer_type(path, &RNA_Lamp))) {
+ Lamp *la = ptr->data;
if (la)
CTX_data_pointer_set(result, &la->id, &RNA_LampTextureSlot, la->mtex[(int)la->texact]);
}
- else if ((ptr=get_pointer_type(path, &RNA_World))) {
- World *wo= ptr->data;
+ else if ((ptr = get_pointer_type(path, &RNA_World))) {
+ World *wo = ptr->data;
if (wo)
CTX_data_pointer_set(result, &wo->id, &RNA_WorldTextureSlot, wo->mtex[(int)wo->texact]);
}
- else if ((ptr=get_pointer_type(path, &RNA_Brush))) { /* how to get this into context? */
- Brush *br= ptr->data;
+ else if ((ptr = get_pointer_type(path, &RNA_Brush))) { /* how to get this into context? */
+ Brush *br = ptr->data;
if (br)
CTX_data_pointer_set(result, &br->id, &RNA_BrushTextureSlot, &br->mtex);
}
- else if ((ptr=get_pointer_type(path, &RNA_ParticleSystem))) {
- ParticleSettings *part= ((ParticleSystem *)ptr->data)->part;
+ else if ((ptr = get_pointer_type(path, &RNA_ParticleSystem))) {
+ ParticleSettings *part = ((ParticleSystem *)ptr->data)->part;
if (part)
CTX_data_pointer_set(result, &part->id, &RNA_ParticleSettingsTextureSlot, part->mtex[(int)part->texact]);
@@ -883,59 +884,59 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
return 1;
}
else if (CTX_data_equals(member, "particle_system_editable")) {
- if (PE_poll((bContext*)C))
+ if (PE_poll((bContext *)C))
set_pointer_type(path, result, &RNA_ParticleSystem);
else
CTX_data_pointer_set(result, NULL, &RNA_ParticleSystem, NULL);
return 1;
}
else if (CTX_data_equals(member, "cloth")) {
- PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+ PointerRNA *ptr = get_pointer_type(path, &RNA_Object);
if (ptr && ptr->data) {
- Object *ob= ptr->data;
- ModifierData *md= modifiers_findByType(ob, eModifierType_Cloth);
+ Object *ob = ptr->data;
+ ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
CTX_data_pointer_set(result, &ob->id, &RNA_ClothModifier, md);
return 1;
}
}
else if (CTX_data_equals(member, "soft_body")) {
- PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+ PointerRNA *ptr = get_pointer_type(path, &RNA_Object);
if (ptr && ptr->data) {
- Object *ob= ptr->data;
- ModifierData *md= modifiers_findByType(ob, eModifierType_Softbody);
+ Object *ob = ptr->data;
+ ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
CTX_data_pointer_set(result, &ob->id, &RNA_SoftBodyModifier, md);
return 1;
}
}
else if (CTX_data_equals(member, "fluid")) {
- PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+ PointerRNA *ptr = get_pointer_type(path, &RNA_Object);
if (ptr && ptr->data) {
- Object *ob= ptr->data;
- ModifierData *md= modifiers_findByType(ob, eModifierType_Fluidsim);
+ Object *ob = ptr->data;
+ ModifierData *md = modifiers_findByType(ob, eModifierType_Fluidsim);
CTX_data_pointer_set(result, &ob->id, &RNA_FluidSimulationModifier, md);
return 1;
}
}
else if (CTX_data_equals(member, "smoke")) {
- PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+ PointerRNA *ptr = get_pointer_type(path, &RNA_Object);
if (ptr && ptr->data) {
- Object *ob= ptr->data;
- ModifierData *md= modifiers_findByType(ob, eModifierType_Smoke);
+ Object *ob = ptr->data;
+ ModifierData *md = modifiers_findByType(ob, eModifierType_Smoke);
CTX_data_pointer_set(result, &ob->id, &RNA_SmokeModifier, md);
return 1;
}
}
else if (CTX_data_equals(member, "collision")) {
- PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+ PointerRNA *ptr = get_pointer_type(path, &RNA_Object);
if (ptr && ptr->data) {
- Object *ob= ptr->data;
- ModifierData *md= modifiers_findByType(ob, eModifierType_Collision);
+ Object *ob = ptr->data;
+ ModifierData *md = modifiers_findByType(ob, eModifierType_Collision);
CTX_data_pointer_set(result, &ob->id, &RNA_CollisionModifier, md);
return 1;
}
@@ -945,11 +946,11 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
return 1;
}
else if (CTX_data_equals(member, "dynamic_paint")) {
- PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+ PointerRNA *ptr = get_pointer_type(path, &RNA_Object);
if (ptr && ptr->data) {
- Object *ob= ptr->data;
- ModifierData *md= modifiers_findByType(ob, eModifierType_DynamicPaint);
+ Object *ob = ptr->data;
+ ModifierData *md = modifiers_findByType(ob, eModifierType_DynamicPaint);
CTX_data_pointer_set(result, &ob->id, &RNA_DynamicPaintModifier, md);
return 1;
}
@@ -965,21 +966,21 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
static void pin_cb(bContext *C, void *UNUSED(arg1), void *UNUSED(arg2))
{
- SpaceButs *sbuts= CTX_wm_space_buts(C);
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
if (sbuts->flag & SB_PIN_CONTEXT) {
- sbuts->pinid= buttons_context_id_path(C);
+ sbuts->pinid = buttons_context_id_path(C);
}
else
- sbuts->pinid= NULL;
+ sbuts->pinid = NULL;
ED_area_tag_redraw(CTX_wm_area(C));
}
void buttons_context_draw(const bContext *C, uiLayout *layout)
