Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-03-28 15:53:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-28 15:53:18 +0400
commited61bfc9a6580360805a3daae1003df43a7f2c11 (patch)
tree29ee3248e82a5109b241127b1c2397ca11bf7bcb /source/blender/editors/space_image/image_draw.c
parentca8d262e89c25d15368ec4eb2fe80111e732e1f7 (diff)
style cleanup
Diffstat (limited to 'source/blender/editors/space_image/image_draw.c')
-rw-r--r--source/blender/editors/space_image/image_draw.c252
1 files changed, 126 insertions, 126 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index b4cb4f5f210..29bd5f5117d 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -85,7 +85,7 @@ static void image_verify_buffer_float(Image *ima, ImBuf *ibuf, int color_manage)
* NOTE: if float buffer changes, we have to manually remove the rect
*/
- if (ibuf->rect_float && (ibuf->rect==NULL || (ibuf->userflags & IB_RECT_INVALID)) ) {
+ if (ibuf->rect_float && (ibuf->rect == NULL || (ibuf->userflags & IB_RECT_INVALID)) ) {
if (color_manage) {
if (ima && ima->source == IMA_SRC_VIEWER)
ibuf->profile = IB_PROFILE_LINEAR_RGB;
@@ -101,7 +101,7 @@ static void draw_render_info(Scene *scene, Image *ima, ARegion *ar)
{
RenderResult *rr;
- rr= BKE_image_acquire_renderresult(scene, ima);
+ rr = BKE_image_acquire_renderresult(scene, ima);
if (rr && rr->text) {
ED_region_info_draw(ar, rr->text, 1, 0.25);
@@ -115,7 +115,7 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
const unsigned char cp[4], const float fp[4], int *zp, float *zpf)
{
char str[256];
- float dx= 6;
+ float dx = 6;
/* text colors */
/* XXX colored text not allowed in Blender UI */
#if 0
@@ -127,10 +127,10 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
unsigned char green[3] = {255, 255, 255};
unsigned char blue[3] = {255, 255, 255};
#endif
- float hue=0, sat=0, val=0, lum=0, u=0, v=0;
+ float hue = 0, sat = 0, val = 0, lum = 0, u = 0, v = 0;
float col[4], finalcol[4];
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
/* noisy, high contrast make impossible to read if lower alpha is used. */
@@ -149,7 +149,7 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
if (zp) {
glColor3ub(255, 255, 255);
- BLI_snprintf(str, sizeof(str), " Z:%-.4f |", 0.5f+0.5f*(((float)*zp)/(float)0x7fffffff));
+ BLI_snprintf(str, sizeof(str), " Z:%-.4f |", 0.5f + 0.5f * (((float)*zp) / (float)0x7fffffff));
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
@@ -211,19 +211,19 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
}
/* color rectangle */
- if (channels==1) {
+ if (channels == 1) {
if (fp) {
col[0] = col[1] = col[2] = fp[0];
}
else if (cp) {
- col[0] = col[1] = col[2] = (float)cp[0]/255.0f;
+ col[0] = col[1] = col[2] = (float)cp[0] / 255.0f;
}
else {
col[0] = col[1] = col[2] = 0.0f;
}
col[3] = 1.0f;
}
- else if (channels==3) {
+ else if (channels == 3) {
if (fp) {
copy_v3_v3(col, fp);
}
@@ -235,7 +235,7 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
