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authorAndrea Weikert <elubie@gmx.net>2009-03-12 02:22:07 +0300
committerAndrea Weikert <elubie@gmx.net>2009-03-12 02:22:07 +0300
commit9d766c35adba37f7c575c30aa3abfd1a1169ceba (patch)
tree93936d222ecfc6608d2cb35ec87d2a65f4a2521f /source/blender/editors/space_file/filelist.h
parentdc57b90f83680e940e25fcf6c89af1efd089a0bc (diff)
2.5 filebrowser WIP commit
- cleaned up warnings (mostly unneeded variables) - new icons for filebrowser (large refresh and parent icons missing though) - fixed error in large icon drawing due to texture coordinates calculated outside subpart of texture. - removed library loading stuff from filelist
Diffstat (limited to 'source/blender/editors/space_file/filelist.h')
-rw-r--r--source/blender/editors/space_file/filelist.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h
index a6d0d9897f1..62fa05d94d3 100644
--- a/source/blender/editors/space_file/filelist.h
+++ b/source/blender/editors/space_file/filelist.h
@@ -62,6 +62,7 @@ void filelist_imgsize(struct FileList* filelist, short w, short h);
void filelist_loadimage(struct FileList* filelist, int index);
void filelist_loadimage_timer(struct FileList* filelist);
struct ImBuf * filelist_getimage(struct FileList* filelist, int index);
+struct ImBuf * filelist_geticon(struct FileList* filelist, int index);
short filelist_changed(struct FileList* filelist);
void filelist_readdir(struct FileList* filelist);
int filelist_maxnamelen(struct FileList* filelist);
@@ -69,17 +70,8 @@ int filelist_maxnamelen(struct FileList* filelist);
int filelist_empty(struct FileList* filelist);
void filelist_parent(struct FileList* filelist);
void filelist_setfiletypes(struct FileList* filelist, short has_quicktime);
-int filelist_islibrary (struct FileList* filelist, char* dir, char* group);
-void filelist_from_main(struct FileList* filelist);
-void filelist_from_library(struct FileList* filelist);
-void filelist_append_library(struct FileList* filelist, char *dir, char* file, short flag, int idcode, struct Main *mainvar, struct Scene* scene);
void filelist_settype(struct FileList* filelist, int type);
short filelist_gettype(struct FileList* filelist);
-void filelist_setipotype(struct FileList* filelist, short ipotype);
-void filelist_hasfunc(struct FileList* filelist, int has_func);
-
-struct BlendHandle *filelist_lib(struct FileList* filelist);
-int groupname_to_code(char *group); /* TODO: where should this go */
#ifdef __cplusplus
}