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authorSergey Sharybin <sergey.vfx@gmail.com>2013-05-09 20:38:55 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-05-09 20:38:55 +0400
commit97138e4dacab2187a76dd06b6dc100a30548ee20 (patch)
tree2f3f71cabcb54dee8e0ea185a251baa1b0a7b55c /source/blender/editors/space_clip/space_clip.c
parent5eefcb95dfdb60e7a754b283c8e9907a5b5f638f (diff)
Added a button to apply scale on scene solution
This is an alternative to using camera to scale the scene and it's expected to be better solution because scaling camera leads to issues with z-buffer. Found the whole scaling thing a bit confusing, especially for object tracking, but cleaning this up is a bit different topic.
Diffstat (limited to 'source/blender/editors/space_clip/space_clip.c')
-rw-r--r--source/blender/editors/space_clip/space_clip.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index baedc471c79..393b2ed2cb2 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -488,6 +488,7 @@ static void clip_operatortypes(void)
WM_operatortype_append(CLIP_OT_set_axis);
WM_operatortype_append(CLIP_OT_set_scale);
WM_operatortype_append(CLIP_OT_set_solution_scale);
+ WM_operatortype_append(CLIP_OT_apply_solution_scale);
/* detect */
WM_operatortype_append(CLIP_OT_detect_features);