}
col[3] = 1.0f;
}
- else if (channels==4) {
+ else if (channels == 4) {
if (fp)
copy_v4_v4(col, fp);
else if (cp) {
@@ -262,8 +262,8 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
glBegin(GL_QUADS);
glVertex2f(dx, 3);
glVertex2f(dx, 17);
- glVertex2f(dx+30, 17);
- glVertex2f(dx+30, 3);
+ glVertex2f(dx + 30, 17);
+ glVertex2f(dx + 30, 3);
glEnd();
/* draw outline */
@@ -271,8 +271,8 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
glBegin(GL_LINE_LOOP);
glVertex2f(dx, 3);
glVertex2f(dx, 17);
- glVertex2f(dx+30, 17);
- glVertex2f(dx+30, 3);
+ glVertex2f(dx + 30, 17);
+ glVertex2f(dx + 30, 3);
glEnd();
dx += 35;
@@ -284,8 +284,8 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
rgb_to_yuv(fp[0], fp[0], fp[0], &lum, &u, &v);
}
else if (cp) {
- rgb_to_hsv((float)cp[0]/255.0f, (float)cp[0]/255.0f, (float)cp[0]/255.0f, &hue, &sat, &val);
- rgb_to_yuv((float)cp[0]/255.0f, (float)cp[0]/255.0f, (float)cp[0]/255.0f, &lum, &u, &v);
+ rgb_to_hsv((float)cp[0] / 255.0f, (float)cp[0] / 255.0f, (float)cp[0] / 255.0f, &hue, &sat, &val);
+ rgb_to_yuv((float)cp[0] / 255.0f, (float)cp[0] / 255.0f, (float)cp[0] / 255.0f, &lum, &u, &v);
}
BLI_snprintf(str, sizeof(str), "V:%-.4f", val);
@@ -304,8 +304,8 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
rgb_to_yuv(fp[0], fp[1], fp[2], &lum, &u, &v);
}
else if (cp) {
- rgb_to_hsv((float)cp[0]/255.0f, (float)cp[1]/255.0f, (float)cp[2]/255.0f, &hue, &sat, &val);
- rgb_to_yuv((float)cp[0]/255.0f, (float)cp[1]/255.0f, (float)cp[2]/255.0f, &lum, &u, &v);
+ rgb_to_hsv((float)cp[0] / 255.0f, (float)cp[1] / 255.0f, (float)cp[2] / 255.0f, &hue, &sat, &val);
+ rgb_to_yuv((float)cp[0] / 255.0f, (float)cp[1] / 255.0f, (float)cp[2] / 255.0f, &lum, &u, &v);
}
BLI_snprintf(str, sizeof(str), "H:%-.4f", hue);
@@ -336,7 +336,7 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
static void draw_image_grid(ARegion *ar, float zoomx, float zoomy)
{
- float gridsize, gridstep= 1.0f/32.0f;
+ float gridsize, gridstep = 1.0f / 32.0f;
float fac, blendfac;
int x1, y1, x2, y2;
@@ -348,47 +348,47 @@ static void draw_image_grid(ARegion *ar, float zoomx, float zoomy)
glRectf(x1, y1, x2, y2);
/* gridsize adapted to zoom level */
- gridsize= 0.5f*(zoomx+zoomy);
- if (gridsize<=0.0f) return;
+ gridsize = 0.5f * (zoomx + zoomy);
+ if (gridsize <= 0.0f) return;
- if (gridsize<1.0f) {
- while (gridsize<1.0f) {
- gridsize*= 4.0f;
- gridstep*= 4.0f;
+ if (gridsize < 1.0f) {
+ while (gridsize < 1.0f) {
+ gridsize *= 4.0f;
+ gridstep *= 4.0f;
}
}
else {
- while (gridsize>=4.0f) {
- gridsize/= 4.0f;
- gridstep/= 4.0f;
+ while (gridsize >= 4.0f) {
+ gridsize /= 4.0f;
+ gridstep /= 4.0f;
}
}
/* the fine resolution level */
- blendfac= 0.25f*gridsize - floorf(0.25f*gridsize);
+ blendfac = 0.25f * gridsize - floorf(0.25f * gridsize);
CLAMP(blendfac, 0.0f, 1.0f);
- UI_ThemeColorShade(TH_BACK, (int)(20.0f*(1.0f-blendfac)));
+ UI_ThemeColorShade(TH_BACK, (int)(20.0f * (1.0f - blendfac)));