{
- SpaceButs *sbuts= CTX_wm_space_buts(C);
- ButsContextPath *path= sbuts->path;
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
+ ButsContextPath *path = sbuts->path;
uiLayout *row;
uiBlock *block;
uiBut *but;
@@ -990,28 +991,28 @@ void buttons_context_draw(const bContext *C, uiLayout *layout)
if (!path)
return;
- row= uiLayoutRow(layout, 1);
+ row = uiLayoutRow(layout, 1);
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_LEFT);
- block= uiLayoutGetBlock(row);
+ block = uiLayoutGetBlock(row);
uiBlockSetEmboss(block, UI_EMBOSSN);
but = uiDefIconButBitC(block, ICONTOG, SB_PIN_CONTEXT, 0, ICON_UNPINNED, 0, 0, UI_UNIT_X, UI_UNIT_Y, &sbuts->flag, 0, 0, 0, 0, "Follow context or keep fixed datablock displayed");
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
uiButSetFunc(but, pin_cb, NULL, NULL);
- for (a=0; a<path->len; a++) {
- ptr= &path->ptr[a];
+ for (a = 0; a < path->len; a++) {
+ ptr = &path->ptr[a];
if (a != 0)
uiItemL(row, "", VICO_SMALL_TRI_RIGHT_VEC);
if (ptr->data) {
- icon= RNA_struct_ui_icon(ptr->type);
- name= RNA_struct_name_get_alloc(ptr, namebuf, sizeof(namebuf), NULL);
+ icon = RNA_struct_ui_icon(ptr->type);
+ name = RNA_struct_name_get_alloc(ptr, namebuf, sizeof(namebuf), NULL);
if (name) {
if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE) && ptr->type == &RNA_Scene)
- uiItemLDrag(row, ptr, "", icon); /* save some space */
+ uiItemLDrag(row, ptr, "", icon); /* save some space */
else
uiItemLDrag(row, ptr, name, icon);
@@ -1033,24 +1034,24 @@ void buttons_context_register(ARegionType *art)
{
PanelType *pt;
- pt= MEM_callocN(sizeof(PanelType), "spacetype buttons panel context");
+ pt = MEM_callocN(sizeof(PanelType), "spacetype buttons panel context");
strcpy(pt->idname, "BUTTONS_PT_context");
strcpy(pt->label, "Context");
- pt->draw= buttons_panel_context;
- pt->flag= PNL_NO_HEADER;
+ pt->draw = buttons_panel_context;
+ pt->flag = PNL_NO_HEADER;
BLI_addtail(&art->paneltypes, pt);
}
ID *buttons_context_id_path(const bContext *C)
{
- SpaceButs *sbuts= CTX_wm_space_buts(C);
- ButsContextPath *path= sbuts->path;
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
+ ButsContextPath *path = sbuts->path;
PointerRNA *ptr;
int a;
if (path->len) {
- for (a=path->len-1; a>=0; a--) {
- ptr= &path->ptr[a];
+ for (a = path->len - 1; a >= 0; a--) {
+ ptr = &path->ptr[a];
/* pin particle settings instead of system, since only settings are an idblock*/
if (sbuts->mainb == BCONTEXT_PARTICLE && sbuts->flag & SB_PIN_CONTEXT) {
diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c
index 2385bfd75b7..661f7ad7d0f 100644
--- a/source/blender/editors/space_buttons/buttons_header.c
+++ b/source/blender/editors/space_buttons/buttons_header.c
@@ -51,8 +51,8 @@
#include "buttons_intern.h"
-#define B_CONTEXT_SWITCH 101
-#define B_BUTSPREVIEW 102
+#define B_CONTEXT_SWITCH 101
+#define B_BUTSPREVIEW 102
static void set_texture_context(bContext *C, SpaceButs *sbuts)
{
@@ -63,7 +63,7 @@ static void set_texture_context(bContext *C, SpaceButs *sbuts)
case BCONTEXT_DATA:
{
Object *ob = CTX_data_active_object(C);
- if (ob && ob->type==OB_LAMP)
+ if (ob && ob->type == OB_LAMP)
sbuts->texture_context = SB_TEXC_MAT_OR_LAMP;
break;
}
@@ -78,7 +78,7 @@ static void set_texture_context(bContext *C, SpaceButs *sbuts)
static void do_buttons_buttons(bContext *C, void *UNUSED(arg), int event)
{
- SpaceButs *sbuts= CTX_wm_space_buts(C);
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
if (!sbuts) /* editor type switch */
return;
@@ -90,28 +90,28 @@ static void do_buttons_buttons(bContext *C, void *UNUSED(arg), int event)
set_texture_context(C, sbuts);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
}
- sbuts->mainbuser= sbuts->mainb;
+ sbuts->mainbuser = sbuts->mainb;
}
-#define BUT_UNIT_X (UI_UNIT_X+2)
+#define BUT_UNIT_X (UI_UNIT_X + 2)
void buttons_header_buttons(const bContext *C, ARegion *ar)
{
- SpaceButs *sbuts= CTX_wm_space_buts(C);
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
uiBlock *block;
uiBut *but;
- int xco, yco= 2;
+ int xco, yco = 2;
buttons_context_compute(C, sbuts);
- block= uiBeginBlock(C, ar, __func__, UI_EMBOSS);
+ block = uiBeginBlock(C, ar, __func__, UI_EMBOSS);
uiBlockSetHandleFunc(block, do_buttons_buttons, NULL);
- xco= ED_area_header_switchbutton(C, block, yco);
+ xco = ED_area_header_switchbutton(C, block, yco);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -122,8 +122,8 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
uiBlockBeginAlign(block);
#define BUTTON_HEADER_CTX(_ctx, _icon, _tip) \
- if (sbuts->pathflag & (1<<_ctx)) { \
- but = uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, _icon, xco+=BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)_ctx, 0, 0, TIP_(_tip)); \
