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authorSergey Sharybin <sergey.vfx@gmail.com>2011-12-19 14:39:40 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-12-19 14:39:40 +0400
commit737648a0bf6aa38707adf0d444902cab981f86cf (patch)
tree9911809833f690eec95ef9e259729d29160d7a02 /source/blender/editors/space_clip
parent5d15d8d2eebc98d7122e811dae2979b9a6c38b9d (diff)
parent90ef435145416313596cafa6f8c4c6c6aebe4e44 (diff)
Merging r42648 through r42722 from trunk into soc-2011-tomato
Diffstat (limited to 'source/blender/editors/space_clip')
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index ca854c7befe..c37113e924c 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -1952,7 +1952,7 @@ static void object_solver_inverted_matrix(Scene *scene, Object *ob, float invmat
if(cti->type==CONSTRAINT_TYPE_OBJECTSOLVER) {
bObjectSolverConstraint *data= (bObjectSolverConstraint *)con->data;
- mul_m4_m4m4(invmat, data->invmat, invmat);
+ mult_m4_m4m4(invmat, invmat, data->invmat);
}
}
@@ -2126,7 +2126,7 @@ static void set_axis(Scene *scene, Object *ob, MovieTrackingObject *tracking_ob
if(is_camera) {
invert_m4(mat);
- mul_m4_m4m4(mat, obmat, mat);
+ mult_m4_m4m4(mat, mat, obmat);
}
else {
if(!flip) {
@@ -2143,7 +2143,7 @@ static void set_axis(Scene *scene, Object *ob, MovieTrackingObject *tracking_ob
mul_serie_m4(mat, lmat, mat, ilmat, obmat, NULL, NULL, NULL, NULL);
}
else {
- mul_m4_m4m4(mat, mat, obmat);
+ mult_m4_m4m4(mat, obmat, mat);
}
}
@@ -2227,14 +2227,14 @@ static int set_floor_exec(bContext *C, wmOperator *op)
invert_m4(mat);
object_to_mat4(object, obmat);
- mul_m4_m4m4(mat, obmat, mat);
- mul_m4_m4m4(newmat, mat, rot);
+ mult_m4_m4m4(mat, mat, obmat);
+ mult_m4_m4m4(newmat, rot, mat);
object_apply_mat4(object, newmat, 0, 0);
/* make camera have positive z-coordinate */
if(object->loc[2]<0) {
invert_m4(rot);
- mul_m4_m4m4(newmat, mat, rot);
+ mult_m4_m4m4(newmat, rot, mat);
object_apply_mat4(object, newmat, 0, 0);
}
}