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authorCampbell Barton <ideasman42@gmail.com>2012-03-03 20:31:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-03 20:31:46 +0400
commita2c182e9233333fc3b8ff40d352113ec95e7e30c (patch)
tree37a9e08f4e6c4bf794aa0c8c15af875299db4a1b /source/blender/editors/space_clip/clip_draw.c
parent86cec98f9e1523ed41b67ef998174289dbae9b83 (diff)
style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide).
Diffstat (limited to 'source/blender/editors/space_clip/clip_draw.c')
-rw-r--r--source/blender/editors/space_clip/clip_draw.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 42c127df016..af2db9697b2 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -849,9 +849,9 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
/* ** find window pixel coordinates of origin ** */
/* UI_view2d_to_region_no_clip return integer values, this could
- lead to 1px flickering when view is locked to selection during playbeck.
- to avoid this flickering, calclate base point in the same way as it happens
- in UI_view2d_to_region_no_clip, but do it in floats here */
+ * lead to 1px flickering when view is locked to selection during playbeck.
+ * to avoid this flickering, calclate base point in the same way as it happens
+ * in UI_view2d_to_region_no_clip, but do it in floats here */
view2d_to_region_float(&ar->v2d, 0.0f, 0.0f, &x, &y);
@@ -940,7 +940,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
}
/* selected areas only, so selection wouldn't be overlapped by
- non-selected areas */
+ * non-selected areas */
track= tracksbase->first;
fp= marker_pos;
while(track) {
@@ -1318,7 +1318,7 @@ void clip_draw_grease_pencil(bContext *C, int onlyv2d)
if(onlyv2d) {
/* if manual calibration is used then grase pencil data is already
- drawed in draw_distortion */
+ * drawed in draw_distortion */
if((sc->flag&SC_MANUAL_CALIBRATION)==0 || sc->mode!=SC_MODE_DISTORTION) {
ibuf= ED_space_clip_get_buffer(sc);