+ if (sbuts->pathflag & (1 << _ctx)) { \
+ but = uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, _icon, xco += BUT_UNIT_X, yco, BUT_UNIT_X, UI_UNIT_Y, &(sbuts->mainb), 0.0, (float)_ctx, 0, 0, TIP_(_tip)); \
uiButClearFlag(but, UI_BUT_UNDO); \
} \
@@ -143,12 +143,12 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
#undef BUTTON_HEADER_CTX
- xco+= BUT_UNIT_X;
+ xco += BUT_UNIT_X;
uiBlockEndAlign(block);
/* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco+(UI_UNIT_X/2), ar->v2d.tot.ymax-ar->v2d.tot.ymin);
+ UI_view2d_totRect_set(&ar->v2d, xco + (UI_UNIT_X / 2), ar->v2d.tot.ymax - ar->v2d.tot.ymin);
uiEndBlock(C, block);
uiDrawBlock(C, block);
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index 8d0f84cf70f..5700d361e15 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -47,17 +47,17 @@ struct uiLayout;
struct wmOperatorType;
/* buts->scaflag */
-#define BUTS_SENS_SEL 1
-#define BUTS_SENS_ACT 2
-#define BUTS_SENS_LINK 4
-#define BUTS_CONT_SEL 8
-#define BUTS_CONT_ACT 16
-#define BUTS_CONT_LINK 32
-#define BUTS_ACT_SEL 64
-#define BUTS_ACT_ACT 128
-#define BUTS_ACT_LINK 256
-#define BUTS_SENS_STATE 512
-#define BUTS_ACT_STATE 1024
+#define BUTS_SENS_SEL 1
+#define BUTS_SENS_ACT 2
+#define BUTS_SENS_LINK 4
+#define BUTS_CONT_SEL 8
+#define BUTS_CONT_ACT 16
+#define BUTS_CONT_LINK 32
+#define BUTS_ACT_SEL 64
+#define BUTS_ACT_ACT 128
+#define BUTS_ACT_LINK 256
+#define BUTS_SENS_STATE 512
+#define BUTS_ACT_STATE 1024
/* context data */
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index ec1c74013e0..c29a8c3934e 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -56,22 +56,22 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "buttons_intern.h" // own include
+#include "buttons_intern.h" /* own include */
/********************** toolbox operator *********************/
static int toolbox_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *UNUSED(event))
{
- bScreen *sc= CTX_wm_screen(C);
- SpaceButs *sbuts= CTX_wm_space_buts(C);
+ bScreen *sc = CTX_wm_screen(C);
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
PointerRNA ptr;
uiPopupMenu *pup;
uiLayout *layout;
RNA_pointer_create(&sc->id, &RNA_SpaceProperties, sbuts, &ptr);
- pup= uiPupMenuBegin(C, "Align", ICON_NONE);
- layout= uiPupMenuLayout(pup);
+ pup = uiPupMenuBegin(C, "Align", ICON_NONE);
+ layout = uiPupMenuLayout(pup);
uiItemsEnumR(layout, &ptr, "align");
uiPupMenuEnd(C, pup);
@@ -99,15 +99,15 @@ typedef struct FileBrowseOp {
static int file_browse_exec(bContext *C, wmOperator *op)
{
- FileBrowseOp *fbo= op->customdata;
+ FileBrowseOp *fbo = op->customdata;
ID *id;
char *str, path[FILE_MAX];
- const char *path_prop= RNA_struct_find_property(op->ptr, "directory") ? "directory" : "filepath";
+ const char *path_prop = RNA_struct_find_property(op->ptr, "directory") ? "directory" : "filepath";
- if (RNA_struct_property_is_set(op->ptr, path_prop)==0 || fbo==NULL)
+ if (RNA_struct_property_is_set(op->ptr, path_prop) == 0 || fbo == NULL)
return OPERATOR_CANCELLED;
- str= RNA_string_get_alloc(op->ptr, path_prop, NULL, 0);
+ str = RNA_string_get_alloc(op->ptr, path_prop, NULL, 0);
/* add slash for directories, important for some properties */
if (RNA_property_subtype(fbo->prop) == PROP_DIRPATH) {
@@ -119,7 +119,7 @@ static int file_browse_exec(bContext *C, wmOperator *op)
BLI_path_abs(path, id ? ID_BLEND_PATH(G.main, id) : G.main->name);
if (BLI_is_dir(path)) {
- str = MEM_reallocN(str, strlen(str)+2);
+ str = MEM_reallocN(str, strlen(str) + 2);
BLI_add_slash(str);
}
else
@@ -133,7 +133,7 @@ static int file_browse_exec(bContext *C, wmOperator *op)
/* special, annoying exception, filesel on redo panel [#26618] */
{
- wmOperator *redo_op= WM_operator_last_redo(C);
+ wmOperator *redo_op = WM_operator_last_redo(C);
if (redo_op) {
if (fbo->ptr.data == redo_op->ptr->data) {
ED_undo_operator_repeat(C, redo_op);
@@ -149,7 +149,7 @@ static int file_browse_exec(bContext *C, wmOperator *op)
static int file_browse_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
- op->customdata= NULL;
+ op->customdata = NULL;
return OPERATOR_CANCELLED;
}
@@ -171,7 +171,7 @@ static int file_browse_invoke(bContext *C, wmOperator *op, wmEvent *event)
if (!prop)
return OPERATOR_CANCELLED;
- str= RNA_property_string_get_alloc(&ptr, prop, NULL, 0, NULL);
+ str = RNA_property_string_get_alloc(&ptr, prop, NULL, 0, NULL);
/* useful yet irritating feature, Shift+Click to open the file
* Alt+Click to browse a folder in the OS's browser */
@@ -179,9 +179,9 @@ static int file_browse_invoke(bContext *C, wmOperator *op, wmEvent *event)
PointerRNA props_ptr;
if (event->alt) {
- char *lslash= BLI_last_slash(str);
+ char *lslash = BLI_last_slash(str);
if (lslash)
- *lslash= '\0';
+ *lslash = '\0';
}
