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authorChristian Rauch <Rauch.Christian@gmx.de>2020-07-22 03:45:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-07-22 03:57:41 +0300
commitcfa788cf9a8ef08f11beb04bd4ea7e87b2a9bf6e (patch)
treebe2afe18a0436dba8d6b9c030df1ca4d803624ef /source/blender/editors/space_graph
parent607d745a79e0c1f79fdd026625be4169e5530001 (diff)
GPU: clear color with 1.0 alpha
This impacts GHOST/Wayland which draws windows using alpha.
Diffstat (limited to 'source/blender/editors/space_graph')
-rw-r--r--source/blender/editors/space_graph/space_graph.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 052e089942c..b1d995a7a0b 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -204,7 +204,7 @@ static void graph_main_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
- GPU_clear_color(col[0], col[1], col[2], 0.0);
+ GPU_clear_color(col[0], col[1], col[2], 1.0f);
GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);
@@ -362,7 +362,7 @@ static void graph_channel_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
- GPU_clear_color(col[0], col[1], col[2], 0.0);
+ GPU_clear_color(col[0], col[1], col[2], 1.0f);
GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);