diff options
author | Matt Ebb <matt@mke3.net> | 2010-04-06 11:02:16 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2010-04-06 11:02:16 +0400 |
commit | 5304a65b50103c405cc5130a479a36833ec7f9bd (patch) | |
tree | 9cb6c9928f475a1963bd0fe52a73841db6479ee2 /source/blender/editors/space_console | |
parent | b9d60f20102b4bf621a9bca244f627177af1cd99 (diff) |
Fix [#21516] UI artifacts in array modifier
Modify the glClearColor used to draw disabled buttons, when creating a ROUNDBOX
ui element. Made a convenience function and rippled it though, too.
Diffstat (limited to 'source/blender/editors/space_console')
-rw-r--r-- | source/blender/editors/space_console/space_console.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c index 97e1403e435..1b8191696f4 100644 --- a/source/blender/editors/space_console/space_console.c +++ b/source/blender/editors/space_console/space_console.c @@ -156,14 +156,12 @@ static void console_main_area_draw(const bContext *C, ARegion *ar) SpaceConsole *sc= CTX_wm_space_console(C); View2D *v2d= &ar->v2d; View2DScrollers *scrollers; - float col[3]; if((sc->type==CONSOLE_TYPE_PYTHON) && (sc->scrollback.first==NULL)) WM_operator_name_call((bContext *)C, "CONSOLE_OT_banner", WM_OP_EXEC_DEFAULT, NULL); /* clear and setup matrix */ - UI_GetThemeColor3fv(TH_BACK, col); - glClearColor(col[0], col[1], col[2], 1.0); + UI_ThemeClearColor(TH_BACK); glClear(GL_COLOR_BUFFER_BIT); console_update_rect(C, ar); |