@@ -194,11 +194,11 @@ static int file_browse_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_CANCELLED;
}
else {
- const char *path_prop= RNA_struct_find_property(op->ptr, "directory") ? "directory" : "filepath";
- fbo= MEM_callocN(sizeof(FileBrowseOp), "FileBrowseOp");
- fbo->ptr= ptr;
- fbo->prop= prop;
- op->customdata= fbo;
+ const char *path_prop = RNA_struct_find_property(op->ptr, "directory") ? "directory" : "filepath";
+ fbo = MEM_callocN(sizeof(FileBrowseOp), "FileBrowseOp");
+ fbo->ptr = ptr;
+ fbo->prop = prop;
+ op->customdata = fbo;
RNA_string_set(op->ptr, path_prop, str);
MEM_freeN(str);
@@ -230,7 +230,7 @@ void BUTTONS_OT_file_browse(wmOperatorType *ot)
ot->cancel = file_browse_cancel;
/* properties */
- WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY);
+ WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY);
}
/* second operator, only difference from BUTTONS_OT_file_browse is WM_FILESEL_DIRECTORY */
@@ -247,5 +247,5 @@ void BUTTONS_OT_directory_browse(wmOperatorType *ot)
ot->cancel = file_browse_cancel;
/* properties */
- WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_DIRECTORY|WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY);
+ WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_DIRECTORY | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY);
}
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index 88f66855cff..5c5c24f7bc1 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -68,17 +68,17 @@
#include "../interface/interface_intern.h"
-#include "buttons_intern.h" // own include
+#include "buttons_intern.h" // own include
/************************* Texture User **************************/
static void buttons_texture_user_property_add(ListBase *users, ID *id,
- PointerRNA ptr, PropertyRNA *prop,
- const char *category, int icon, const char *name)
+ PointerRNA ptr, PropertyRNA *prop,
+ const char *category, int icon, const char *name)
{
ButsTextureUser *user = MEM_callocN(sizeof(ButsTextureUser), "ButsTextureUser");
- user->id= id;
+ user->id = id;
user->ptr = ptr;
user->prop = prop;
user->category = category;
@@ -90,12 +90,12 @@ static void buttons_texture_user_property_add(ListBase *users, ID *id,
}
static void buttons_texture_user_node_add(ListBase *users, ID *id,
- bNodeTree *ntree, bNode *node,
- const char *category, int icon, const char *name)
+ bNodeTree *ntree, bNode *node,
+ const char *category, int icon, const char *name)
{
ButsTextureUser *user = MEM_callocN(sizeof(ButsTextureUser), "ButsTextureUser");
- user->id= id;
+ user->id = id;
user->ntree = ntree;
user->node = node;
user->category = category;
@@ -107,12 +107,12 @@ static void buttons_texture_user_node_add(ListBase *users, ID *id,
}
static void buttons_texture_users_find_nodetree(ListBase *users, ID *id,
- bNodeTree *ntree, const char *category)
+ bNodeTree *ntree, const char *category)
{
bNode *node;
if (ntree) {
- for (node=ntree->nodes.first; node; node=node->next) {
+ for (node = ntree->nodes.first; node; node = node->next) {
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) {
PointerRNA ptr;
/* PropertyRNA *prop; */ /* UNUSED */
@@ -121,10 +121,10 @@ static void buttons_texture_users_find_nodetree(ListBase *users, ID *id,
/* prop = RNA_struct_find_property(&ptr, "texture"); */ /* UNUSED */
buttons_texture_user_node_add(users, id, ntree, node,
- category, RNA_struct_ui_icon(ptr.type), node->name);
+ category, RNA_struct_ui_icon(ptr.type), node->name);
}
else if (node->type == NODE_GROUP && node->id) {
- buttons_texture_users_find_nodetree(users, id, (bNodeTree*)node->id, category);
+ buttons_texture_users_find_nodetree(users, id, (bNodeTree *)node->id, category);
}
}
}
@@ -140,48 +140,48 @@ static void buttons_texture_modifier_foreach(void *userData, Object *ob, Modifie
prop = RNA_struct_find_property(&ptr, propname);
buttons_texture_user_property_add(users, &ob->id, ptr, prop,
- "Modifiers", RNA_struct_ui_icon(ptr.type), md->name);
+ "Modifiers", RNA_struct_ui_icon(ptr.type), md->name);
}
static void buttons_texture_users_from_context(ListBase *users, const bContext *C, SpaceButs *sbuts)
{
- Scene *scene= NULL;
- Object *ob= NULL;
- Material *ma= NULL;
- Lamp *la= NULL;
- World *wrld= NULL;
- Brush *brush= NULL;
+ Scene *scene = NULL;
+ Object *ob = NULL;
+ Material *ma = NULL;
+ Lamp *la = NULL;
+ World *wrld = NULL;
+ Brush *brush = NULL;
ID *pinid = sbuts->pinid;
/* get data from context */
if (pinid) {
if (GS(pinid->name) == ID_SCE)
- scene= (Scene*)pinid;
+ scene = (Scene *)pinid;
else if (GS(pinid->name) == ID_OB)
- ob= (Object*)pinid;
+ ob = (Object *)pinid;
else if (GS(pinid->name) == ID_LA)
- la= (Lamp*)pinid;
+ la = (Lamp *)pinid;
else if (GS(pinid->name) == ID_WO)
- wrld= (World*)pinid;
+ wrld = (World *)pinid;
else if (GS(pinid->name) == ID_MA)