- fac= 0.0f;
+ fac = 0.0f;
glBegin(GL_LINES);
- while (fac<1.0f) {
- glVertex2f(x1, y1*(1.0f-fac) + y2*fac);
- glVertex2f(x2, y1*(1.0f-fac) + y2*fac);
- glVertex2f(x1*(1.0f-fac) + x2*fac, y1);
- glVertex2f(x1*(1.0f-fac) + x2*fac, y2);
- fac+= gridstep;
+ while (fac < 1.0f) {
+ glVertex2f(x1, y1 * (1.0f - fac) + y2 * fac);
+ glVertex2f(x2, y1 * (1.0f - fac) + y2 * fac);
+ glVertex2f(x1 * (1.0f - fac) + x2 * fac, y1);
+ glVertex2f(x1 * (1.0f - fac) + x2 * fac, y2);
+ fac += gridstep;
}
/* the large resolution level */
UI_ThemeColor(TH_BACK);
- fac= 0.0f;
- while (fac<1.0f) {
- glVertex2f(x1, y1*(1.0f-fac) + y2*fac);
- glVertex2f(x2, y1*(1.0f-fac) + y2*fac);
- glVertex2f(x1*(1.0f-fac) + x2*fac, y1);
- glVertex2f(x1*(1.0f-fac) + x2*fac, y2);
- fac+= 4.0f*gridstep;
+ fac = 0.0f;
+ while (fac < 1.0f) {
+ glVertex2f(x1, y1 * (1.0f - fac) + y2 * fac);
+ glVertex2f(x2, y1 * (1.0f - fac) + y2 * fac);
+ glVertex2f(x1 * (1.0f - fac) + x2 * fac, y1);
+ glVertex2f(x1 * (1.0f - fac) + x2 * fac, y2);
+ fac += 4.0f * gridstep;
}
glEnd();
}
@@ -406,11 +406,11 @@ static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, uns
static void sima_draw_alpha_pixelsf(float x1, float y1, int rectx, int recty, float *rectf)
{
- float *trectf= MEM_mallocN(rectx*recty*4, "temp");
+ float *trectf = MEM_mallocN(rectx * recty * 4, "temp");
int a, b;
- for (a= rectx*recty -1, b= 4*a+3; a>=0; a--, b-=4)
- trectf[a]= rectf[b];
+ for (a = rectx * recty - 1, b = 4 * a + 3; a >= 0; a--, b -= 4)
+ trectf[a] = rectf[b];
glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, trectf);
MEM_freeN(trectf);
@@ -449,26 +449,26 @@ static void sima_draw_zbuffloat_pixels(Scene *scene, float x1, float y1, int rec
float bias, scale, *rectf, clipend;
int a;
- if (scene->camera && scene->camera->type==OB_CAMERA) {
- bias= ((Camera *)scene->camera->data)->clipsta;
- clipend= ((Camera *)scene->camera->data)->clipend;
- scale= 1.0f/(clipend-bias);
+ if (scene->camera && scene->camera->type == OB_CAMERA) {
+ bias = ((Camera *)scene->camera->data)->clipsta;
+ clipend = ((Camera *)scene->camera->data)->clipend;
+ scale = 1.0f / (clipend - bias);
}
else {
- bias= 0.1f;
- scale= 0.01f;
- clipend= 100.0f;
+ bias = 0.1f;
+ scale = 0.01f;
+ clipend = 100.0f;
}
- rectf= MEM_mallocN(rectx*recty*4, "temp");
- for (a= rectx*recty -1; a>=0; a--) {
- if (rect_float[a]>clipend)
- rectf[a]= 0.0f;
- else if (rect_float[a]<bias)
- rectf[a]= 1.0f;
+ rectf = MEM_mallocN(rectx * recty * 4, "temp");
+ for (a = rectx * recty - 1; a >= 0; a--) {
+ if (rect_float[a] > clipend)
+ rectf[a] = 0.0f;
+ else if (rect_float[a] < bias)
+ rectf[a] = 1.0f;
else {
- rectf[a]= 1.0f - (rect_float[a]-bias)*scale;
- rectf[a]*= rectf[a];
+ rectf[a] = 1.0f - (rect_float[a] - bias) * scale;
+ rectf[a] *= rectf[a];
}
}
glaDrawPixelsSafe(x1, y1, rectx, recty, rectx, GL_LUMINANCE, GL_FLOAT, rectf);
@@ -491,20 +491,20 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image
