diff options
author | Julian Eisel <julian@blender.org> | 2020-03-06 18:56:42 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-03-06 19:19:23 +0300 |
commit | b2ee1770d4c31078518f4ec9edd5196a41345162 (patch) | |
tree | 6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/space_graph/graph_select.c | |
parent | b825a95ec311a169d33fe21e28418f11a516c82f (diff) |
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/space_graph/graph_select.c')
-rw-r--r-- | source/blender/editors/space_graph/graph_select.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c index 82b8277cde5..94870cf0d81 100644 --- a/source/blender/editors/space_graph/graph_select.c +++ b/source/blender/editors/space_graph/graph_select.c @@ -179,7 +179,7 @@ static void get_nearest_fcurve_verts_list(bAnimContext *ac, const int mval[2], L int filter; SpaceGraph *sipo = (SpaceGraph *)ac->sl; - View2D *v2d = &ac->ar->v2d; + View2D *v2d = &ac->region->v2d; short mapping_flag = 0; /* get curves to search through @@ -521,7 +521,7 @@ static void box_select_graphkeys(bAnimContext *ac, SpaceGraph *sipo = (SpaceGraph *)ac->sl; KeyframeEditData ked; KeyframeEditFunc ok_cb, select_cb; - View2D *v2d = &ac->ar->v2d; + View2D *v2d = &ac->region->v2d; rctf rectf, scaled_rectf; /* Convert mouse coordinates to frame ranges and @@ -1370,8 +1370,8 @@ static int graphkeys_select_leftright_invoke(bContext *C, wmOperator *op, const /* handle mode-based testing */ if (leftright == GRAPHKEYS_LRSEL_TEST) { Scene *scene = ac.scene; - ARegion *ar = ac.ar; - View2D *v2d = &ar->v2d; + ARegion *region = ac.region; + View2D *v2d = ®ion->v2d; float x; /* determine which side of the current frame mouse is on */ |