- ma= (Material*)pinid;
+ ma = (Material *)pinid;
else if (GS(pinid->name) == ID_BR)
- brush= (Brush*)pinid;
+ brush = (Brush *)pinid;
}
if (!scene)
- scene= CTX_data_scene(C);
+ scene = CTX_data_scene(C);
if (!(pinid || pinid == &scene->id)) {
- ob= (scene->basact)? scene->basact->object: NULL;
- wrld= scene->world;
- brush= paint_brush(paint_get_active(scene));
+ ob = (scene->basact) ? scene->basact->object : NULL;
+ wrld = scene->world;
+ brush = paint_brush(paint_get_active(scene));
}
if (ob && ob->type == OB_LAMP && !la)
- la= ob->data;
+ la = ob->data;
if (ob && !ma)
- ma= give_current_material(ob, ob->actcol);
+ ma = give_current_material(ob, ob->actcol);
/* fill users */
users->first = users->last = NULL;
@@ -194,7 +194,7 @@ static void buttons_texture_users_from_context(ListBase *users, const bContext *
buttons_texture_users_find_nodetree(users, &wrld->id, wrld->nodetree, "World");
if (ob) {
- ParticleSystem *psys= psys_get_current(ob);
+ ParticleSystem *psys = psys_get_current(ob);
MTex *mtex;
int a;
@@ -204,7 +204,7 @@ static void buttons_texture_users_from_context(ListBase *users, const bContext *
/* particle systems */
if (psys) {
/* todo: these slots are not in the UI */
- for (a=0; a<MAX_MTEX; a++) {
+ for (a = 0; a < MAX_MTEX; a++) {
mtex = psys->part->mtex[a];
if (mtex) {
@@ -215,7 +215,7 @@ static void buttons_texture_users_from_context(ListBase *users, const bContext *
prop = RNA_struct_find_property(&ptr, "texture");
buttons_texture_user_property_add(users, &psys->part->id, ptr, prop,
- "Particles", RNA_struct_ui_icon(&RNA_ParticleSettings), psys->name);
+ "Particles", RNA_struct_ui_icon(&RNA_ParticleSettings), psys->name);
}
}
}
@@ -229,7 +229,7 @@ static void buttons_texture_users_from_context(ListBase *users, const bContext *
prop = RNA_struct_find_property(&ptr, "texture");
buttons_texture_user_property_add(users, &ob->id, ptr, prop,
- "Fields", ICON_FORCE_TEXTURE, "Texture Field");
+ "Fields", ICON_FORCE_TEXTURE, "Texture Field");
}
}
@@ -239,10 +239,10 @@ static void buttons_texture_users_from_context(ListBase *users, const bContext *
PropertyRNA *prop;
RNA_pointer_create(&brush->id, &RNA_BrushTextureSlot, &brush->mtex, &ptr);
- prop= RNA_struct_find_property(&ptr, "texture");
+ prop = RNA_struct_find_property(&ptr, "texture");
buttons_texture_user_property_add(users, &brush->id, ptr, prop,
- "Brush", ICON_BRUSH_DATA, brush->id.name+2);
+ "Brush", ICON_BRUSH_DATA, brush->id.name + 2);
}
}
@@ -250,22 +250,22 @@ void buttons_texture_context_compute(const bContext *C, SpaceButs *sbuts)
{
/* gatheravailable texture users in context. runs on every draw of
* properties editor, before the buttons are created. */
- ButsContextTexture *ct= sbuts->texuser;
- Scene *scene= CTX_data_scene(C);
+ ButsContextTexture *ct = sbuts->texuser;
+ Scene *scene = CTX_data_scene(C);
if (!BKE_scene_use_new_shading_nodes(scene)) {
if (ct) {
BLI_freelistN(&ct->users);
MEM_freeN(ct);
- sbuts->texuser= NULL;
+ sbuts->texuser = NULL;
}
return;
}
if (!ct) {
- ct= MEM_callocN(sizeof(ButsContextTexture), "ButsContextTexture");
- sbuts->texuser= ct;
+ ct = MEM_callocN(sizeof(ButsContextTexture), "ButsContextTexture");
+ sbuts->texuser = ct;
}
else {
BLI_freelistN(&ct->users);
@@ -275,7 +275,7 @@ void buttons_texture_context_compute(const bContext *C, SpaceButs *sbuts)
/* set one user as active based on active index */
if (ct->index >= BLI_countlist(&ct->users))
- ct->index= 0;
+ ct->index = 0;
ct->user = BLI_findlink(&ct->users, ct->index);
ct->texture = NULL;
@@ -287,7 +287,7 @@ void buttons_texture_context_compute(const bContext *C, SpaceButs *sbuts)
/* get texture datablock pointer if it's a property */
texptr = RNA_property_pointer_get(&ct->user->ptr, ct->user->prop);
- tex = (RNA_struct_is_a(texptr.type, &RNA_Texture))? texptr.data: NULL;
+ tex = (RNA_struct_is_a(texptr.type, &RNA_Texture)) ? texptr.data : NULL;
ct->texture = tex;
}
@@ -296,7 +296,7 @@ void buttons_texture_context_compute(const bContext *C, SpaceButs *sbuts)
/* detect change of active texture node in same node tree, in that
* case we also automatically switch to the other node */
- for (user=ct->users.first; user; user=user->next) {
+ for (user = ct->users.first; user; user = user->next) {
if (user->ntree == ct->user->ntree && user->node != ct->user->node) {
if (user->node->flag & NODE_ACTIVE_TEXTURE) {
ct->user = user;
@@ -313,8 +313,8 @@ static void template_texture_select(bContext *C, void *user_p, void *UNUSED(arg)
{
/* callback when selecting a texture user in the menu */
SpaceButs *sbuts = CTX_wm_space_buts(C);
- ButsContextTexture *ct= (sbuts)? sbuts->texuser: NULL;
- ButsTextureUser *user = (ButsTextureUser*)user_p;
+ ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL;
