diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/blender/editors/space_graph/graph_draw.c | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/blender/editors/space_graph/graph_draw.c')
-rw-r--r-- | source/blender/editors/space_graph/graph_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index b8752ffa775..f1afb3c82db 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -153,7 +153,7 @@ static void draw_fcurve_vertices_keyframes (FCurve *fcu, SpaceIpo *UNUSED(sipo), bglBegin(GL_POINTS); for (i = 0; i < fcu->totvert; i++, bezt++) { - /* as an optimisation step, only draw those in view + /* as an optimization step, only draw those in view * - we apply a correction factor to ensure that points don't pop in/out due to slight twitches of view size */ if IN_RANGE(bezt->vec[1][0], (v2d->cur.xmin - fac), (v2d->cur.xmax + fac)) { @@ -185,7 +185,7 @@ static void draw_fcurve_handle_control (float x, float y, float xscale, float ys { static GLuint displist=0; - /* initialise round circle shape */ + /* initialize round circle shape */ if (displist == 0) { GLUquadricObj *qobj; @@ -428,7 +428,7 @@ static void draw_fcurve_sample_control (float x, float y, float xscale, float ys { static GLuint displist=0; - /* initialise X shape */ + /* initialize X shape */ if (displist == 0) { displist= glGenLists(1); glNewList(displist, GL_COMPILE); @@ -678,7 +678,7 @@ static void draw_fcurve_curve_bezts (bAnimContext *ac, ID *id, FCurve *fcu, View } /* draw curve between first and last keyframe (if there are enough to do so) */ - // TODO: optimise this to not have to calc stuff out of view too? + // TODO: optimize this to not have to calc stuff out of view too? while (b--) { if (prevbezt->ipo==BEZT_IPO_CONST) { /* Constant-Interpolation: draw segment between previous keyframe and next, but holding same value */ |