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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-15 22:58:01 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-15 22:58:01 +0400
commitbe1efd74d120068a9a650feddf512b50e5e6c2b8 (patch)
treee1232b3256b84165f9194fe5287bf620cf174c18 /source/blender/editors/space_buttons
parente63d4d2bea06075ef666d613d1136236bb09ae79 (diff)
2.5/Sculpt:
* Made sculpt mode local to object. * This also fixes loading files from 2.4x saved in sculptmode Touched a lot of things here, let me know if anything breaks TODO: * The other paint modes should be converted as well
Diffstat (limited to 'source/blender/editors/space_buttons')
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 59d6a0ec6be..0be151a11b6 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -304,12 +304,13 @@ static int buttons_context_path_particle(ButsContextPath *path)
return 0;
}
-static int buttons_context_path_brush(ButsContextPath *path)
+static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
{
Scene *scene;
ToolSettings *ts;
Brush *br= NULL;
PointerRNA *ptr= &path->ptr[path->len-1];
+ const Object *obact = CTX_data_active_object(C);
/* if we already have a (pinned) brush, we're done */
if(RNA_struct_is_a(ptr->type, &RNA_Brush)) {
@@ -320,7 +321,7 @@ static int buttons_context_path_brush(ButsContextPath *path)
scene= path->ptr[path->len-1].data;
ts= scene->toolsettings;
- if(G.f & G_SCULPTMODE)
+ if(obact && obact->mode & OB_MODE_SCULPT)
br= ts->sculpt->brush;
else if(G.f & G_VERTEXPAINT)
br= ts->vpaint->brush;
@@ -341,7 +342,7 @@ static int buttons_context_path_brush(ButsContextPath *path)
return 0;
}
-static int buttons_context_path_texture(ButsContextPath *path)
+static int buttons_context_path_texture(const bContext *C, ButsContextPath *path)
{
Material *ma;
Lamp *la;
@@ -356,7 +357,7 @@ static int buttons_context_path_texture(ButsContextPath *path)
return 1;
}
/* try brush */
- else if((path->flag & SB_BRUSH_TEX) && buttons_context_path_brush(path)) {
+ else if((path->flag & SB_BRUSH_TEX) && buttons_context_path_brush(C, path)) {
br= path->ptr[path->len-1].data;
if(br) {
@@ -465,7 +466,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
found= buttons_context_path_material(path);
break;
case BCONTEXT_TEXTURE:
- found= buttons_context_path_texture(path);
+ found= buttons_context_path_texture(C, path);
break;
case BCONTEXT_BONE:
found= buttons_context_path_bone(path);