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authorLukas Tönne <lukas.toenne@gmail.com>2016-04-13 19:10:23 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2016-04-13 19:10:23 +0300
commit987bb50a74132e1f2489083c59daab892f24806f (patch)
treed0c6f7abd2b42b2a20779e219ac5c5ab9a5c2235 /source/blender/editors/space_buttons
parentd474ed9b884863771ea29dc622d1ac6ba3cf0166 (diff)
Removed remaining use of pointers to particle types as well as boids headers.
Diffstat (limited to 'source/blender/editors/space_buttons')
-rw-r--r--source/blender/editors/space_buttons/buttons_texture.c15
1 files changed, 0 insertions, 15 deletions
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index ac762671380..d72b7dbd8dc 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -96,12 +96,6 @@ bool ED_texture_context_check_lamp(const bContext *C)
return (ob && (ob->type == OB_LAMP));
}
-bool ED_texture_context_check_particles(const bContext *C)
-{
- Object *ob = CTX_data_active_object(C);
- return (ob && ob->particlesystem.first);
-}
-
bool ED_texture_context_check_linestyle(const bContext *C)
{
#ifdef WITH_FREESTYLE
@@ -176,7 +170,6 @@ static void set_texture_context(const bContext *C, SpaceButs *sbuts)
bool valid_world = ED_texture_context_check_world(C);
bool valid_material = ED_texture_context_check_material(C);
bool valid_lamp = ED_texture_context_check_lamp(C);
- bool valid_particles = ED_texture_context_check_particles(C);
bool valid_linestyle = ED_texture_context_check_linestyle(C);
bool valid_others = ED_texture_context_check_others(C);
@@ -190,9 +183,6 @@ static void set_texture_context(const bContext *C, SpaceButs *sbuts)
else if ((sbuts->mainb == BCONTEXT_DATA) && valid_lamp) {
sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_LAMP;
}
- else if ((sbuts->mainb == BCONTEXT_PARTICLE) && valid_particles) {
- sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_PARTICLES;
- }
else if ((sbuts->mainb == BCONTEXT_RENDER_LAYER) && valid_linestyle) {
sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_LINESTYLE;
}
@@ -204,7 +194,6 @@ static void set_texture_context(const bContext *C, SpaceButs *sbuts)
(((sbuts->texture_context_prev == SB_TEXC_WORLD) && valid_world) ||
((sbuts->texture_context_prev == SB_TEXC_MATERIAL) && valid_material) ||
((sbuts->texture_context_prev == SB_TEXC_LAMP) && valid_lamp) ||
- ((sbuts->texture_context_prev == SB_TEXC_PARTICLES) && valid_particles) ||
((sbuts->texture_context_prev == SB_TEXC_LINESTYLE) && valid_linestyle) ||
((sbuts->texture_context_prev == SB_TEXC_OTHER) && valid_others)))
{
@@ -214,7 +203,6 @@ static void set_texture_context(const bContext *C, SpaceButs *sbuts)
else if (((sbuts->texture_context == SB_TEXC_WORLD) && !valid_world) ||
((sbuts->texture_context == SB_TEXC_MATERIAL) && !valid_material) ||
((sbuts->texture_context == SB_TEXC_LAMP) && !valid_lamp) ||
- ((sbuts->texture_context == SB_TEXC_PARTICLES) && !valid_particles) ||
((sbuts->texture_context == SB_TEXC_LINESTYLE) && !valid_linestyle) ||
((sbuts->texture_context == SB_TEXC_OTHER) && !valid_others))
{
@@ -226,9 +214,6 @@ static void set_texture_context(const bContext *C, SpaceButs *sbuts)
else if (valid_lamp) {
sbuts->texture_context = SB_TEXC_LAMP;
}
- else if (valid_particles) {
- sbuts->texture_context = SB_TEXC_PARTICLES;
- }
else if (valid_linestyle) {
sbuts->texture_context = SB_TEXC_LINESTYLE;
}