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authorMike Erwin <significant.bit@gmail.com>2017-03-21 08:32:25 +0300
committerMike Erwin <significant.bit@gmail.com>2017-03-21 08:32:25 +0300
commit54bed786a6304a1cb33980bcdf6ea8ccd73ff7e1 (patch)
tree2de70323be51a5bd3764fa7ea3aa92342830591c /source/blender/editors/space_graph/graph_draw.c
parent231b5d96bbfd77253941dd37cc4929e4e119d706 (diff)
OpenGL: convert to new matrix API (part 2 of x)
Part of T49450 For this batch I focused on usage of gpuMatrixUpdate_legacy.
Diffstat (limited to 'source/blender/editors/space_graph/graph_draw.c')
-rw-r--r--source/blender/editors/space_graph/graph_draw.c38
1 files changed, 16 insertions, 22 deletions
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index c8f692e45ce..e382c2dbd29 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -405,9 +405,9 @@ static void draw_fcurve_handles(SpaceIpo *sipo, FCurve *fcu)
static void draw_fcurve_sample_control(float x, float y, float xscale, float yscale, float hsize, unsigned int pos)
{
/* adjust view transform before starting */
- glTranslatef(x, y, 0.0f);
- glScalef(1.0f / xscale * hsize, 1.0f / yscale * hsize, 1.0f);
- gpuMatrixUpdate_legacy();
+ gpuPushMatrix();
+ gpuTranslate2f(x, y);
+ gpuScale2f(1.0f / xscale * hsize, 1.0f / yscale * hsize);
/* draw X shape */
immBegin(GL_LINES, 4);
@@ -419,9 +419,7 @@ static void draw_fcurve_sample_control(float x, float y, float xscale, float ysc
immEnd();
/* restore view transform */
- glScalef(xscale / hsize, yscale / hsize, 1.0);
- glTranslatef(-x, -y, 0.0f);
- gpuMatrixUpdate_legacy();
+ gpuPopMatrix();
}
/* helper func - draw keyframe vertices only for an F-Curve */
@@ -570,11 +568,10 @@ static void draw_fcurve_curve_samples(bAnimContext *ac, ID *id, FCurve *fcu, Vie
}
/* apply unit mapping */
- glPushMatrix();
+ gpuPushMatrix();
unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset);
- glScalef(1.0f, unit_scale, 1.0f);
- glTranslatef(0.0f, offset, 0.0f);
- gpuMatrixUpdate_legacy();
+ gpuScale2f(1.0f, unit_scale);
+ gpuTranslate2f(0.0f, offset);
immBegin(PRIM_LINE_STRIP, count);
@@ -631,8 +628,7 @@ static void draw_fcurve_curve_samples(bAnimContext *ac, ID *id, FCurve *fcu, Vie
immEnd();
- glPopMatrix();
- gpuMatrixUpdate_legacy();
+ gpuPopMatrix();
}
/* helper func - check if the F-Curve only contains easily drawable segments
@@ -666,11 +662,10 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
short mapping_flag = ANIM_get_normalization_flags(ac);
/* apply unit mapping */
- glPushMatrix();
+ gpuPushMatrix();
unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset);
- glScalef(1.0f, unit_scale, 1.0f);
- glTranslatef(0.0f, offset, 0.0f);
- gpuMatrixUpdate_legacy();
+ gpuScale2f(1.0f, unit_scale);
+ gpuTranslate2f(0.0f, offset);
/* For now, this assumes the worst case scenario, where all the keyframes have
* bezier interpolation, and are drawn at full res.
@@ -815,8 +810,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
immEnd();
- glPopMatrix();
- gpuMatrixUpdate_legacy();
+ gpuPopMatrix();
}
/* Debugging -------------------------------- */
@@ -1096,9 +1090,9 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag, &offset);
/* apply unit-scaling to all values via OpenGL */
- glPushMatrix();
- glScalef(1.0f, unit_scale, 1.0f);
- glTranslatef(0.0f, offset, 0.0f);
+ gpuPushMatrix();
+ gpuScale2f(1.0f, unit_scale);
+ gpuTranslate2f(0.0f, offset);
/* set this once and for all - all handles and handle-verts should use the same thickness */
glLineWidth(1.0);
@@ -1120,7 +1114,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
draw_fcurve_samples(sipo, ar, fcu);
}
- glPopMatrix();
+ gpuPopMatrix();
}
}