+ ButsTextureUser *user = (ButsTextureUser *)user_p;
PointerRNA texptr;
Tex *tex;
@@ -328,7 +328,7 @@ static void template_texture_select(bContext *C, void *user_p, void *UNUSED(arg)
}
else {
texptr = RNA_property_pointer_get(&user->ptr, user->prop);
- tex = (RNA_struct_is_a(texptr.type, &RNA_Texture))? texptr.data: NULL;
+ tex = (RNA_struct_is_a(texptr.type, &RNA_Texture)) ? texptr.data : NULL;
ct->texture = tex;
}
@@ -341,27 +341,27 @@ static void template_texture_user_menu(bContext *C, uiLayout *layout, void *UNUS
{
/* callback when opening texture user selection menu, to create buttons. */
SpaceButs *sbuts = CTX_wm_space_buts(C);
- ButsContextTexture *ct= (sbuts)? sbuts->texuser: NULL;
+ ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL;
ButsTextureUser *user;
uiBlock *block = uiLayoutGetBlock(layout);
const char *last_category = NULL;
- for (user=ct->users.first; user; user=user->next) {
+ for (user = ct->users.first; user; user = user->next) {
uiBut *but;
char name[UI_MAX_NAME_STR];
/* add label per category */
if (!last_category || strcmp(last_category, user->category) != 0) {
uiItemL(layout, user->category, ICON_NONE);
- but= block->buttons.last;
- but->flag= UI_TEXT_LEFT;
+ but = block->buttons.last;
+ but->flag = UI_TEXT_LEFT;
}
/* create button */
BLI_snprintf(name, UI_MAX_NAME_STR, " %s", user->name);
- but = uiDefIconTextBut(block, BUT, 0, user->icon, name, 0, 0, UI_UNIT_X*4, UI_UNIT_Y,
- NULL, 0.0, 0.0, 0.0, 0.0, "");
+ but = uiDefIconTextBut(block, BUT, 0, user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y,
+ NULL, 0.0, 0.0, 0.0, 0.0, "");
uiButSetNFunc(but, template_texture_select, MEM_dupallocN(user), NULL);
last_category = user->category;
@@ -374,7 +374,7 @@ void uiTemplateTextureUser(uiLayout *layout, bContext *C)
* gathered before drawing in ButsContextTexture, we merely need to
* display the current item. */
SpaceButs *sbuts = CTX_wm_space_buts(C);
- ButsContextTexture *ct= (sbuts)? sbuts->texuser: NULL;
+ ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL;
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but;
ButsTextureUser *user;
@@ -384,7 +384,7 @@ void uiTemplateTextureUser(uiLayout *layout, bContext *C)
return;
/* get current user */
- user= ct->user;
+ user = ct->user;
if (!user) {
uiItemL(layout, "No textures in context.", ICON_NONE);
@@ -396,15 +396,15 @@ void uiTemplateTextureUser(uiLayout *layout, bContext *C)
if (user->icon) {
but = uiDefIconTextMenuBut(block, template_texture_user_menu, NULL,
- user->icon, name, 0, 0, UI_UNIT_X*4, UI_UNIT_Y, "");
+ user->icon, name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y, "");
}
else {
but = uiDefMenuBut(block, template_texture_user_menu, NULL,
- name, 0, 0, UI_UNIT_X*4, UI_UNIT_Y, "");
+ name, 0, 0, UI_UNIT_X * 4, UI_UNIT_Y, "");
}
/* some cosmetic tweaks */
- but->type= MENU;
+ but->type = MENU;
but->flag |= UI_TEXT_LEFT;
but->flag &= ~UI_ICON_SUBMENU;
}
@@ -414,13 +414,13 @@ void uiTemplateTextureUser(uiLayout *layout, bContext *C)
static void template_texture_show(bContext *C, void *data_p, void *prop_p)
{
SpaceButs *sbuts = CTX_wm_space_buts(C);
- ButsContextTexture *ct= (sbuts)? sbuts->texuser: NULL;
+ ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL;
ButsTextureUser *user;
if (!ct)
return;
- for (user=ct->users.first; user; user=user->next)
+ for (user = ct->users.first; user; user = user->next)
if (user->ptr.data == data_p && user->prop == prop_p)
break;
@@ -429,9 +429,9 @@ static void template_texture_show(bContext *C, void *data_p, void *prop_p)
template_texture_select(C, user, NULL);
/* change context */
- sbuts->mainb= BCONTEXT_TEXTURE;
- sbuts->mainbuser= sbuts->mainb;
- sbuts->preview= 1;
+ sbuts->mainb = BCONTEXT_TEXTURE;
+ sbuts->mainbuser = sbuts->mainb;
+ sbuts->preview = 1;
/* redraw editor */
ED_area_tag_redraw(CTX_wm_area(C));
@@ -442,7 +442,7 @@ void uiTemplateTextureShow(uiLayout *layout, bContext *C, PointerRNA *ptr, Prope
{
/* button to quickly show texture in texture tab */
SpaceButs *sbuts = CTX_wm_space_buts(C);
- ButsContextTexture *ct= (sbuts)? sbuts->texuser: NULL;
+ ButsContextTexture *ct = (sbuts) ? sbuts->texuser : NULL;
ButsTextureUser *user;
/* only show button in other tabs in properties editor */
@@ -450,7 +450,7 @@ void uiTemplateTextureShow(uiLayout *layout, bContext *C, PointerRNA *ptr, Prope
return;
/* find corresponding texture user */
- for (user=ct->users.first; user; user=user->next)
+ for (user = ct->users.first; user; user = user->next)
if (user->ptr.data == ptr->data && user->prop == prop)
break;
@@ -460,7 +460,7 @@ void uiTemplateTextureShow(uiLayout *layout, bContext *C, PointerRNA *ptr, Prope
uiBut *but;
but = uiDefIconBut(block, BUT, 0, ICON_BUTS, 0, 0, UI_UNIT_X, UI_UNIT_Y,
- NULL, 0.0, 0.0, 0.0, 0.0, "Show texture in texture tab");
