diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-06-19 13:18:04 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-06-19 13:18:04 +0300 |
commit | b4d053efc75424fca4b413ac1bc7a7e826fac629 (patch) | |
tree | 80647d9ca9109e997fce9911f202f98d7f8577d4 /source/blender/editors/space_clip | |
parent | 349946bd010b1112b13c8594aabfb318c330bc0d (diff) |
Gawain API naming refactor
Use consistent prefix for gawain API names as well as
some abbreviations to avoid over-long names, see: D2678
Diffstat (limited to 'source/blender/editors/space_clip')
-rw-r--r-- | source/blender/editors/space_clip/clip_dopesheet_draw.c | 18 | ||||
-rw-r--r-- | source/blender/editors/space_clip/clip_draw.c | 74 | ||||
-rw-r--r-- | source/blender/editors/space_clip/clip_graph_draw.c | 12 | ||||
-rw-r--r-- | source/blender/editors/space_clip/clip_utils.c | 8 |
4 files changed, 56 insertions, 56 deletions
diff --git a/source/blender/editors/space_clip/clip_dopesheet_draw.c b/source/blender/editors/space_clip/clip_dopesheet_draw.c index 954b3f2bd1a..0f06d66d033 100644 --- a/source/blender/editors/space_clip/clip_dopesheet_draw.c +++ b/source/blender/editors/space_clip/clip_dopesheet_draw.c @@ -129,8 +129,8 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene) unsigned int keyframe_ct = 0; - VertexFormat *format = immVertexFormat(); - unsigned int pos_id = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT); + Gwn_VertFormat *format = immVertexFormat(); + unsigned int pos_id = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); /* don't use totrect set, as the width stays the same @@ -214,14 +214,14 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene) if (keyframe_ct > 0) { /* draw keyframe markers */ format = immVertexFormat(); - pos_id = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT); - unsigned int size_id = VertexFormat_add_attrib(format, "size", COMP_F32, 1, KEEP_FLOAT); - unsigned int color_id = VertexFormat_add_attrib(format, "color", COMP_F32, 4, KEEP_FLOAT); - unsigned int outline_color_id = VertexFormat_add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT); + pos_id = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + unsigned int size_id = GWN_vertformat_attr_add(format, "size", GWN_COMP_F32, 1, GWN_FETCH_FLOAT); + unsigned int color_id = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 4, GWN_FETCH_FLOAT); + unsigned int outline_color_id = GWN_vertformat_attr_add(format, "outlineColor", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT); immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND); GPU_enable_program_point_size(); - immBegin(PRIM_POINTS, keyframe_ct); + immBegin(GWN_PRIM_POINTS, keyframe_ct); /* all same size with black outline */ immAttrib1f(size_id, 2.0f * STRIP_HEIGHT_HALF); @@ -317,8 +317,8 @@ void clip_draw_dopesheet_channels(const bContext *C, ARegion *ar) */ float y = (float) CHANNEL_FIRST; - VertexFormat *format = immVertexFormat(); - unsigned int pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT); + Gwn_VertFormat *format = immVertexFormat(); + unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index 0108e23af02..15ec385fd09 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -79,7 +79,7 @@ static void draw_keyframe(int frame, int cfra, int sfra, float framelen, int wid int x = (frame - sfra) * framelen; if (width == 1) { - immBegin(PRIM_LINES, 2); + immBegin(GWN_PRIM_LINES, 2); immVertex2i(pos, x, 0); immVertex2i(pos, x, height * UI_DPI_FAC); immEnd(); @@ -166,7 +166,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc BKE_movieclip_get_cache_segments(clip, &sc->user, &totseg, &points); ED_region_cache_draw_cached_segments(ar, totseg, points, sfra, efra); - unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_I32, 2, CONVERT_INT_TO_FLOAT); + unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); /* track */ @@ -247,7 +247,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc ED_region_cache_draw_curfra_label(sc->user.framenr, x, 8.0f * UI_DPI_FAC); - pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_I32, 