diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-04 08:35:12 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-04 08:35:12 +0400 |
commit | f6ae27daef0e0a27e0c14ef3412161eec229c539 (patch) | |
tree | 00001b4c738d9dbba104a49de15d566dfe82b345 /source/blender/editors/space_clip | |
parent | 4f2976941fd7284c85e89c1de5038805e62a5c99 (diff) |
style cleanup - comment spelling + translate some dutch.
Diffstat (limited to 'source/blender/editors/space_clip')
-rw-r--r-- | source/blender/editors/space_clip/clip_draw.c | 4 | ||||
-rw-r--r-- | source/blender/editors/space_clip/space_clip.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_clip/tracking_ops.c | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index af2db9697b2..e99d5919cd4 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -850,7 +850,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, /* UI_view2d_to_region_no_clip return integer values, this could * lead to 1px flickering when view is locked to selection during playbeck. - * to avoid this flickering, calclate base point in the same way as it happens + * to avoid this flickering, calculate base point in the same way as it happens * in UI_view2d_to_region_no_clip, but do it in floats here */ view2d_to_region_float(&ar->v2d, 0.0f, 0.0f, &x, &y); @@ -1317,7 +1317,7 @@ void clip_draw_grease_pencil(bContext *C, int onlyv2d) return; if(onlyv2d) { - /* if manual calibration is used then grase pencil data is already + /* if manual calibration is used then grease pencil data is already * drawed in draw_distortion */ if((sc->flag&SC_MANUAL_CALIBRATION)==0 || sc->mode!=SC_MODE_DISTORTION) { ibuf= ED_space_clip_get_buffer(sc); diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c index 0b5cfbbc7d3..00b997ba190 100644 --- a/source/blender/editors/space_clip/space_clip.c +++ b/source/blender/editors/space_clip/space_clip.c @@ -724,7 +724,7 @@ static void clip_main_area_draw(const bContext *C, ARegion *ar) Scene *scene= CTX_data_scene(C); MovieClip *clip= ED_space_clip(sc); - /* if trcking is in progress, we should sunchronize framenr from clipuser + /* if tracking is in progress, we should sunchronize framenr from clipuser * so latest tracked frame would be shown */ if(clip && clip->tracking_context) BKE_tracking_sync_user(&sc->user, clip->tracking_context); diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c index a88296a9729..681c33da02c 100644 --- a/source/blender/editors/space_clip/tracking_ops.c +++ b/source/blender/editors/space_clip/tracking_ops.c @@ -1327,7 +1327,7 @@ static int track_markers_initjob(bContext *C, TrackMarkersJob *tmj, int backward tmj->lastfra= tmj->sfra; - /* XXX: silly to store this, but this data is needed to update scene and movieclip + /* XXX: silly to store this, but this data is needed to update scene and movie-clip * frame numbers when tracking is finished. This introduces better feedback for artists. * Maybe there's another way to solve this problem, but can't think better way atm. * Anyway, this way isn't more unstable as animation rendering animation |