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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-27 18:35:34 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-27 18:35:34 +0300
commit57101c4fd26a85f4994d4d4d3f433c37f95367d0 (patch)
tree09d40feb19a41df0f32a05ff1975653f865b743e /source/blender/editors/space_image/image_draw.c
parent17777e7cd195318c36a1172647557447330dd3a4 (diff)
Second attempt at committing the different render slot implementation. This
has a fix that hopefully solves the problem on mac/win. Also fixes #21322, render slots not working well with FSA.
Diffstat (limited to 'source/blender/editors/space_image/image_draw.c')
-rw-r--r--source/blender/editors/space_image/image_draw.c59
1 files changed, 30 insertions, 29 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 33dfc99602e..6b2693eb627 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -60,6 +60,8 @@
#include "UI_view2d.h"
+#include "RE_pipeline.h"
+
#include "image_intern.h"
#define HEADER_HEIGHT 18
@@ -86,37 +88,35 @@ static void image_verify_buffer_float(SpaceImage *sima, Image *ima, ImBuf *ibuf,
}
}
-static void draw_render_info(Image *ima, ARegion *ar)
+static void draw_render_info(Scene *scene, Image *ima, ARegion *ar)
{
+ RenderResult *rr;
rcti rect;
float colf[3];
- int showspare= 0; // XXX BIF_show_render_spare();
-
- if(ima->render_text==NULL)
- return;
-
- rect= ar->winrct;
- rect.xmin= 0;
- rect.ymin= ar->winrct.ymax - ar->winrct.ymin - HEADER_HEIGHT;
- rect.xmax= ar->winrct.xmax - ar->winrct.xmin;
- rect.ymax= ar->winrct.ymax - ar->winrct.ymin;
-
- /* clear header rect */
- UI_GetThemeColor3fv(TH_BACK, colf);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
- glColor4f(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 0.5f);
- glRecti(rect.xmin, rect.ymin, rect.xmax, rect.ymax+1);
- glDisable(GL_BLEND);
- UI_ThemeColor(TH_TEXT_HI);
+ rr= BKE_image_acquire_renderresult(scene, ima);
+
+ if(rr && rr->text) {
+ rect= ar->winrct;
+ rect.xmin= 0;
+ rect.ymin= ar->winrct.ymax - ar->winrct.ymin - HEADER_HEIGHT;
+ rect.xmax= ar->winrct.xmax - ar->winrct.xmin;
+ rect.ymax= ar->winrct.ymax - ar->winrct.ymin;
+
+ /* clear header rect */
+ UI_GetThemeColor3fv(TH_BACK, colf);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glColor4f(colf[0]+0.1f, colf[1]+0.1f, colf[2]+0.1f, 0.5f);
+ glRecti(rect.xmin, rect.ymin, rect.xmax, rect.ymax+1);
+ glDisable(GL_BLEND);
+
+ UI_ThemeColor(TH_TEXT_HI);
- if(showspare) {
- UI_DrawString(12, rect.ymin + 5, "(Previous)");
- UI_DrawString(72, rect.ymin + 5, ima->render_text);
+ UI_DrawString(12, rect.ymin + 5, rr->text);
}
- else
- UI_DrawString(12, rect.ymin + 5, ima->render_text);
+
+ BKE_image_release_renderresult(scene, ima);
}
void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *fp, int *zp, float *zpf)
@@ -659,10 +659,7 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene)
/* paint helpers */
draw_image_paint_helpers(sima, ar, scene, zoomx, zoomy);
- /* render info */
- if(ima && show_render)
- draw_render_info(ima, ar);
-
+
/* XXX integrate this code */
#if 0
if(ibuf) {
@@ -681,5 +678,9 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene)
#endif
ED_space_image_release_buffer(sima, lock);
+
+ /* render info */
+ if(ima && show_render)
+ draw_render_info(scene, ima, ar);
}