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authorMike Erwin <significant.bit@gmail.com>2017-04-06 07:59:04 +0300
committerMike Erwin <significant.bit@gmail.com>2017-04-06 08:18:12 +0300
commit0debbe2b7f7177678c9bce9046c1499b698ac969 (patch)
tree9a1fb242aae9be44b3479d2a747411b6e0c04822 /source/blender/editors/space_clip
parentc2f5cd8f6454bf8256a39a5fc9cb075311e25c58 (diff)
Gawain: VertexFormat_add_attrib (function name change)
See intern/gawain for the API change. Other files are updated to use the new name. Also updated every call site to the recommended style: unsigned int foo = VertexFormat_add_attrib(format, "foo", COMP_ ... )
Diffstat (limited to 'source/blender/editors/space_clip')
-rw-r--r--source/blender/editors/space_clip/clip_dopesheet_draw.c12
-rw-r--r--source/blender/editors/space_clip/clip_draw.c20
-rw-r--r--source/blender/editors/space_clip/clip_graph_draw.c2
-rw-r--r--source/blender/editors/space_clip/clip_utils.c4
4 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/editors/space_clip/clip_dopesheet_draw.c b/source/blender/editors/space_clip/clip_dopesheet_draw.c
index 14d2ca21b0a..954b3f2bd1a 100644
--- a/source/blender/editors/space_clip/clip_dopesheet_draw.c
+++ b/source/blender/editors/space_clip/clip_dopesheet_draw.c
@@ -130,7 +130,7 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene)
unsigned int keyframe_ct = 0;
VertexFormat *format = immVertexFormat();
- unsigned int pos_id = add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ unsigned int pos_id = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
/* don't use totrect set, as the width stays the same
@@ -214,10 +214,10 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene)
if (keyframe_ct > 0) {
/* draw keyframe markers */
format = immVertexFormat();
- pos_id = add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
- unsigned int size_id = add_attrib(format, "size", COMP_F32, 1, KEEP_FLOAT);
- unsigned int color_id = add_attrib(format, "color", COMP_F32, 4, KEEP_FLOAT);
- unsigned int outline_color_id = add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
+ pos_id = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ unsigned int size_id = VertexFormat_add_attrib(format, "size", COMP_F32, 1, KEEP_FLOAT);
+ unsigned int color_id = VertexFormat_add_attrib(format, "color", COMP_F32, 4, KEEP_FLOAT);
+ unsigned int outline_color_id = VertexFormat_add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
GPU_enable_program_point_size();
@@ -318,7 +318,7 @@ void clip_draw_dopesheet_channels(const bContext *C, ARegion *ar)
float y = (float) CHANNEL_FIRST;
VertexFormat *format = immVertexFormat();
- unsigned pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index ef7b88cfcdf..dc40f083bc6 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -166,7 +166,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc
BKE_movieclip_get_cache_segments(clip, &sc->user, &totseg, &points);
ED_region_cache_draw_cached_segments(ar, totseg, points, sfra, efra);
- unsigned int pos = add_attrib(immVertexFormat(), "pos", COMP_I32, 2, CONVERT_INT_TO_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_I32, 2, CONVERT_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
/* track */
@@ -247,7 +247,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc
ED_region_cache_draw_curfra_label(sc->user.framenr, x, 8.0f * UI_DPI_FAC);
- pos = add_attrib(immVertexFormat(), "pos", COMP_I32, 2, CONVERT_INT_TO_FLOAT);
+ pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_I32, 2, CONVERT_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
/* solver keyframes */
@@ -289,7 +289,7 @@ static void draw_movieclip_muted(ARegion *ar, int width, int height, float zoomx
{
int x, y;
- unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
/* find window pixel coordinates of origin */
@@ -359,7 +359,7 @@ static void draw_stabilization_border(SpaceClip *sc, ARegion *ar, int width, int
gpuScale2f(zoomx, zoomy);
gpuMultMatrix3D(sc->stabmat); /* XXX can we make stabmat a 2D matrix? --merwin */
- unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor3f(0.0f, 0.0f, 0.0f);
@@ -436,7 +436,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin
i++;
}
- unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
@@ -1101,8 +1101,8 @@ static void draw_plane_marker_image(Scene *scene,
gpuMultMatrix3D(gl_matrix); /* XXX update for new 2D matrix API --merwin */
VertexFormat *imm_format = immVertexFormat();
- unsigned int pos = add_attrib(imm_format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
- unsigned int texCoord = add_attrib(imm_format, "texCoord", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(imm_format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ unsigned int texCoord = VertexFormat_add_attrib(imm_format, "texCoord", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_IMAGE_COLOR);
immUniform4f("color", 1.0f, 1.0f, 1.0f, plane_track->image_opacity);
@@ -1162,7 +1162,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, Scene *scene, MovieTrackingPlane
}
if (draw_plane_quad || is_selected_track) {
- unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
@@ -1363,7 +1363,7 @@ static void draw_tracking_tracks(SpaceClip *sc, Scene *scene, ARegion *ar, Movie
}
}
- unsigned int position = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int position = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
@@ -1547,7 +1547,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip,
gpuMultMatrix3D(sc->stabmat); /* XXX make 2D */
gpuScale2f(width, height);
- unsigned int position = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int position = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
diff --git a/source/blender/editors/space_clip/clip_graph_draw.c b/source/blender/editors/space_clip/clip_graph_draw.c
index 139757e7b68..3698fba0d54 100644
--- a/source/blender/editors/space_clip/clip_graph_draw.c
+++ b/source/blender/editors/space_clip/clip_graph_draw.c
@@ -327,7 +327,7 @@ void clip_draw_graph(SpaceClip *sc, ARegion *ar, Scene *scene)
UI_view2d_grid_free(grid);
if (clip) {
- unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
glPointSize(3.0f);
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index cdda8865588..a5096d3f171 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -246,7 +246,7 @@ void clip_draw_cfra(SpaceClip *sc, ARegion *ar, Scene *scene)
View2D *v2d = &ar->v2d;
float x = (float)(sc->user.framenr * scene->r.framelen);
- unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformThemeColor(TH_CFRAME);
@@ -281,7 +281,7 @@ void clip_draw_sfra_efra(View2D *v2d, Scene *scene)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
- unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4f(0.0f, 0.0f, 0.0f, 0.4f);