diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-09 22:37:37 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-02-09 22:37:37 +0300 |
commit | 10240261e9504c4d17ce6679d074e869d876d347 (patch) | |
tree | 6b5c8897666a75aeb417d2b28906cda109453875 /source/blender/editors/space_file/writeimage.c | |
parent | 52b1c3764595c87506d1a164c46bf83773549cd6 (diff) |
J-key render switching back, now with 10 slots.
Implementation note: this was done by giving each Render a slot number,
and for every slot a new Render will be created. Not sure if this is
ideal, but it ensures that all passes, render info, etc are separate so
you can also compare render layers and passes, in 2.4x only whatever it
was currently displaying was backed up.
Diffstat (limited to 'source/blender/editors/space_file/writeimage.c')
-rw-r--r-- | source/blender/editors/space_file/writeimage.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_file/writeimage.c b/source/blender/editors/space_file/writeimage.c index 5f0b75d068a..14a8a79a1fa 100644 --- a/source/blender/editors/space_file/writeimage.c +++ b/source/blender/editors/space_file/writeimage.c @@ -114,14 +114,14 @@ static void save_rendered_image_cb_real(char *name, int confirm) if(overwrite) { if(scene->r.imtype==R_MULTILAYER) { - Render *re= RE_GetRender(scene->id.name); + Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW); RenderResult *rr= RE_AcquireResultRead(re); if(rr) RE_WriteRenderResult(rr, str, scene->r.quality); RE_ReleaseResult(re); } else { - Render *re= RE_GetRender(scene->id.name); + Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW); RenderResult rres; ImBuf *ibuf; @@ -235,7 +235,7 @@ void BIF_save_rendered_image(char *name) /* calls fileselect */ void BIF_save_rendered_image_fs(Scene *scene) { - Render *re= RE_GetRender(scene->id.name); + Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW); RenderResult rres; RE_AcquireResultImage(re, &rres); |