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author | Ichthyostega <prg@ichthyostega.de> | 2016-08-16 11:32:55 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-08-16 14:30:40 +0300 |
commit | b1677201f9af7a3e5f5254817179f12384fbdc44 (patch) | |
tree | 61ddd140a32b23ae6cf413e2bd8cb508717df659 /source/blender/editors/space_clip/clip_intern.h | |
parent | c00b2d89911e20c8ace12a9256c689e9f43cc63b (diff) |
Rework 2D stabilizator
See this page for motivation and description of concepts:
https://github.com/Ichthyostega/blender/wiki
See this video for UI explanation and demonstration of usage
http://vimeo.com/blenderHack/stabilizerdemo
This proposal attempts to improve usability of Blender's image stabilization
feature for real-world footage esp. with moving and panning camera. It builds
upon the feature tracking to get a measurement of 2D image movement.
- Use a weighted average of movement contributions (instead of a median).
- Allow for rotation compensation and zoom (image scale) compensation.
- Allow to pick a different set of tracks for translation and for
rotation/zoom.
- Treat translation / rotation / zoom contributions systematically in a
similar way.
- Improve handling of partial tracking data with gaps and varying
start / end points.
- Have a user definable anchor frame and interpolate / extrapolate data to
avoid jumping back to "neutral" position when no tracking data is available.
- Support for travelling and panning shots by including an //intended//
position/rotation/zoom ("target position"). The idea is for these parameters
to be //animated// by the user, in order to supply an smooth, intended
camera movement. This way, we can keep the image content roughly in frame
even when moving completely away from the initial view.
A known shortcoming is that the pivot point for rotation compensation is set to
the translation compensated image center. This can produce spurious rotation on
travelling shots, which needs to be compensated manually (by animating the
target rotation parameter). There are several possible ways to address that
problem, yet all of them are considered beyond the scope of this improvement
proposal for now.
Own modifications:
- Restrict line length, it's really handy for split-view editing
- In motion tracking we prefer fully human-readable comments, meaning we
don't use doxygen with it's weird markup and comments are supposed to
start with capital and end with a full stop,
- Add explicit comparison of pointer to NULL.
Reviewers: sergey
Subscribers: kusi, kdawg, forest-house, mardy, Samoth, plasmasolutions, willolis, sebastian_k, hype, enetheru, sunboy, jta, leon_cheung
Maniphest Tasks: T49036
Differential Revision: https://developer.blender.org/D583
Diffstat (limited to 'source/blender/editors/space_clip/clip_intern.h')
-rw-r--r-- | source/blender/editors/space_clip/clip_intern.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/space_clip/clip_intern.h b/source/blender/editors/space_clip/clip_intern.h index 2a5d959bb84..13dcd405ee6 100644 --- a/source/blender/editors/space_clip/clip_intern.h +++ b/source/blender/editors/space_clip/clip_intern.h @@ -185,7 +185,10 @@ void CLIP_OT_detect_features(struct wmOperatorType *ot); void CLIP_OT_stabilize_2d_add(struct wmOperatorType *ot); void CLIP_OT_stabilize_2d_remove(struct wmOperatorType *ot); void CLIP_OT_stabilize_2d_select(struct wmOperatorType *ot); -void CLIP_OT_stabilize_2d_set_rotation(struct wmOperatorType *ot); + +void CLIP_OT_stabilize_2d_rotation_add(struct wmOperatorType *ot); +void CLIP_OT_stabilize_2d_rotation_remove(struct wmOperatorType *ot); +void CLIP_OT_stabilize_2d_rotation_select(struct wmOperatorType *ot); void CLIP_OT_clean_tracks(struct wmOperatorType *ot); |