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authorCampbell Barton <ideasman42@gmail.com>2012-03-04 08:35:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-04 08:35:12 +0400
commitf6ae27daef0e0a27e0c14ef3412161eec229c539 (patch)
tree00001b4c738d9dbba104a49de15d566dfe82b345 /source/blender/editors/space_clip
parent4f2976941fd7284c85e89c1de5038805e62a5c99 (diff)
style cleanup - comment spelling + translate some dutch.
Diffstat (limited to 'source/blender/editors/space_clip')
-rw-r--r--source/blender/editors/space_clip/clip_draw.c4
-rw-r--r--source/blender/editors/space_clip/space_clip.c2
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index af2db9697b2..e99d5919cd4 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -850,7 +850,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
/* UI_view2d_to_region_no_clip return integer values, this could
* lead to 1px flickering when view is locked to selection during playbeck.
- * to avoid this flickering, calclate base point in the same way as it happens
+ * to avoid this flickering, calculate base point in the same way as it happens
* in UI_view2d_to_region_no_clip, but do it in floats here */
view2d_to_region_float(&ar->v2d, 0.0f, 0.0f, &x, &y);
@@ -1317,7 +1317,7 @@ void clip_draw_grease_pencil(bContext *C, int onlyv2d)
return;
if(onlyv2d) {
- /* if manual calibration is used then grase pencil data is already
+ /* if manual calibration is used then grease pencil data is already
* drawed in draw_distortion */
if((sc->flag&SC_MANUAL_CALIBRATION)==0 || sc->mode!=SC_MODE_DISTORTION) {
ibuf= ED_space_clip_get_buffer(sc);
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 0b5cfbbc7d3..00b997ba190 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -724,7 +724,7 @@ static void clip_main_area_draw(const bContext *C, ARegion *ar)
Scene *scene= CTX_data_scene(C);
MovieClip *clip= ED_space_clip(sc);
- /* if trcking is in progress, we should sunchronize framenr from clipuser
+ /* if tracking is in progress, we should sunchronize framenr from clipuser
* so latest tracked frame would be shown */
if(clip && clip->tracking_context)
BKE_tracking_sync_user(&sc->user, clip->tracking_context);
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index a88296a9729..681c33da02c 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -1327,7 +1327,7 @@ static int track_markers_initjob(bContext *C, TrackMarkersJob *tmj, int backward
tmj->lastfra= tmj->sfra;
- /* XXX: silly to store this, but this data is needed to update scene and movieclip
+ /* XXX: silly to store this, but this data is needed to update scene and movie-clip
* frame numbers when tracking is finished. This introduces better feedback for artists.
* Maybe there's another way to solve this problem, but can't think better way atm.
* Anyway, this way isn't more unstable as animation rendering animation