if (sima->flag & SI_SHOW_ALPHA) {
if (ibuf->rect)
sima_draw_alpha_pixels(x, y, ibuf->x, ibuf->y, ibuf->rect);
- else if (ibuf->rect_float && ibuf->channels==4)
+ else if (ibuf->rect_float && ibuf->channels == 4)
sima_draw_alpha_pixelsf(x, y, ibuf->x, ibuf->y, ibuf->rect_float);
}
- else if (sima->flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1))) {
+ else if (sima->flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels == 1))) {
if (ibuf->zbuf)
sima_draw_zbuf_pixels(x, y, ibuf->x, ibuf->y, ibuf->zbuf);
else if (ibuf->zbuf_float)
sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->zbuf_float);
- else if (ibuf->channels==1)
+ else if (ibuf->channels == 1)
sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float);
}
else {
if (sima->flag & SI_USE_ALPHA) {
- fdrawcheckerboard(x, y, x + ibuf->x*zoomx, y + ibuf->y*zoomy);
+ fdrawcheckerboard(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -536,17 +536,17 @@ static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty,
/* the right offset in rectot */
- rt= ibuf->rect+ (starty*ibuf->x+ startx);
+ rt = ibuf->rect + (starty * ibuf->x + startx);
- len= (endx-startx);
- heigth= (endy-starty);
+ len = (endx - startx);
+ heigth = (endy - starty);
- rp=rectmain= MEM_mallocN(heigth*len*sizeof(int), "rect");
+ rp = rectmain = MEM_mallocN(heigth * len * sizeof(int), "rect");
- for (y=0; y<heigth; y++) {
- memcpy(rp, rt, len*4);
- rt+= ibuf->x;
- rp+= len;
+ for (y = 0; y < heigth; y++) {
+ memcpy(rp, rt, len * 4);
+ rt += ibuf->x;
+ rp += len;
}
return rectmain;
}
@@ -558,28 +558,28 @@ static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene,
int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
/* verify valid values, just leave this a while */
- if (ima->xrep<1) return;
- if (ima->yrep<1) return;
+ if (ima->xrep < 1) return;
+ if (ima->yrep < 1) return;
glPixelZoom(zoomx, zoomy);
- if (sima->curtile >= ima->xrep*ima->yrep)
- sima->curtile = ima->xrep*ima->yrep - 1;
+ if (sima->curtile >= ima->xrep * ima->yrep)
+ sima->curtile = ima->xrep * ima->yrep - 1;
/* create char buffer from float if needed */
image_verify_buffer_float(ima, ibuf, color_manage);
/* retrieve part of image buffer */
- dx= ibuf->x/ima->xrep;
- dy= ibuf->y/ima->yrep;
- sx= (sima->curtile % ima->xrep)*dx;
- sy= (sima->curtile / ima->xrep)*dy;
- rect= get_part_from_ibuf(ibuf, sx, sy, sx+dx, sy+dy);
+ dx = ibuf->x / ima->xrep;
+ dy = ibuf->y / ima->yrep;
+ sx = (sima->curtile % ima->xrep) * dx;
+ sy = (sima->curtile / ima->xrep) * dy;
+ rect = get_part_from_ibuf(ibuf, sx, sy, sx + dx, sy + dy);
/* draw repeated */
- for (sy=0; sy+dy<=ibuf->y; sy+= dy) {
- for (sx=0; sx+dx<=ibuf->x; sx+= dx) {
- UI_view2d_to_region_no_clip(&ar->v2d, fx + (float)sx/(float)ibuf->x, fy + (float)sy/(float)ibuf->y, &x, &y);
+ for (sy = 0; sy + dy <= ibuf->y; sy += dy) {
+ for (sx = 0; sx + dx <= ibuf->x; sx += dx) {
+ UI_view2d_to_region_no_clip(&ar->v2d, fx + (float)sx / (float)ibuf->x, fy + (float)sy / (float)ibuf->y, &x, &y);
