diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-04-07 02:15:26 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-04-07 02:15:26 +0300 |
commit | f69678482c849d873b9686cd6068946205db7c2b (patch) | |
tree | 3ffd7dee52bac6d5706b5e6b64983290dd3ebed6 /source/blender/editors/space_file/file_draw.c | |
parent | 934dfc420088b4ce06bb050ade1ab6a4fa8e6d72 (diff) |
OpenGL: refactor UI_draw_roundbox functions
Each function takes a bool (filled vs outline) and a color. We already had multiple ways of passing color in; these are still here. Special variant for anti-aliasing.
- took GLenum out of interface
- removed UI_RB_ALPHA flag (only one place really used it)
- use exact vertex count
- removed redundant state changes (BLEND, LINE_SMOOTH)
Diffstat (limited to 'source/blender/editors/space_file/file_draw.c')
-rw-r--r-- | source/blender/editors/space_file/file_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c index 0df0bcec49d..62625c3ccc5 100644 --- a/source/blender/editors/space_file/file_draw.c +++ b/source/blender/editors/space_file/file_draw.c @@ -263,7 +263,7 @@ static void draw_tile(int sx, int sy, int width, int height, int colorid, int sh float color[4]; UI_GetThemeColorShade4fv(colorid, shade, color); UI_draw_roundbox_corner_set(UI_CNR_ALL); - UI_draw_roundbox((float)sx, (float)(sy - height), (float)(sx + width), (float)sy, 5.0f, color); + UI_draw_roundbox_aa(true, (float)sx, (float)(sy - height), (float)(sx + width), (float)sy, 5.0f, color); } |