+ NULL, 0.0, 0.0, 0.0, 0.0, "Show texture in texture tab");
uiButSetFunc(but, template_texture_show, user->ptr.data, user->prop);
}
}
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index b2a58041832..e102abeecf0 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -55,7 +55,7 @@
#include "ED_render.h"
-#include "buttons_intern.h" // own include
+#include "buttons_intern.h" /* own include */
/* ******************** default callbacks for buttons space ***************** */
@@ -64,30 +64,30 @@ static SpaceLink *buttons_new(const bContext *UNUSED(C))
ARegion *ar;
SpaceButs *sbuts;
- sbuts= MEM_callocN(sizeof(SpaceButs), "initbuts");
- sbuts->spacetype= SPACE_BUTS;
- sbuts->align= BUT_VERTICAL;
+ sbuts = MEM_callocN(sizeof(SpaceButs), "initbuts");
+ sbuts->spacetype = SPACE_BUTS;
+ sbuts->align = BUT_VERTICAL;
/* header */
- ar= MEM_callocN(sizeof(ARegion), "header for buts");
+ ar = MEM_callocN(sizeof(ARegion), "header for buts");
BLI_addtail(&sbuts->regionbase, ar);
- ar->regiontype= RGN_TYPE_HEADER;
- ar->alignment= RGN_ALIGN_TOP;
+ ar->regiontype = RGN_TYPE_HEADER;
+ ar->alignment = RGN_ALIGN_TOP;
#if 0
/* context area */
- ar= MEM_callocN(sizeof(ARegion), "context area for buts");
+ ar = MEM_callocN(sizeof(ARegion), "context area for buts");
BLI_addtail(&sbuts->regionbase, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_TOP;
+ ar->regiontype = RGN_TYPE_CHANNELS;
+ ar->alignment = RGN_ALIGN_TOP;
#endif
/* main area */
- ar= MEM_callocN(sizeof(ARegion), "main area for buts");
+ ar = MEM_callocN(sizeof(ARegion), "main area for buts");
BLI_addtail(&sbuts->regionbase, ar);
- ar->regiontype= RGN_TYPE_WINDOW;
+ ar->regiontype = RGN_TYPE_WINDOW;
return (SpaceLink *)sbuts;
}
@@ -95,13 +95,13 @@ static SpaceLink *buttons_new(const bContext *UNUSED(C))
/* not spacelink itself */
static void buttons_free(SpaceLink *sl)
{
- SpaceButs *sbuts= (SpaceButs*) sl;
+ SpaceButs *sbuts = (SpaceButs *) sl;
if (sbuts->path)
MEM_freeN(sbuts->path);
if (sbuts->texuser) {
- ButsContextTexture *ct= sbuts->texuser;
+ ButsContextTexture *ct = sbuts->texuser;
BLI_freelistN(&ct->users);
MEM_freeN(ct);
}
@@ -110,24 +110,24 @@ static void buttons_free(SpaceLink *sl)
/* spacetype; init callback */
static void buttons_init(struct wmWindowManager *UNUSED(wm), ScrArea *sa)
{
- SpaceButs *sbuts= sa->spacedata.first;
+ SpaceButs *sbuts = sa->spacedata.first;
/* auto-align based on size */
if (sbuts->align == BUT_AUTO || !sbuts->align) {
if (sa->winx > sa->winy)
- sbuts->align= BUT_HORIZONTAL;
+ sbuts->align = BUT_HORIZONTAL;
else
- sbuts->align= BUT_VERTICAL;
+ sbuts->align = BUT_VERTICAL;
}
}
static SpaceLink *buttons_duplicate(SpaceLink *sl)
{
- SpaceButs *sbutsn= MEM_dupallocN(sl);
+ SpaceButs *sbutsn = MEM_dupallocN(sl);
/* clear or remove stuff from old */
- sbutsn->path= NULL;
- sbutsn->texuser= NULL;
+ sbutsn->path = NULL;
+ sbutsn->texuser = NULL;
return (SpaceLink *)sbutsn;
}
@@ -146,8 +146,8 @@ static void buttons_main_area_init(wmWindowManager *wm, ARegion *ar)
static void buttons_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
- SpaceButs *sbuts= CTX_wm_space_buts(C);
- int vertical= (sbuts->align == BUT_VERTICAL);
+ SpaceButs *sbuts = CTX_wm_space_buts(C);
+ int vertical = (sbuts->align == BUT_VERTICAL);
buttons_context_compute(C, sbuts);
@@ -178,8 +178,8 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar)
else if (sbuts->mainb == BCONTEXT_BONE_CONSTRAINT)
ED_region_panels(C, ar, vertical, "bone_constraint", sbuts->mainb);
- sbuts->re_align= 0;
- sbuts->mainbo= sbuts->mainb;
+ sbuts->re_align = 0;
+ sbuts->mainbo = sbuts->mainb;
}
static void buttons_operatortypes(void)
@@ -205,7 +205,7 @@ static void buttons_header_area_init(wmWindowManager *UNUSED(wm), ARegion *ar)
static void buttons_header_area_draw(const bContext *C, ARegion *ar)
{
/* clear */
- UI_ThemeClearColor(ED_screen_area_active(C)?TH_HEADER:TH_HEADERDESEL);
+ UI_ThemeClearColor(ED_screen_area_active(C) ? TH_HEADER : TH_HEADERDESEL);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
@@ -221,7 +221,7 @@ static void buttons_header_area_draw(const bContext *C, ARegion *ar)
* showing that button set, to reduce unnecessary drawing. */
static void buttons_area_redraw(ScrArea *sa, short buttons)
{
- SpaceButs *sbuts= sa->spacedata.first;
+ SpaceButs *sbuts = sa->spacedata.first;
/* if the area's current button set is equal to the one to redraw */
if (sbuts->mainb == buttons)
@@ -231,7 +231,7 @@ static void buttons_area_redraw(ScrArea *sa, short buttons)
/* reused! */
static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
{
- SpaceButs *sbuts= sa->spacedata.first;
+ SpaceButs *sbuts = sa->spacedata.first;
/* context changes */
switch (wmn->category) {
