diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-06 13:46:14 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-06 13:54:16 +0300 |
commit | 064273a4ae7101f937cf2e16b0e2f1efcd2f0e38 (patch) | |
tree | b10ee52c452decf2cd3ba760794609ee6795043b /source/blender/editors/space_clip/clip_ops.c | |
parent | 2c0da4a3db96d4aeeeec1cfba4a0a9f5bf0fa970 (diff) |
Sound: Port more cases to be a part of dependency graph
Mainly covers RNA callbacks which were still doing direct scene update,
which was causing crashes. Now corresponding ID_RECALC flags are used,
so all scenes can update accordingly.
Also tested animated volume/pitch on strips, which now works as well.
Fixes T64133: Assert after changing FPS
Fixes T64154: Immediate crash when changing the current frame on the timeline
Fixes T64185: Client Crashes when the frame position value is changed
Fixes T64190: Blender Crash using Timeline Editor
Fixes T64128: Click to close bug type on timeline
Fixes T64147: Crash when setting current frame from Python
Fixes T64152: Blender Auto-Close on timeline change
Diffstat (limited to 'source/blender/editors/space_clip/clip_ops.c')
-rw-r--r-- | source/blender/editors/space_clip/clip_ops.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c index 8b3f221f3a5..b698535a521 100644 --- a/source/blender/editors/space_clip/clip_ops.c +++ b/source/blender/editors/space_clip/clip_ops.c @@ -52,7 +52,6 @@ #include "BKE_main.h" #include "BKE_movieclip.h" #include "BKE_report.h" -#include "BKE_sound.h" #include "BKE_tracking.h" #include "WM_api.h" @@ -74,6 +73,7 @@ #include "PIL_time.h" +#include "DEG_depsgraph.h" #include "DEG_depsgraph_build.h" #include "clip_intern.h" // own include @@ -971,7 +971,7 @@ static void change_frame_apply(bContext *C, wmOperator *op) SUBFRA = 0.0f; /* do updates */ - BKE_sound_update_and_seek(CTX_data_main(C), CTX_data_depsgraph(C)); + DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); } |