2, CONVERT_INT_TO_FLOAT); + pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); /* solver keyframes */ @@ -289,7 +289,7 @@ static void draw_movieclip_muted(ARegion *ar, int width, int height, float zoomx { int x, y; - unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); /* find window pixel coordinates of origin */ @@ -348,7 +348,7 @@ static void draw_stabilization_border(SpaceClip *sc, ARegion *ar, int width, int /* draw boundary border for frame if stabilization is enabled */ if (sc->flag & SC_SHOW_STABLE && clip->tracking.stabilization.flag & TRACKING_2D_STABILIZATION) { - const uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); /* Exclusive OR allows to get orig value when second operand is 0, * and negative of orig value when second operand is 1. */ @@ -442,7 +442,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin i++; } - unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -453,7 +453,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin if ((b - a - 1) >= 1) { glPointSize(5.0f); - immBegin(PRIM_POINTS, b - a - 1); + immBegin(GWN_PRIM_POINTS, b - a - 1); for (i = a; i < b; i++) { if (i != curindex) { @@ -468,7 +468,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin if ((b - a) >= 2) { glLineWidth(3.0f); - immBegin(PRIM_LINE_STRIP, b - a); + immBegin(GWN_PRIM_LINE_STRIP, b - a); for (i = a; i < b; i++) { immVertex2f(pos, path[i][0], path[i][1]); @@ -484,7 +484,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin if ((curindex - a) >= 1) { immUniformThemeColor(TH_PATH_BEFORE); - immBegin(PRIM_POINTS, curindex - a); + immBegin(GWN_PRIM_POINTS, curindex - a); for (i = a; i < curindex; i++) { immVertex2f(pos, path[i][0], path[i][1]); @@ -496,7 +496,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin if ((b - curindex - 1) >= 1) { immUniformThemeColor(TH_PATH_AFTER); - immBegin(PRIM_POINTS, b - curindex - 1); + immBegin(GWN_PRIM_POINTS, b - curindex - 1); for (i = curindex + 1; i < b; i++) { immVertex2f(pos, path[i][0], path[i][1]); @@ -511,7 +511,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin if ((curindex - a + 1) >= 2) { immUniformThemeColor(TH_PATH_BEFORE); - immBegin(PRIM_LINE_STRIP, curindex - a + 1); + immBegin(GWN_PRIM_LINE_STRIP, curindex - a + 1); for (i = a; i <= curindex; i++) { immVertex2f(pos, path[i][0], path[i][1]); @@ -523,7 +523,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin if ((b - curindex) >= 2) { immUniformThemeColor(TH_PATH_AFTER); - immBegin(PRIM_LINE_STRIP, b - curindex); + immBegin(GWN_PRIM_LINE_STRIP, b - curindex); for (i = curindex; i < b; i++) { immVertex2f(pos, path[i][0], path[i][1]); @@ -564,12 +564,12 @@ static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieT { glPointSize(tiny ? 3.0f : 4.0f); - immBegin(PRIM_POINTS, 1); + immBegin(GWN_PRIM_POINTS, 1); immVertex2f(position, pos[0], pos[1]); immEnd(); } else { - immBegin(PRIM_LINES, 8); + immBegin(GWN_PRIM_LINES, 8); immVertex2f(position, pos[0] + px[0] * 2, pos[1]); immVertex2f(position, pos[0] + px[0] * 8, pos[1]); @@ -592,7 +592,7 @@ static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieT gpuTranslate2fv(marker_pos); if (sc->flag & SC_SHOW_MARKER_PATTERN) { - immBegin(PRIM_LINE_LOOP, 4); + immBegin(GWN_PRIM_LINE_LOOP, 4); immVertex2fv(position, marker->pattern_corners[0]); immVertex2fv(position, marker->pattern_corners[1]); immVertex2fv(position, marker->pattern_corners[2]); @@ -690,14 +690,14 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra immUniform1f("dash_factor", 2.0f); /* Solid "line" */ - immBegin(PRIM_POINTS, 1); + immBegin(GWN_PRIM_POINTS, 1); immVertex2f(shdr_pos, pos[0], pos[1]); immEnd(); } else { immUniform1f("dash_factor", 2.0f); /* Solid line */ - immBegin(PRIM_LINES, 8); + immBegin(GWN_PRIM_LINES, 8); immVertex2f(shdr_pos, pos[0] + px[0] * 3, pos[1]); immVertex2f(shdr_pos, pos[0] + px[0] * 7, pos[1]); @@ -720,7 +720,7 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra glEnable(GL_COLOR_LOGIC_OP); glLogicOp(GL_XOR); - immBegin(PRIM_LINES, 2); + immBegin(GWN_PRIM_LINES, 