diff options
author | Andrea Weikert <elubie@gmx.net> | 2009-03-12 02:22:07 +0300 |
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committer | Andrea Weikert <elubie@gmx.net> | 2009-03-12 02:22:07 +0300 |
commit | 9d766c35adba37f7c575c30aa3abfd1a1169ceba (patch) | |
tree | 93936d222ecfc6608d2cb35ec87d2a65f4a2521f /source/blender/editors/space_file/filelist.h | |
parent | dc57b90f83680e940e25fcf6c89af1efd089a0bc (diff) |
2.5 filebrowser WIP commit
- cleaned up warnings (mostly unneeded variables)
- new icons for filebrowser (large refresh and parent icons missing though)
- fixed error in large icon drawing due to texture coordinates calculated outside subpart of texture.
- removed library loading stuff from filelist
Diffstat (limited to 'source/blender/editors/space_file/filelist.h')
-rw-r--r-- | source/blender/editors/space_file/filelist.h | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h index a6d0d9897f1..62fa05d94d3 100644 --- a/source/blender/editors/space_file/filelist.h +++ b/source/blender/editors/space_file/filelist.h @@ -62,6 +62,7 @@ void filelist_imgsize(struct FileList* filelist, short w, short h); void filelist_loadimage(struct FileList* filelist, int index); void filelist_loadimage_timer(struct FileList* filelist); struct ImBuf * filelist_getimage(struct FileList* filelist, int index); +struct ImBuf * filelist_geticon(struct FileList* filelist, int index); short filelist_changed(struct FileList* filelist); void filelist_readdir(struct FileList* filelist); int filelist_maxnamelen(struct FileList* filelist); @@ -69,17 +70,8 @@ int filelist_maxnamelen(struct FileList* filelist); int filelist_empty(struct FileList* filelist); void filelist_parent(struct FileList* filelist); void filelist_setfiletypes(struct FileList* filelist, short has_quicktime); -int filelist_islibrary (struct FileList* filelist, char* dir, char* group); -void filelist_from_main(struct FileList* filelist); -void filelist_from_library(struct FileList* filelist); -void filelist_append_library(struct FileList* filelist, char *dir, char* file, short flag, int idcode, struct Main *mainvar, struct Scene* scene); void filelist_settype(struct FileList* filelist, int type); short filelist_gettype(struct FileList* filelist); -void filelist_setipotype(struct FileList* filelist, short ipotype); -void filelist_hasfunc(struct FileList* filelist, int has_func); - -struct BlendHandle *filelist_lib(struct FileList* filelist); -int groupname_to_code(char *group); /* TODO: where should this go */ #ifdef __cplusplus } |