diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2015-02-25 19:03:50 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-02-25 19:03:50 +0300 |
commit | 928aab7b4e74c9c136fb7e98bc4fcbcd3dcd45c4 (patch) | |
tree | 5fa0e7ee814d3da32ae844747befc110a60eff4b /source/blender/editors/space_file/filelist.c | |
parent | 4d8c66ddc16aed0b7ad55cb30dcb0ae54e7847af (diff) |
Make cache libraries a linkable data block.
Diffstat (limited to 'source/blender/editors/space_file/filelist.c')
-rw-r--r-- | source/blender/editors/space_file/filelist.c | 45 |
1 files changed, 23 insertions, 22 deletions
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 66acd7d05e3..0c43819e325 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -1190,29 +1190,30 @@ static void filelist_from_main(struct FileList *filelist) filelist->filelist[0].relname = BLI_strdup(FILENAME_PARENT); filelist->filelist[1].relname = BLI_strdup("Scene"); - filelist->filelist[2].relname = BLI_strdup("Object"); - filelist->filelist[3].relname = BLI_strdup("Mesh"); - filelist->filelist[4].relname = BLI_strdup("Curve"); - filelist->filelist[5].relname = BLI_strdup("Metaball"); - filelist->filelist[6].relname = BLI_strdup("Material"); - filelist->filelist[7].relname = BLI_strdup("Texture"); - filelist->filelist[8].relname = BLI_strdup("Image"); - filelist->filelist[9].relname = BLI_strdup("Ika"); - filelist->filelist[10].relname = BLI_strdup("Wave"); - filelist->filelist[11].relname = BLI_strdup("Lattice"); - filelist->filelist[12].relname = BLI_strdup("Lamp"); - filelist->filelist[13].relname = BLI_strdup("Camera"); - filelist->filelist[14].relname = BLI_strdup("Ipo"); - filelist->filelist[15].relname = BLI_strdup("World"); - filelist->filelist[16].relname = BLI_strdup("Screen"); - filelist->filelist[17].relname = BLI_strdup("VFont"); - filelist->filelist[18].relname = BLI_strdup("Text"); - filelist->filelist[19].relname = BLI_strdup("Armature"); - filelist->filelist[20].relname = BLI_strdup("Action"); - filelist->filelist[21].relname = BLI_strdup("NodeTree"); - filelist->filelist[22].relname = BLI_strdup("Speaker"); + filelist->filelist[2].relname = BLI_strdup("CacheLibrary"); + filelist->filelist[3].relname = BLI_strdup("Object"); + filelist->filelist[4].relname = BLI_strdup("Mesh"); + filelist->filelist[5].relname = BLI_strdup("Curve"); + filelist->filelist[6].relname = BLI_strdup("Metaball"); + filelist->filelist[7].relname = BLI_strdup("Material"); + filelist->filelist[8].relname = BLI_strdup("Texture"); + filelist->filelist[9].relname = BLI_strdup("Image"); + filelist->filelist[10].relname = BLI_strdup("Ika"); + filelist->filelist[11].relname = BLI_strdup("Wave"); + filelist->filelist[12].relname = BLI_strdup("Lattice"); + filelist->filelist[13].relname = BLI_strdup("Lamp"); + filelist->filelist[14].relname = BLI_strdup("Camera"); + filelist->filelist[15].relname = BLI_strdup("Ipo"); + filelist->filelist[16].relname = BLI_strdup("World"); + filelist->filelist[17].relname = BLI_strdup("Screen"); + filelist->filelist[18].relname = BLI_strdup("VFont"); + filelist->filelist[19].relname = BLI_strdup("Text"); + filelist->filelist[20].relname = BLI_strdup("Armature"); + filelist->filelist[21].relname = BLI_strdup("Action"); + filelist->filelist[22].relname = BLI_strdup("NodeTree"); + filelist->filelist[23].relname = BLI_strdup("Speaker"); #ifdef WITH_FREESTYLE - filelist->filelist[23].relname = BLI_strdup("FreestyleLineStyle"); + filelist->filelist[24].relname = BLI_strdup("FreestyleLineStyle"); #endif } else { |