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authorElia Sarti <vekoon@gmail.com>2009-12-07 14:50:05 +0300
committerElia Sarti <vekoon@gmail.com>2009-12-07 14:50:05 +0300
commitc1c5acae14517fa2e365816caf9041dbeb956ac0 (patch)
treec427655c924c2f675e69a41c6e27cb3bd3e04269 /source/blender/editors/space_graph/space_graph.c
parentcc166a8b50dad33522463e663df53a99db867ba4 (diff)
Porting of Graph Editor's UI to python, just header done for now.
Brecht, I added a Layout template function, template_dopesheet_filter -> uiTemplateDopeSheetFilter, this creates the group of buttons for filtering ID type (and some other options) for animation editors (Graph, NLA and Dopesheet). I hope this is all right, if not, we can move this maybe to a .py file as a function for reuse.
Diffstat (limited to 'source/blender/editors/space_graph/space_graph.c')
-rw-r--r--source/blender/editors/space_graph/space_graph.c21
1 files changed, 2 insertions, 19 deletions
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 24f87906391..f6d25bd7285 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -350,29 +350,12 @@ static void graph_channel_area_draw(const bContext *C, ARegion *ar)
/* add handlers, stuff you only do once or on area/region changes */
static void graph_header_area_init(wmWindowManager *wm, ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
+ ED_region_header_init(ar);
}
static void graph_header_area_draw(const bContext *C, ARegion *ar)
{
- float col[3];
-
- /* clear */
- if(ED_screen_area_active(C))
- UI_GetThemeColor3fv(TH_HEADER, col);
- else
- UI_GetThemeColor3fv(TH_HEADERDESEL, col);
-
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(C, &ar->v2d);
-
- graph_header_buttons(C, ar);
-
- /* restore view matrix? */
- UI_view2d_view_restore(C);
+ ED_region_header(C, ar);
}
/* add handlers, stuff you only do once or on area/region changes */