2); immVertex2fv(shdr_pos, pos); immVertex2fv(shdr_pos, marker_pos); immEnd(); @@ -768,7 +768,7 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra } if ((track->pat_flag & SELECT) == sel && (sc->flag & SC_SHOW_MARKER_PATTERN)) { - immBegin(PRIM_LINE_LOOP, 4); + immBegin(GWN_PRIM_LINE_LOOP, 4); immVertex2fv(shdr_pos, marker->pattern_corners[0]); immVertex2fv(shdr_pos, marker->pattern_corners[1]); immVertex2fv(shdr_pos, marker->pattern_corners[2]); @@ -790,7 +790,7 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra /* Restore default shader */ immUnbindProgram(); - const uint pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + const uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); BLI_assert(pos == shdr_pos); UNUSED_VARS_NDEBUG(pos); @@ -842,7 +842,7 @@ static void draw_marker_slide_triangle(float x, float y, float dx, float dy, int tdy += px[1]; } - immBegin(PRIM_TRIANGLES, 3); + immBegin(GWN_PRIM_TRIS, 3); immVertex2f(pos, x, y); immVertex2f(pos, x - tdx, y); immVertex2f(pos, x, y + tdy); @@ -920,7 +920,7 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo glLineWidth(outline ? 3.0f : 1.0f); - immBegin(PRIM_LINES, 2); + immBegin(GWN_PRIM_LINES, 2); immVertex2f(pos, 0.0f, 0.0f); immVertex2fv(pos, tilt_ctrl); immEnd(); @@ -1128,15 +1128,15 @@ static void draw_plane_marker_image(Scene *scene, gpuPushMatrix(); gpuMultMatrix(gl_matrix); - VertexFormat *imm_format = immVertexFormat(); - unsigned int pos = VertexFormat_add_attrib(imm_format, "pos", COMP_F32, 2, KEEP_FLOAT); - unsigned int texCoord = VertexFormat_add_attrib(imm_format, "texCoord", COMP_F32, 2, KEEP_FLOAT); + Gwn_VertFormat *imm_format = immVertexFormat(); + unsigned int pos = GWN_vertformat_attr_add(imm_format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + unsigned int texCoord = GWN_vertformat_attr_add(imm_format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_IMAGE_COLOR); immUniformColor4f(1.0f, 1.0f, 1.0f, plane_track->image_opacity); immUniform1i("image", GL_TEXTURE0); - immBegin(PRIM_TRIANGLE_FAN, 4); + immBegin(GWN_PRIM_TRI_FAN, 4); immAttrib2f(texCoord, 0.0f, 0.0f); immVertex2f(pos, 0.0f, 0.0f); @@ -1190,7 +1190,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, Scene *scene, MovieTrackingPlane } if (draw_plane_quad || is_selected_track) { - const uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_COLOR); @@ -1223,7 +1223,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, Scene *scene, MovieTrackingPlane } /* Draw rectangle itself. */ - immBegin(PRIM_LINE_LOOP, 4); + immBegin(GWN_PRIM_LINE_LOOP, 4); immVertex2fv(shdr_pos, plane_marker->corners[0]); immVertex2fv(shdr_pos, plane_marker->corners[1]); immVertex2fv(shdr_pos, plane_marker->corners[2]); @@ -1236,7 +1236,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, Scene *scene, MovieTrackingPlane immUniformColor3f(1.0f, 0.0f, 0.0f); - immBegin(PRIM_LINES, 2); + immBegin(GWN_PRIM_LINES, 2); getArrowEndPoint(width, height, sc->zoom, plane_marker->corners[0], plane_marker->corners[1], end_point); immVertex2fv(shdr_pos, plane_marker->corners[0]); @@ -1246,7 +1246,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, Scene *scene, MovieTrackingPlane immUniformColor3f(0.0f, 1.0f, 0.0f); - immBegin(PRIM_LINES, 2); + immBegin(GWN_PRIM_LINES, 2); getArrowEndPoint(width, height, sc->zoom, plane_marker->corners[0], plane_marker->corners[3], end_point); immVertex2fv(shdr_pos, plane_marker->corners[0]); @@ -1398,7 +1398,7 @@ static void draw_tracking_tracks(SpaceClip *sc, Scene *scene, ARegion *ar, Movie } } - unsigned int position = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + unsigned int position = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -1503,7 +1503,7 @@ static void draw_tracking_tracks(SpaceClip *sc, Scene *scene, ARegion *ar, Movie immUniformColor3f(1.0f, 0.0f, 0.0f); } - immBegin(PRIM_POINTS, 1); + immBegin(GWN_PRIM_POINTS, 1); if (undistort) { immVertex2f(position, pos[0] / width, pos[1] / (height * aspy)); @@ -1582,7 +1582,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, gpuMultMatrix(sc->stabmat); gpuScale2f(width, height); - unsigned