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authorCampbell Barton <ideasman42@gmail.com>2018-07-15 16:27:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-15 16:34:13 +0300
commit57ab7daa2aee436b0b0acfa00b2e2b1d28b55b2c (patch)
tree377218e81452e4e0d3f8ca3cf3c3ac5148f237b8 /source/blender/editors/space_clip/space_clip.c
parentb457cae397054a1be4e60f3007995f97c198b2b6 (diff)
GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
Diffstat (limited to 'source/blender/editors/space_clip/space_clip.c')
-rw-r--r--source/blender/editors/space_clip/space_clip.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 4ac9010d3b5..2b98ff43c5f 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -1185,13 +1185,13 @@ static void clip_main_region_draw(const bContext *C, ARegion *ar)
show_cursor |= sc->around == V3D_AROUND_CURSOR;
if (show_cursor) {
- gpuPushMatrix();
- gpuTranslate2f(x, y);
- gpuScale2f(zoomx, zoomy);
- gpuMultMatrix(sc->stabmat);
- gpuScale2f(width, height);
+ GPU_matrix_push();
+ GPU_matrix_translate_2f(x, y);
+ GPU_matrix_scale_2f(zoomx, zoomy);
+ GPU_matrix_mul(sc->stabmat);
+ GPU_matrix_scale_2f(width, height);
ED_image_draw_cursor(ar, sc->cursor);
- gpuPopMatrix();
+ GPU_matrix_pop();
}
clip_draw_cache_and_notes(C, sc, ar);