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authorDaniel Salazar <zanqdo@gmail.com>2010-02-11 19:28:31 +0300
committerDaniel Salazar <zanqdo@gmail.com>2010-02-11 19:28:31 +0300
commit6286e415146f1325207f764b4b9f8c92996cc4a6 (patch)
tree3daecf6e71fc63400ae8978289a37b39c1f99481 /source/blender/editors/space_console/space_console.c
parent9ee81473f8ce2e08027a50c8b0f42c49fbc3499e (diff)
Theme support for console background. Thx cam for help!
Diffstat (limited to 'source/blender/editors/space_console/space_console.c')
-rw-r--r--source/blender/editors/space_console/space_console.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c
index ea1d6667d11..4e9427de6f4 100644
--- a/source/blender/editors/space_console/space_console.c
+++ b/source/blender/editors/space_console/space_console.c
@@ -162,15 +162,14 @@ static void console_main_area_draw(const bContext *C, ARegion *ar)
SpaceConsole *sc= CTX_wm_space_console(C);
View2D *v2d= &ar->v2d;
View2DScrollers *scrollers;
- //float col[3];
+ float col[3];
if((sc->type==CONSOLE_TYPE_PYTHON) && (sc->scrollback.first==NULL))
WM_operator_name_call((bContext *)C, "CONSOLE_OT_banner", WM_OP_EXEC_DEFAULT, NULL);
/* clear and setup matrix */
- //UI_GetThemeColor3fv(TH_BACK, col);
- //glClearColor(col[0], col[1], col[2], 0.0);
- glClearColor(0, 0, 0, 1.0);
+ UI_GetThemeColor3fv(TH_BACK, col);
+ glClearColor(col[0], col[1], col[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT);
console_update_rect(C, ar);