@@ -243,11 +243,11 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
case ND_FRAME:
/* any buttons area can have animated properties so redraw all */
ED_area_tag_redraw(sa);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
case ND_OB_ACTIVE:
ED_area_tag_redraw(sa);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
case ND_KEYINGSET:
buttons_area_redraw(sa, BCONTEXT_SCENE);
@@ -265,7 +265,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
switch (wmn->data) {
case ND_TRANSFORM:
buttons_area_redraw(sa, BCONTEXT_OBJECT);
- buttons_area_redraw(sa, BCONTEXT_DATA); /* autotexpace flag */
+ buttons_area_redraw(sa, BCONTEXT_DATA); /* autotexpace flag */
break;
case ND_POSE:
buttons_area_redraw(sa, BCONTEXT_DATA);
@@ -280,7 +280,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
ED_area_tag_redraw(sa);
else
buttons_area_redraw(sa, BCONTEXT_MODIFIER);
- buttons_area_redraw(sa, BCONTEXT_PHYSICS);
+ buttons_area_redraw(sa, BCONTEXT_PHYSICS);
break;
case ND_CONSTRAINT:
buttons_area_redraw(sa, BCONTEXT_CONSTRAINT);
@@ -289,7 +289,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
case ND_PARTICLE:
if (wmn->action == NA_EDITED)
buttons_area_redraw(sa, BCONTEXT_PARTICLE);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
case ND_DRAW:
buttons_area_redraw(sa, BCONTEXT_OBJECT);
@@ -298,7 +298,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
case ND_SHADING:
case ND_SHADING_DRAW:
/* currently works by redraws... if preview is set, it (re)starts job */
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
default:
/* Not all object RNA props have a ND_ notifier (yet) */
@@ -321,17 +321,17 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
case ND_SHADING_DRAW:
case ND_NODES:
/* currently works by redraws... if preview is set, it (re)starts job */
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
}
break;
case NC_WORLD:
buttons_area_redraw(sa, BCONTEXT_WORLD);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
case NC_LAMP:
buttons_area_redraw(sa, BCONTEXT_DATA);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
case NC_BRUSH:
buttons_area_redraw(sa, BCONTEXT_TEXTURE);
@@ -339,7 +339,7 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
case NC_TEXTURE:
case NC_IMAGE:
ED_area_tag_redraw(sa);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_PROPERTIES)
@@ -358,17 +358,17 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
}
break;
case NC_NODE:
- if (wmn->action==NA_SELECTED) {
+ if (wmn->action == NA_SELECTED) {
ED_area_tag_redraw(sa);
/* new active node, update texture preview */
if (sbuts->mainb == BCONTEXT_TEXTURE)
- sbuts->preview= 1;
+ sbuts->preview = 1;
}
break;
/* Listener for preview render, when doing an global undo. */
case NC_WINDOW:
ED_area_tag_redraw(sa);
- sbuts->preview= 1;
+ sbuts->preview = 1;
break;
}
@@ -379,39 +379,39 @@ static void buttons_area_listener(ScrArea *sa, wmNotifier *wmn)
/* only called once, from space/spacetypes.c */
void ED_spacetype_buttons(void)
{
- SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype buttons");
+ SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype buttons");
ARegionType *art;
- st->spaceid= SPACE_BUTS;
+ st->spaceid = SPACE_BUTS;
strncpy(st->name, "Buttons", BKE_ST_MAXNAME);
- st->new= buttons_new;
- st->free= buttons_free;
- st->init= buttons_init;
- st->duplicate= buttons_duplicate;
- st->operatortypes= buttons_operatortypes;
- st->keymap= buttons_keymap;
- st->listener= buttons_area_listener;
- st->context= buttons_context;
+ st->new = buttons_new;
+ st->free = buttons_free;
+ st->init = buttons_init;
+ st->duplicate = buttons_duplicate;
+ st->operatortypes = buttons_operatortypes;
+ st->keymap = buttons_keymap;
+ st->listener = buttons_area_listener;
+ st->context = buttons_context;
/* regions: main window */
- art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
+ art = MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
art->regionid = RGN_TYPE_WINDOW;
- art->init= buttons_main_area_init;
- art->draw= buttons_main_area_draw;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
+ art->init = buttons_main_area_init;
+ art->draw = buttons_main_area_draw;
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
buttons_context_register(art);
/* regions: header */
- art= MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
+ art = MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
art->regionid = RGN_TYPE_HEADER;
- art->prefsizey= HEADERY;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
+ art->prefsizey = HEADERY;
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
- art->init= buttons_header_area_init;
- art->draw= buttons_header_area_draw;
+ art->init = buttons_header_area_init;
+ art->draw = buttons_header_area_draw;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);