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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-02-16 22:24:04 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-02-16 22:24:04 +0300
commitad01c90ee3942fb2a4a792f0454a136b441f42b4 (patch)
treef0468981d9f46ae32b386d36ab34d1d9bbda9a2f /source/blender/editors/space_image/image_buttons.c
parenta4c010975a6afaecc2ca8f8284de3febda113369 (diff)
Revert render slots commit for release, I can't find the bug or even redo
it myself, there will still be render slots just old implementation.
Diffstat (limited to 'source/blender/editors/space_image/image_buttons.c')
-rw-r--r--source/blender/editors/space_image/image_buttons.c24
1 files changed, 13 insertions, 11 deletions
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index bd5f8754990..01c53961f66 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -538,12 +538,12 @@ static char *slot_menu()
char *str;
int a, slot;
- str= MEM_callocN(IMA_MAX_RENDER_SLOT*32, "menu slots");
+ str= MEM_callocN(RE_SLOT_MAX*32, "menu slots");
strcpy(str, "Slot %t");
a= strlen(str);
- for(slot=0; slot<IMA_MAX_RENDER_SLOT; slot++)
+ for(slot=0; slot<RE_SLOT_MAX; slot++)
a += sprintf(str+a, "|Slot %d %%x%d", slot+1, slot);
return str;
@@ -617,6 +617,7 @@ static void image_multi_cb(bContext *C, void *rr_v, void *iuser_v)
{
ImageUser *iuser= iuser_v;
+ RE_SetViewSlot(iuser->menunr);
BKE_image_multilayer_index(rr_v, iuser);
WM_event_add_notifier(C, NC_IMAGE|ND_DRAW, NULL);
}
@@ -717,7 +718,7 @@ static void image_user_change(bContext *C, void *iuser_v, void *unused)
}
#endif
-static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int w, short *render_slot)
+static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int w, int render)
{
uiBlock *block= uiLayoutGetBlock(layout);
uiBut *but;
@@ -733,9 +734,10 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, Image
wmenu3= (3*w)/6;
/* menu buts */
- if(render_slot) {
+ if(render) {
strp= slot_menu();
- but= uiDefButS(block, MENU, 0, strp, 0, 0, wmenu1, 20, render_slot, 0,0,0,0, "Select Slot");
+ iuser->menunr= RE_GetViewSlot();
+ but= uiDefButS(block, MENU, 0, strp, 0, 0, wmenu1, 20, &iuser->menunr, 0,0,0,0, "Select Slot");
uiButSetFunc(but, image_multi_cb, rr, iuser);
MEM_freeN(strp);
}
@@ -754,7 +756,7 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, RenderResult *rr, Image
}
}
-static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, short *render_slot)
+static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr, ImageUser *iuser, int render)
{
uiBlock *block= uiLayoutGetBlock(layout);
uiLayout *row;
@@ -775,7 +777,7 @@ static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, RenderResult *rr,
but= uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0,0,18,20, NULL, 0, 0, 0, 0, "Next Layer");
uiButSetFunc(but, image_multi_inclay_cb, rr, iuser);
- uiblock_layer_pass_buttons(row, rr, iuser, 230, render_slot);
+ uiblock_layer_pass_buttons(row, rr, iuser, 230, render);
/* decrease, increase arrows */
but= uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0,0,17,20, NULL, 0, 0, 0, 0, "Previous Pass");
@@ -884,9 +886,9 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn
}
else if(ima->type==IMA_TYPE_R_RESULT) {
/* browse layer/passes */
- Render *re= RE_GetRender(scene->id.name);
+ Render *re= RE_GetRender(scene->id.name, RE_SLOT_VIEW);
RenderResult *rr= RE_AcquireResultRead(re);
- uiblock_layer_pass_arrow_buttons(layout, rr, iuser, &ima->render_slot);
+ uiblock_layer_pass_arrow_buttons(layout, rr, iuser, 1);
RE_ReleaseResult(re);
}
}
@@ -913,7 +915,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn
/* multilayer? */
if(ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
- uiblock_layer_pass_arrow_buttons(layout, ima->rr, iuser, NULL);
+ uiblock_layer_pass_arrow_buttons(layout, ima->rr, iuser, 0);
}
else if(ima->source != IMA_SRC_GENERATED) {
if(compact == 0) {
@@ -993,7 +995,7 @@ void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser
/* render layers and passes */
if(ima && iuser) {
rr= BKE_image_acquire_renderresult(scene, ima);
- uiblock_layer_pass_buttons(layout, rr, iuser, 160, (ima->type==IMA_TYPE_R_RESULT)? &ima->render_slot: NULL);
+ uiblock_layer_pass_buttons(layout, rr, iuser, 160, ima->type==IMA_TYPE_R_RESULT);
BKE_image_release_renderresult(scene, ima);
}
}