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authorCampbell Barton <ideasman42@gmail.com>2013-12-24 10:20:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-12-24 10:20:37 +0400
commit890170180863e3d37d44baf7e7af9f6e051d5518 (patch)
tree3bd397ced1e4dce3cef90678875b6d82382ecb63 /source/blender/editors/space_image/image_draw.c
parent8a3d3de3aea71e042ad2c1a3443c059c5bc40803 (diff)
UI: Display alpha checkers in image info's color swatch.
Diffstat (limited to 'source/blender/editors/space_image/image_draw.c')
-rw-r--r--source/blender/editors/space_image/image_draw.c51
1 files changed, 38 insertions, 13 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 0b697d85b28..672549f0402 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -165,6 +165,7 @@ static void draw_render_info(Scene *scene, Image *ima, ARegion *ar, float zoomx,
void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_default_view, int channels, int x, int y,
const unsigned char cp[4], const float fp[4], const float linearcol[4], int *zp, float *zpf)
{
+ rcti color_rect;
char str[256];
int dx = 6;
const int dy = 0.3f * UI_UNIT_Y;
@@ -317,23 +318,47 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_def
}
glDisable(GL_BLEND);
- glColor3fv(finalcol);
dx += 0.25f * UI_UNIT_X;
- glBegin(GL_QUADS);
- glVertex2f(dx, 0.15f * UI_UNIT_Y);
- glVertex2f(dx, 0.85f * UI_UNIT_Y);
- glVertex2f(dx + 1.5f * UI_UNIT_X, 0.85 * UI_UNIT_Y);
- glVertex2f(dx + 1.5f * UI_UNIT_X, 0.15f * UI_UNIT_Y);
- glEnd();
+
+ BLI_rcti_init(&color_rect, dx, dx + (1.5f * UI_UNIT_X), 0.15f * UI_UNIT_Y, 0.85f * UI_UNIT_Y);
+
+ if (channels == 4) {
+ rcti color_rect_half;
+ int color_quater_x, color_quater_y;
+
+ color_rect_half = color_rect;
+ color_rect_half.xmax = BLI_rcti_cent_x(&color_rect);
+ glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
+
+ color_rect_half = color_rect;
+ color_rect_half.xmin = BLI_rcti_cent_x(&color_rect);
+
+ color_quater_x = BLI_rcti_cent_x(&color_rect_half);
+ color_quater_y = BLI_rcti_cent_y(&color_rect_half);
+
+ glColor4ub(UI_ALPHA_CHECKER_DARK, UI_ALPHA_CHECKER_DARK, UI_ALPHA_CHECKER_DARK, 255);
+ glRecti(color_rect_half.xmin, color_rect_half.ymin, color_rect_half.xmax, color_rect_half.ymax);
+
+ glColor4ub(UI_ALPHA_CHECKER_LIGHT, UI_ALPHA_CHECKER_LIGHT, UI_ALPHA_CHECKER_LIGHT, 255);
+ glRecti(color_quater_x, color_quater_y, color_rect_half.xmax, color_rect_half.ymax);
+ glRecti(color_rect_half.xmin, color_rect_half.ymin, color_quater_x, color_quater_y);
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glColor4f(UNPACK3(finalcol), fp ? fp[3] : (cp[3] / 255.0f));
+ glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
+ glDisable(GL_BLEND);
+ }
+ else {
+ glColor3fv(finalcol);
+ glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
+ }
/* draw outline */
glColor3ub(128, 128, 128);
- glBegin(GL_LINE_LOOP);
- glVertex2f(dx, 0.15f * UI_UNIT_Y);
- glVertex2f(dx, 0.85f * UI_UNIT_Y);
- glVertex2f(dx + 1.5f * UI_UNIT_X, 0.85f * UI_UNIT_Y);
- glVertex2f(dx + 1.5f * UI_UNIT_X, 0.15f * UI_UNIT_Y);
- glEnd();
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ glRecti(color_rect.xmin, color_rect.ymin, color_rect.xmax, color_rect.ymax);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
dx += 1.75f * UI_UNIT_X;