diff options
author | Ton Roosendaal <ton@blender.org> | 2011-01-17 21:16:10 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-01-17 21:16:10 +0300 |
commit | 08287102046993203a4dd891552efc4a4ced51a4 (patch) | |
tree | 11cf097ecf7bfde6ee777dd7d27454d5479edcf2 /source/blender/editors/space_image/image_draw.c | |
parent | 4b7930dbbd8a11fb5db3e1cc81ca9ca5b0a69fc0 (diff) |
Bugfix #25657
Three code fixes for 1 report. User experienced crashes while
painting on float buffer + having preview renders on.
- Texture Nodes: Image was re-allocated without using
proper thread lock
- Paint code: old convention to free the byte rect from
a float image as signal to re-create now is a proper
flag. This keeps image memory unchanged. Nice for render.
- Imbuf: call to make a byte rect from float was freeing
mipmaps unnecessary.
Diffstat (limited to 'source/blender/editors/space_image/image_draw.c')
-rw-r--r-- | source/blender/editors/space_image/image_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index 22ca549637e..5fd86e2ed9a 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -83,7 +83,7 @@ static void image_verify_buffer_float(Image *ima, ImBuf *ibuf, int color_manage) NOTE: if float buffer changes, we have to manually remove the rect */ - if(ibuf->rect_float && ibuf->rect==NULL) { + if(ibuf->rect_float && (ibuf->rect==NULL || (ibuf->userflags & IB_RECT_INVALID)) ) { if(color_manage) { if(ima && ima->source == IMA_SRC_VIEWER) ibuf->profile = IB_PROFILE_LINEAR_RGB; |