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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-05 18:33:56 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-05 18:49:14 +0300 |
commit | ab95cdaba970a30127d804bd1e66ad25ab021ec1 (patch) | |
tree | d0da883e11f81253cb7b3e5a75288ca69598e437 /source/blender/editors/space_clip | |
parent | bac4606937514405641659d91a30bf3e6832cdf7 (diff) |
GPUTexture: Change texture creation API
This is to modernize the API:
- Add meaningful name to all textures (except DRW textures).
- Remove unused err_out argument: only used for offscreen python.
- Add mipmap count to creation functions for future changes.
- Clarify the data usage in creation functions.
This is a cleanup commit, there is no functional change.
# Conflicts:
# source/blender/gpu/GPU_texture.h
Diffstat (limited to 'source/blender/editors/space_clip')
-rw-r--r-- | source/blender/editors/space_clip/clip_draw.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index 8fbf9fa2144..e12e4eb2231 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -1211,7 +1211,8 @@ static void draw_plane_marker_image(Scene *scene, GPU_blend(GPU_BLEND_ALPHA); } - GPUTexture *texture = GPU_texture_create_2d(ibuf->x, ibuf->y, GPU_RGBA8, NULL, NULL); + GPUTexture *texture = GPU_texture_create_2d( + "plane_marker_image", ibuf->x, ibuf->y, 1, GPU_RGBA8, NULL); GPU_texture_update(texture, GPU_DATA_UNSIGNED_BYTE, display_buffer); GPU_texture_filter_mode(texture, false); |