glaDrawPixelsSafe(x, y, dx, dy, dx, GL_RGBA, GL_UNSIGNED_BYTE, rect);
}
@@ -592,18 +592,18 @@ static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene,
static void draw_image_buffer_repeated(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float zoomx, float zoomy)
{
- const double time_current= PIL_check_seconds_timer();
+ const double time_current = PIL_check_seconds_timer();
- const int xmax= ceil(ar->v2d.cur.xmax);
- const int ymax= ceil(ar->v2d.cur.ymax);
- const int xmin= floor(ar->v2d.cur.xmin);
- const int ymin= floor(ar->v2d.cur.ymin);
+ const int xmax = ceil(ar->v2d.cur.xmax);
+ const int ymax = ceil(ar->v2d.cur.ymax);
+ const int xmin = floor(ar->v2d.cur.xmin);
+ const int ymin = floor(ar->v2d.cur.ymin);
int x;
- for (x=xmin; x<xmax; x++) {
+ for (x = xmin; x < xmax; x++) {
int y;
- for (y=ymin; y<ymax; y++) {
+ for (y = ymin; y < ymax; y++) {
if (ima && (ima->tpageflag & IMA_TILES))
draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, x, y, zoomx, zoomy);
else
@@ -624,13 +624,13 @@ void draw_image_grease_pencil(bContext *C, short onlyv2d)
/* draw in View2D space? */
if (onlyv2d) {
/* assume that UI_view2d_ortho(C) has been called... */
- SpaceImage *sima= (SpaceImage *)CTX_wm_space_data(C);
+ SpaceImage *sima = (SpaceImage *)CTX_wm_space_data(C);
void *lock;
- ImBuf *ibuf= ED_space_image_acquire_buffer(sima, &lock);
+ ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
/* draw grease-pencil ('image' strokes) */
//if (sima->flag & SI_DISPGP)
- draw_gpencil_2dimage(C, ibuf);
+ draw_gpencil_2dimage(C, ibuf);
ED_space_image_release_buffer(sima, lock);
}
@@ -640,7 +640,7 @@ void draw_image_grease_pencil(bContext *C, short onlyv2d)
/* draw grease-pencil ('screen' strokes) */
//if (sima->flag & SI_DISPGP)
- draw_gpencil_view2d(C, 0);
+ draw_gpencil_view2d(C, 0);
}
}
@@ -648,24 +648,24 @@ void draw_image_grease_pencil(bContext *C, short onlyv2d)
#if 0
static void draw_image_view_tool(Scene *scene)
{
- ToolSettings *settings= scene->toolsettings;
- Brush *brush= settings->imapaint.brush;
+ ToolSettings *settings = scene->toolsettings;
+ Brush *brush = settings->imapaint.brush;
int mval[2];
float radius;
- int draw= 0;
+ int draw = 0;
if (brush) {
if (settings->imapaint.flag & IMAGEPAINT_DRAWING) {
if (settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL_DRAWING)
- draw= 1;
+ draw = 1;
}
else if (settings->imapaint.flag & IMAGEPAINT_DRAW_TOOL)
- draw= 1;
+ draw = 1;
if (draw) {
getmouseco_areawin(mval);
- radius= brush_size(brush)*G.sima->zoom;
+ radius = brush_size(brush) * G.sima->zoom;
fdrawXORcirc(mval[0], mval[1], radius);
if (brush->innerradius != 1.0) {
@@ -687,24 +687,24 @@ static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *heigh
if (!brush || !brush->clone.image)
return NULL;
- ibuf= BKE_image_get_ibuf(brush->clone.image, NULL);
+ ibuf = BKE_image_get_ibuf(brush->clone.image, NULL);
if (!ibuf || !ibuf->rect)