int position = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + unsigned int position = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); @@ -1659,7 +1659,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, immUniformColor3f(1.0f, 0.0f, 0.0f); for (i = 0; i <= n; i++) { - immBegin(PRIM_LINE_STRIP, n + 1); + immBegin(GWN_PRIM_LINE_STRIP, n + 1); for (j = 0; j <= n; j++) { immVertex2fv(position, grid[i][j]); @@ -1669,7 +1669,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, } for (j = 0; j <= n; j++) { - immBegin(PRIM_LINE_STRIP, n + 1); + immBegin(GWN_PRIM_LINE_STRIP, n + 1); for (i = 0; i <= n; i++) { immVertex2fv(position, grid[i][j]); @@ -1727,7 +1727,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, sub_v2_v2v2(dpos, npos, pos); mul_v2_fl(dpos, 1.0f / steps); - immBegin(PRIM_LINE_STRIP, steps + 1); + immBegin(GWN_PRIM_LINE_STRIP, steps + 1); for (j = 0; j <= steps; j++) { BKE_tracking_distort_v2(tracking, pos, tpos); @@ -1740,7 +1740,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, } } else if (stroke->totpoints == 1) { - immBegin(PRIM_POINTS, 1); + immBegin(GWN_PRIM_POINTS, 1); immVertex2f(position, stroke->points[0].x + offsx, stroke->points[0].y + offsy); immEnd(); } diff --git a/source/blender/editors/space_clip/clip_graph_draw.c b/source/blender/editors/space_clip/clip_graph_draw.c index c9db5d4a328..5c2782dc26d 100644 --- a/source/blender/editors/space_clip/clip_graph_draw.c +++ b/source/blender/editors/space_clip/clip_graph_draw.c @@ -90,11 +90,11 @@ static void tracking_segment_start_cb(void *userdata, MovieTrackingTrack *track, immUniformColor4fv(col); if (is_point) { - immBeginAtMost(PRIM_POINTS, 1); + immBeginAtMost(GWN_PRIM_POINTS, 1); } else { /* Graph can be composed of smaller segments, if any marker is disabled */ - immBeginAtMost(PRIM_LINE_STRIP, track->markersnr); + immBeginAtMost(GWN_PRIM_LINE_STRIP, track->markersnr); } } @@ -236,11 +236,11 @@ static void tracking_error_segment_start_cb(void *userdata, MovieTrackingTrack * immUniformColor4fv(col); if (is_point) { /* This probably never happens here, but just in case... */ - immBeginAtMost(PRIM_POINTS, 1); + immBeginAtMost(GWN_PRIM_POINTS, 1); } else { /* Graph can be composed of smaller segments, if any marker is disabled */ - immBeginAtMost(PRIM_LINE_STRIP, track->markersnr); + immBeginAtMost(GWN_PRIM_LINE_STRIP, track->markersnr); } } } @@ -299,7 +299,7 @@ static void draw_frame_curves(SpaceClip *sc, unsigned int pos) } if (!lines) { - immBeginAtMost(PRIM_LINE_STRIP, reconstruction->camnr); + immBeginAtMost(GWN_PRIM_LINE_STRIP, reconstruction->camnr); lines = 1; } @@ -327,7 +327,7 @@ void clip_draw_graph(SpaceClip *sc, ARegion *ar, Scene *scene) UI_view2d_grid_free(grid); if (clip) { - unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); glPointSize(3.0f); diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c index 5d02f02167b..40661937bae 100644 --- a/source/blender/editors/space_clip/clip_utils.c +++ b/source/blender/editors/space_clip/clip_utils.c @@ -248,13 +248,13 @@ void clip_draw_cfra(SpaceClip *sc, ARegion *ar, Scene *scene) View2D *v2d = &ar->v2d; float x = (float)(sc->user.framenr * scene->r.framelen); - unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformThemeColor(TH_CFRAME); glLineWidth(2.0f); - immBegin(PRIM_LINES, 2); + immBegin(GWN_PRIM_LINES, 2); immVertex2f(pos, x, v2d->cur.ymin); immVertex2f(pos, x, v2d->cur.ymax); immEnd(); @@ -283,7 +283,7 @@ void clip_draw_sfra_efra(View2D *v2d, Scene *scene) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); - unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT); + unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformColor4f(0.0f, 0.0f, 0.0f, 0.4f); @@ -297,7 +297,7 @@ void clip_draw_sfra_efra(View2D *v2d, Scene *scene) /* thin lines where the actual frames are */ glLineWidth(1.0f); - immBegin(PRIM_LINES, 4); + immBegin(GWN_PRIM_LINES, 4); immVertex2f(pos, (float)SFRA, v2d->cur.ymin); immVertex2f(pos, (float)SFRA, v2d->cur.ymax); immVertex2f(pos, (float)EFRA, v2d->cur.ymin); |