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authorCampbell Barton <ideasman42@gmail.com>2013-12-22 07:11:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-12-22 07:12:19 +0400
commitc1c26c36f62c3bfdb40b01f33004695a09ce2f4d (patch)
tree21e738fefe0c7d77af7c1129bcdfef65e1a8f655 /source/blender/editors/space_image/image_draw.c
parent5eb96d4705b93a7049ecabd0827e0e58b28a2838 (diff)
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
Diffstat (limited to 'source/blender/editors/space_image/image_draw.c')
-rw-r--r--source/blender/editors/space_image/image_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 3d5f6a6ce7e..76305aaabaa 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -169,15 +169,15 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_def
float dx = 6;
/* text colors */
/* XXX colored text not allowed in Blender UI */
- #if 0
+#if 0
unsigned char red[3] = {255, 50, 50};
unsigned char green[3] = {0, 255, 0};
unsigned char blue[3] = {100, 100, 255};
- #else
+#else
unsigned char red[3] = {255, 255, 255};
unsigned char green[3] = {255, 255, 255};
unsigned char blue[3] = {255, 255, 255};
- #endif
+#endif
float hue = 0, sat = 0, val = 0, lum = 0, u = 0, v = 0;
float col[4], finalcol[4];