return NULL;
- rect= MEM_dupallocN(ibuf->rect);
+ rect = MEM_dupallocN(ibuf->rect);
if (!rect)
return NULL;
- *width= ibuf->x;
- *height= ibuf->y;
+ *width = ibuf->x;
+ *height = ibuf->y;
- size= (*width)*(*height);
- alpha= (unsigned char)255*brush->clone.alpha;
- cp= rect;
+ size = (*width) * (*height);
+ alpha = (unsigned char)255 * brush->clone.alpha;
+ cp = rect;
while (size-- > 0) {
- cp[3]= alpha;
+ cp[3] = alpha;
cp += 4;
}
@@ -717,12 +717,12 @@ static void draw_image_paint_helpers(ARegion *ar, Scene *scene, float zoomx, flo
int x, y, w, h;
unsigned char *clonerect;
- brush= paint_brush(&scene->toolsettings->imapaint.paint);
+ brush = paint_brush(&scene->toolsettings->imapaint.paint);
if (brush && (brush->imagepaint_tool == PAINT_TOOL_CLONE)) {
/* this is not very efficient, but glDrawPixels doesn't allow
* drawing with alpha */
- clonerect= get_alpha_clone_image(scene, &w, &h);
+ clonerect = get_alpha_clone_image(scene, &w, &h);
if (clonerect) {
UI_view2d_to_region_no_clip(&ar->v2d, brush->clone.offset[0], brush->clone.offset[1], &x, &y);
@@ -759,28 +759,28 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene)
ED_image_aspect(sima->image, &xuser_asp, &yuser_asp);
/* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */
- if (sima->image->type==IMA_TYPE_COMPOSITE) {
- ImageUser *iuser= ntree_get_active_iuser(scene->nodetree);
+ if (sima->image->type == IMA_TYPE_COMPOSITE) {
+ ImageUser *iuser = ntree_get_active_iuser(scene->nodetree);
if (iuser) {
BKE_image_user_calc_imanr(iuser, scene->r.cfra, 0);
- sima->iuser= *iuser;
+ sima->iuser = *iuser;
}
}
/* and we check for spare */
- ibuf= ED_space_image_buffer(sima);
+ ibuf = ED_space_image_buffer(sima);
}
#endif
/* retrieve the image and information about it */
- ima= ED_space_image(sima);
+ ima = ED_space_image(sima);
ED_space_image_zoom(sima, ar, &zoomx, &zoomy);
- ibuf= ED_space_image_acquire_buffer(sima, &lock);
+ ibuf = ED_space_image_acquire_buffer(sima, &lock);
- show_viewer= (ima && ima->source == IMA_SRC_VIEWER);
- show_render= (show_viewer && ima->type == IMA_TYPE_R_RESULT);
+ show_viewer = (ima && ima->source == IMA_SRC_VIEWER);
+ show_render = (show_viewer && ima->type == IMA_TYPE_R_RESULT);
/* draw the image or grid */
- if (ibuf==NULL)
+ if (ibuf == NULL)
draw_image_grid(ar, zoomx, zoomy);
else if (sima->flag & SI_DRAW_TILE)
draw_image_buffer_repeated(sima, ar, scene, ima, ibuf, zoomx, zoomy);
@@ -797,12 +797,12 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene)
/* XXX integrate this code */
#if 0
if (ibuf) {
- float xoffs=0.0f, yoffs= 0.0f;
+ float xoffs = 0.0f, yoffs = 0.0f;
if (image_preview_active(sa, &xim, &yim)) {
- xoffs= scene->r.disprect.xmin;
- yoffs= scene->r.disprect.ymin;
- glColor3ub(0,0,0);
+ xoffs = scene->r.disprect.xmin;
+ yoffs = scene->r.disprect.ymin;
+ glColor3ub(0, 0, 0);
calc_image_view(sima, 'f');
myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
glRectf(0.0f, 0.0f, 1.0f, 1.0f);