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authorCampbell Barton <ideasman42@gmail.com>2010-12-20 06:59:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-20 06:59:22 +0300
commit3bed4cbf2b4c09dcb62197b8a8c4ec4224abc8b7 (patch)
treefc800fc89f29db4ac9d951ff148b8424c8cb7c73 /source/blender/editors/space_console
parent17f37dceccb99d7eb58f7c29908eeb2bd87cd7ff (diff)
fix [#25283] Edge length display difficult to read
- made theme colors for mesh edge len & face angle/area display. - use %g rather then %f for float display, trims unneeded zeros. - store cached 2d and 3d text color as bytes rather then floats, compare when drawing to avoid setting the context. - use unsigned char for more color functions, avoids casting to glColorubv().
Diffstat (limited to 'source/blender/editors/space_console')
-rw-r--r--source/blender/editors/space_console/console_draw.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_console/console_draw.c b/source/blender/editors/space_console/console_draw.c
index d4d1429530c..0bb0d78a497 100644
--- a/source/blender/editors/space_console/console_draw.c
+++ b/source/blender/editors/space_console/console_draw.c
@@ -59,16 +59,16 @@ static void console_line_color(unsigned char fg[3], int type)
{
switch(type) {
case CONSOLE_LINE_OUTPUT:
- UI_GetThemeColor3ubv(TH_CONSOLE_OUTPUT, (char *)fg);
+ UI_GetThemeColor3ubv(TH_CONSOLE_OUTPUT, fg);
break;
case CONSOLE_LINE_INPUT:
- UI_GetThemeColor3ubv(TH_CONSOLE_INPUT, (char *)fg);
+ UI_GetThemeColor3ubv(TH_CONSOLE_INPUT, fg);
break;
case CONSOLE_LINE_INFO:
- UI_GetThemeColor3ubv(TH_CONSOLE_INFO, (char *)fg);
+ UI_GetThemeColor3ubv(TH_CONSOLE_INFO, fg);
break;
case CONSOLE_LINE_ERROR:
- UI_GetThemeColor3ubv(TH_CONSOLE_ERROR, (char *)fg);
+ UI_GetThemeColor3ubv(TH_CONSOLE_ERROR, fg);
break;
}
}
@@ -171,7 +171,7 @@ static int console_textview_line_color(struct TextViewContext *tvc, unsigned cha
}
/* cursor */
- UI_GetThemeColor3ubv(TH_CONSOLE_CURSOR, (char *)fg);
+ UI_GetThemeColor3ubv(TH_CONSOLE_CURSOR, fg);
glColor3ubv(fg);
glRecti( (xy[0] + pen[0]) - 1,