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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-19 21:13:33 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-05-19 21:13:33 +0400
commit40ae17d2f6e2d5dbbe89321491572035c304872c (patch)
tree7f39fe42977a45878352e34d7bfdc1820ed980ff /source/blender/editors/space_image/image_header.c
parent861398542f8ba71dd4783886adda21544d939763 (diff)
UI
* Fix buttons jumping around when resizing and zoom. Part of this was adding a tiny a 0.001f offset in UI_view2d_view_ortho, otherwise the rounding is unpredictable (used to be 0.375f, but that was disabled). * Fix various issues with zooming, panning panels. V2D_LOCKOFS_X/Y is now taken into account in more places in the view2d code, to avoid zooming into the center or panning out of the view. * Remove "Free" align mode in buttons window (it's not really useful). * View3D/Graph/Image editors now use the same PanelType system as the buttons window, means some deprecated panel code could be removed. * Some small visual tweaks for panels. * View 2D Reset operator (Home key), to reset zoom and panning for panels. * Added argument to set number buttons as sliders (slider=True for itemR). * Ignore labels for button alignment (doesn't look right). * Fix some use of context.main in py scripts, should get data from active object instead. * Fix autotexspace -> auto_texspace in py script.
Diffstat (limited to 'source/blender/editors/space_image/image_header.c')
-rw-r--r--source/blender/editors/space_image/image_header.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/space_image/image_header.c b/source/blender/editors/space_image/image_header.c
index 7a28499009b..2accef990d3 100644
--- a/source/blender/editors/space_image/image_header.c
+++ b/source/blender/editors/space_image/image_header.c
@@ -150,8 +150,8 @@ static void image_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemR(layout, NULL, 0, &spaceptr, "update_automatically", 0);
- // XXX if(show_uvedit) uiItemR(layout, NULL, 0, &uvptr, "local_view", 0); // "UV Local View", Numpad /
+ uiItemR(layout, NULL, 0, &spaceptr, "update_automatically", 0, 0);
+ // XXX if(show_uvedit) uiItemR(layout, NULL, 0, &uvptr, "local_view", 0, 0); // "UV Local View", Numpad /
uiItemS(layout);
@@ -234,7 +234,7 @@ static void image_imagemenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemR(layout, NULL, 0, &spaceptr, "image_painting", 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "image_painting", 0, 0);
/* move to realtime properties panel */
RNA_id_pointer_create(&ima->id, &imaptr);
@@ -338,12 +338,12 @@ static void image_uvsmenu(bContext *C, uiLayout *layout, void *arg_unused)
RNA_id_pointer_create(&scene->id, &sceneptr);
/* create menu */
- uiItemR(layout, NULL, 0, &uvptr, "snap_to_pixels", 0);
- uiItemR(layout, NULL, 0, &uvptr, "constrain_to_image_bounds", 0);
+ uiItemR(layout, NULL, 0, &uvptr, "snap_to_pixels", 0, 0);
+ uiItemR(layout, NULL, 0, &uvptr, "constrain_to_image_bounds", 0, 0);
uiItemS(layout);
- uiItemR(layout, NULL, 0, &uvptr, "live_unwrap", 0);
+ uiItemR(layout, NULL, 0, &uvptr, "live_unwrap", 0, 0);
uiItemO(layout, NULL, 0, "UV_OT_unwrap");
uiItemBooleanO(layout, "Unpin", 0, "UV_OT_pin", "clear", 1);
uiItemO(layout, NULL, 0, "UV_OT_pin");
@@ -363,7 +363,7 @@ static void image_uvsmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemR(layout, NULL, 0, &sceneptr, "proportional_editing", 0);
+ uiItemR(layout, NULL, 0, &sceneptr, "proportional_editing", 0, 0);
uiItemMenuEnumR(layout, NULL, 0, &sceneptr, "proportional_editing_falloff");
uiItemS(layout);